Player Matchup

Artemis
Artemis
Fedya_King
Artemis
Level 116
God Stats
2W - 0L
1,887 SR
Queue Stats
40W - 49L
1,389 Elo+
Party 2
Nemesis
Nemesis
PrismoDLuffy
Nemesis
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 23L
1,497 Elo+
Solo
Anubis
Anubis
Y00kai
Anubis
Level 123
God Stats
21W - 7L
1,738 SR
Queue Stats
177W - 180L
1,553 Elo+
Party 1
Pele
Pele
itzDRIVbaby
Pele
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 237L
1,574 Elo+
Party 1
Athena
Athena
snfyBLACKMAMBA
Athena
Level 77
God Stats
16W - 11L
1,583 SR
Queue Stats
42W - 52L
1,370 Elo+
Party 2
Team Averages
Level 100
1,642 SR
1,477 Elo+

VS

Team Averages
Level 115
1,629 SR
1,519 Elo+
Medusa
Medusa
MageclyDelicious
Medusa
Level 101
God Stats
6W - 4L
1,654 SR
Queue Stats
24W - 25L
1,476 Elo+
Solo
Set
Set
OceanBen8848
Set
Level 119
God Stats
2W - 3L
1,626 SR
Queue Stats
125W - 126L
1,501 Elo+
Solo
Xing Tian
Xing Tian
Relax_YourDone74
Xing Tian
Level 128
God Stats
23W - 20L
1,784 SR
Queue Stats
313W - 304L
1,525 Elo+
Party 3
Discordia
Discordia
THeblackmen7
Discordia
Level 102
God Stats
1W - 2L
1,471 SR
Queue Stats
47W - 50L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnoMarkG
Cu Chulainn
Level 125
God Stats
38W - 28L
1,610 SR
Queue Stats
265W - 244L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fedya_King
Artemis
10
0 / 4 / 0
5,586
466
4,772
7,416
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
PrismoDLuffy
Nemesis
12
0 / 1 / 2
6,472
539
7,289
8,771
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Y00kai
Anubis
14
8 / 1 / 1
8,743
729
8,703
5,872
2,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 2
7,229
602
5,872
8,351
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 4
5,853
488
3,199
10,533
8,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
6,394
533
8,224
7,775
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 4 / 1
7,589
632
6,596
12,573
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xing Tian
10
0 / 1 / 4
6,094
508
4,248
10,814
8,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
THeblackmen7
Discordia
8
0 / 3 / 0
5,097
425
2,659
4,068
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
UnoMarkG
Cu Chulainn
12
0 / 2 / 2
7,141
595
6,198
14,005
9,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
9
9
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fedya_King
Artemis
0
4
0
0
L
4
2
2
2.5
L
5
4
1
1.38
W
Nemesis
PrismoDLuffy
Nemesis
0
1
2
1
L
Xing Tian
0
1
4
2
L
Discordia
THeblackmen7
Discordia
0
3
0
0
L
Cu Chulainn
UnoMarkG
Cu Chulainn
0
2
2
0.5
W
Anubis
Y00kai
Anubis
8
1
1
8.5
W
4
1
2
5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,835
Damage
27,925
40,943
Taken
49,235
20,795
Mitigated
25,132
12,133
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fedya_King
Artemis
4,772
1,442
0
1,560
7,416
2,313
0
582
6,834
0
39,920
L
8,224
2,662
0
1,142
7,775
2,293
141
1,317
6,378
0
40,420
L
6,596
3,535
0
3,665
12,573
3,891
0
3,307
9,266
0
52,784
W
Nemesis
PrismoDLuffy
Nemesis
7,289
1,713
0
3,648
8,771
4,425
0
0
8,771
0
48,168
L
Xing Tian
4,248
537
215
2,172
10,814
8,475
0
2,467
8,347
16,366
2,318
L
Discordia
THeblackmen7
Discordia
2,659
162
0
615
4,068
822
0
1,845
2,223
24,347
752
L
Cu Chulainn
UnoMarkG
Cu Chulainn
6,198
1,242
0
2,091
14,005
9,651
0
2,590
10,836
0
56,548
W
Anubis
Y00kai
Anubis
8,703
0
480
3,029
5,872
2,667
0
2,335
3,537
55,193
1,943
W
5,872
1,551
0
1,721
8,351
3,198
0
1,267
7,084
0
53,271
W
3,199
930
0
1,695
10,533
8,192
0
2,543
7,990
13,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
32,315
348
Minions Killed
315
0
Camps Cleared
0
1,230,447
Distance Traveled
1,145,539
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,586
466
60
5
0
197,617
0
L
Medusa
6,394
533
56
5
0
234,034
2
L
Set
7,589
632
91
8
0
263,317
1
W
Nemesis
6,472
539
76
6
0
248,559
0
L
Xing Tian
6,094
508
29
2
0
235,456
6
L
Discordia
5,097
425
44
4
0
181,292
0
L
Cu Chulainn
7,141
595
95
8
0
231,440
0
W
Anubis
8,743
729
110
9
0
237,705
0
W
Pele
7,229
602
88
7
0
272,266
0
W
Athena
5,853
488
14
1
0
274,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role