Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver V
Qenepa
Fafnir
Silver V
Level 125
God Stats
1W - 1L
1,551 SR
Queue Stats
40W - 52L
1,142 MMR
Solo
Mulan
Mulan
Silver I
SerDarkStar
Mulan
Silver I
Level 62
God Stats
9W - 3L
1,677 SR
Queue Stats
45W - 55L
1,164 MMR
Solo
Merlin
Merlin
Silver IV
ilToad-
Merlin
Silver IV
Level 136
God Stats
6W - 2L
1,714 SR
Queue Stats
20W - 25L
1,207 MMR
Solo
Nut
Nut
Silver III
pguerrier00
Nut
Silver III
Level 127
God Stats
23W - 21L
1,626 SR
Queue Stats
75W - 72L
1,179 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,614 SR
1,238 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,570 SR
1,242 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
ByCampaYT TD
Nemesis
Silver II
Level 65
God Stats
1W - 2L
1,538 SR
Queue Stats
28W - 36L
1,009 MMR
Party 1
Aphrodite
Aphrodite
Silver I
NAtive818Thuug
Aphrodite
Silver I
Level 49
God Stats
28W - 26L
1,529 SR
Queue Stats
212W - 224L
1,180 MMR
Solo
Hel
Hel
Bronze V
ProXoS1121
Hel
Bronze V
Level 159
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 10L
1,222 MMR
Solo
Chaac
Chaac
Gold V
ratanas
Chaac
Gold V
Level 158
God Stats
2W - 2L
1,585 SR
Queue Stats
94W - 102L
1,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 2 / 2
6,254
625
5,374
10,990
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Qenepa
Fafnir
11
1 / 0 / 5
5,916
592
3,128
5,831
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 5
5,937
594
4,706
6,735
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
ilToad-
Merlin
12
4 / 0 / 1
6,467
647
4,004
4,192
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
5 / 0 / 2
6,606
661
7,032
4,528
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
ArachneMedusaThanatosChang'e

VS

Bans
PoseidonBake KujiraBacchusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 4 / 0
5,007
501
3,524
7,363
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ByCampaYT TD
Nemesis
9
1 / 3 / 1
5,014
501
1,734
7,619
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
NAtive818Thuug
Aphrodite
10
0 / 2 / 0
5,057
506
2,486
6,650
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 2 / 0
6,204
620
1,571
5,601
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
ratanas
Chaac
10
1 / 3 / 1
5,516
552
8,635
11,356
7,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
2
1.5
L
Charybdis
 
Charybdis
0
4
0
0
L
Nemesis
ByCampaYT TD
Nemesis
1
3
1
0.5
L
Aphrodite
NAtive818Thuug
Aphrodite
0
2
0
0
L
0
2
0
0
W
Fafnir
Qenepa
Fafnir
1
0
5
3.5
W
2
0
5
4.5
W
Merlin
ilToad-
Merlin
4
0
1
4.5
W
5
0
2
6
L
Chaac
ratanas
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
17,950
32,276
Taken
38,589
14,491
Mitigated
14,619
14,757
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,374
2,271
0
4,677
10,990
4,402
513
136
10,854
40,637
749
L
Charybdis
 
Charybdis
3,524
1,825
0
1,788
7,363
1,662
0
1,244
6,019
0
35,358
L
Nemesis
ByCampaYT TD
Nemesis
1,734
294
0
249
7,619
2,174
0
1,299
6,243
0
29,186
L
Aphrodite
NAtive818Thuug
Aphrodite
2,486
136
1,017
3,675
6,650
1,920
0
943
5,593
30,485
1,469
L
1,571
105
650
2,494
5,601
1,664
0
1,977
3,624
46,391
0
W
Fafnir
Qenepa
Fafnir
3,128
904
196
2,177
5,831
4,978
250
1,420
4,411
21,062
613
W
4,706
1,065
0
4,369
6,735
2,536
0
569
6,166
0
35,245
W
Merlin
ilToad-
Merlin
4,004
304
0
750
4,192
1,220
0
1,242
2,950
37,684
1,450
W
7,032
4,697
0
2,588
4,528
1,355
690
623
3,905
0
44,346
L
Chaac
ratanas
Chaac
8,635
1,149
0
2,877
11,356
7,199
0
6,467
4,879
0
36,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,180
Gold Earned
26,798
310
Minions Killed
334
0
Camps Cleared
0
1,005,590
Distance Traveled
1,066,443
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,254
625
68
7
0
174,478
0
L
Charybdis
5,007
501
66
7
0
188,305
0
L
Nemesis
5,014
501
53
5
0
257,036
0
L
Aphrodite
5,057
506
66
7
0
201,519
3
L
Hel
6,204
620
97
10
0
218,497
2
W
Fafnir
5,916
592
24
2
0
196,144
5
W
Mulan
5,937
594
63
6
0
231,047
0
W
Merlin
6,467
647
67
7
0
209,291
2
W
Nut
6,606
661
88
9
0
194,630
0
L
Chaac
5,516
552
52
5
0
201,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role