Player Matchup

Thoth
Thoth
 
Thoth
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Celticbull
Surtr
Level 86
God Stats
2W - 3L
1,782 SR
Queue Stats
185W - 181L
1,506 Elo+
Party 1
Artio
Artio
SmugAntelope409
Artio
Level 88
God Stats
9W - 9L
1,622 SR
Queue Stats
153W - 158L
1,431 Elo+
Solo
Serqet
Serqet
Sulimov
Serqet
Level 107
God Stats
12W - 13L
1,767 SR
Queue Stats
156W - 156L
1,498 Elo+
Party 1
Chiron
Chiron
bouliscool
Chiron
Level 126
God Stats
7W - 4L
1,546 SR
Queue Stats
125W - 119L
1,425 Elo+
Solo
Team Averages
Level 130
1,643 SR
1,472 Elo+

VS

Team Averages
Level 118
1,494 SR
1,435 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BeefChickenFish
Yemoja
Level 149
God Stats
6W - 3L
1,645 SR
Queue Stats
340W - 337L
1,439 Elo+
Solo
Mercury
Mercury
NegroLoco420
Mercury
Level 49
God Stats
9W - 11L
1,322 SR
Queue Stats
109W - 108L
1,334 Elo+
Solo
Chang'e
Chang'e
RulingMar1
Chang'e
Level 159
God Stats
9W - 13L
1,411 SR
Queue Stats
114W - 107L
1,439 Elo+
Solo
Cupid
Cupid
SC SLowAsASnAiL
Cupid
Level 109
God Stats
65W - 48L
1,593 SR
Queue Stats
136W - 137L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 3 / 2
9,064
567
11,900
6,605
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
13
0 / 5 / 2
7,443
465
6,512
12,777
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 1
6,121
383
4,385
16,599
10,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Sulimov
Serqet
13
5 / 3 / 1
7,573
473
8,026
10,961
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
bouliscool
Chiron
14
1 / 0 / 1
8,096
506
7,424
6,829
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 1 / 2
9,683
605
10,861
14,848
10,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 4
6,759
422
3,915
11,082
6,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
NegroLoco420
Mercury
13
3 / 5 / 3
7,633
477
4,288
12,285
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
RulingMar1
Chang'e
14
4 / 3 / 2
8,144
509
7,834
13,710
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
4 / 0 / 1
8,637
540
7,248
6,787
1,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
17
17
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
3
2
1.67
W
Cthulhu
 
Cthulhu
6
1
2
7
W
0
1
4
2
L
Surtr
0
5
2
0.2
W
Mercury
NegroLoco420
Mercury
3
5
3
0.9
W
Chang'e
RulingMar1
Chang'e
4
3
2
1.67
W
4
0
1
4.5
L
0
6
1
0.08
L
Serqet
Sulimov
Serqet
5
3
1
1.83
L
Chiron
bouliscool
Chiron
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
34,146
53,771
Taken
58,712
26,536
Mitigated
25,403
13,942
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,900
331
0
1,128
6,605
1,784
0
4,071
2,491
57,100
230
W
Cthulhu
 
Cthulhu
10,861
951
0
4,341
14,848
10,370
0
1,512
12,703
74,855
3,249
W
3,915
938
2,495
4,137
11,082
6,565
0
3,149
7,669
17,815
0
L
Surtr
6,512
2,293
0
4,215
12,777
8,194
0
6,741
6,036
967
45,488
W
Mercury
NegroLoco420
Mercury
4,288
2,000
0
1,875
12,285
3,745
528
2,373
9,601
0
38,512
W
Chang'e
RulingMar1
Chang'e
7,834
1,278
992
4,486
13,710
2,851
312
7,536
5,734
45,657
1,173
W
7,248
3,986
694
2,866
6,787
1,872
1,994
2,447
4,340
0
64,689
L
4,385
431
106
4,800
16,599
10,096
252
4,372
11,630
27,278
0
L
Serqet
Sulimov
Serqet
8,026
1,881
0
988
10,961
3,989
0
4,728
6,108
0
41,984
L
Chiron
bouliscool
Chiron
7,424
2,058
557
2,148
6,829
2,473
904
1,599
5,165
0
60,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
40,856
367
Minions Killed
439
0
Camps Cleared
0
1,550,198
Distance Traveled
1,526,855
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,064
567
95
6
0
279,243
5
W
Cthulhu
9,683
605
145
9
0
323,491
0
W
Yemoja
6,759
422
26
2
0
286,132
6
L
Surtr
7,443
465
81
5
0
311,014
2
W
Mercury
7,633
477
65
4
0
366,921
2
W
Chang'e
8,144
509
77
5
0
287,049
3
W
Cupid
8,637
540
126
8
0
263,262
6
L
Artio
6,121
383
26
2
0
268,246
0
L
Serqet
7,573
473
62
4
0
421,668
0
L
Chiron
8,096
506
103
6
0
270,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role