Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JACMAFIA
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,746 Elo+
Party 1
Camazotz
Camazotz
armandocfc7
Camazotz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,501 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,582 Elo+

VS

Team Averages
Level 93
1,571 SR
1,445 Elo+
Bacchus
Bacchus
Clarktopher
Bacchus
Level 101
God Stats
76W - 67L
1,548 SR
Queue Stats
246W - 255L
1,453 Elo+
Solo
Scylla
Scylla
GeekGirl001
Scylla
Level 101
God Stats
1W - 1L
1,679 SR
Queue Stats
6W - 7L
1,455 Elo+
Solo
Arachne
Arachne
Jax509B
Arachne
Level 76
God Stats
4W - 6L
1,488 SR
Queue Stats
173W - 168L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 3 / 5
7,196
900
6,111
9,546
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
JACMAFIA
Ah Muzen Cab
11
3 / 3 / 2
7,300
913
6,313
6,368
2,106
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
armandocfc7
Camazotz
14
3 / 1 / 4
8,189
1,024
3,453
7,212
2,448
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clarktopher
Bacchus
13
6 / 2 / 1
8,249
1,031
8,091
9,325
11,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
8
0 / 1 / 3
6,167
771
2,235
2,583
587
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
Jax509B
Arachne
11
1 / 5 / 3
6,520
815
3,463
9,886
4,147
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
7
7
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
5
1.5
L
Bacchus
Clarktopher
Bacchus
6
2
1
3.25
L
Scylla
0
1
3
1.5
W
Ah Muzen Cab
JACMAFIA
Ah Muzen Cab
3
3
2
1.33
L
Arachne
Jax509B
Arachne
1
5
3
0.5
W
Camazotz
armandocfc7
Camazotz
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,877
Damage
13,789
23,126
Taken
21,794
11,461
Mitigated
16,509
4,984
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,111
484
0
1,311
9,546
6,907
0
4,161
5,374
14,927
512
L
Bacchus
Clarktopher
Bacchus
8,091
694
0
2,818
9,325
11,775
0
1,837
7,133
23,655
523
L
Scylla
2,235
662
0
491
2,583
587
0
262
2,277
9,534
0
W
Ah Muzen Cab
JACMAFIA
Ah Muzen Cab
6,313
2,410
0
405
6,368
2,106
531
2,940
3,406
0
17,452
L
Arachne
Jax509B
Arachne
3,463
2,240
0
2,710
9,886
4,147
0
2,730
6,669
0
8,275
W
Camazotz
armandocfc7
Camazotz
3,453
476
0
3,268
7,212
2,448
0
3,056
4,156
0
33,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,685
Gold Earned
20,936
132
Minions Killed
75
0
Camps Cleared
0
472,968
Distance Traveled
399,515
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,196
900
33
4
0
149,522
0
L
Bacchus
8,249
1,031
37
5
0
160,190
0
L
Scylla
6,167
771
17
2
0
69,882
1
W
Ah Muzen Cab
7,300
913
33
4
0
146,571
0
L
Arachne
6,520
815
21
3
0
169,443
0
W
Camazotz
8,189
1,024
66
8
0
176,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role