Player Matchup

Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Help The Reaper
Neith
Level 148
God Stats
4W - 1L
1,691 SR
Queue Stats
172W - 175L
1,452 Elo+
Solo
Ares
Ares
JuanKaGS84
Ares
Level 106
God Stats
1W - 1L
1,329 SR
Queue Stats
143W - 120L
1,392 Elo+
Solo
Charybdis
Charybdis
leonvr
Charybdis
Level 126
God Stats
7W - 7L
1,238 SR
Queue Stats
454W - 489L
1,390 Elo+
Solo
Hun Batz
Hun Batz
rized123k2
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,394 Elo+
Solo
Team Averages
Level 122
1,452 SR
1,426 Elo+

VS

Team Averages
Level 101
1,434 SR
1,423 Elo+
Kali
Kali
DontayR10
Kali
Level 42
God Stats
0W - 2L
1,230 SR
Queue Stats
73W - 78L
1,384 Elo+
Solo
Chaac
Chaac
GBGPapii
Chaac
Level 87
God Stats
7W - 3L
1,839 SR
Queue Stats
124W - 127L
1,455 Elo+
Solo
Vamana
Vamana
IAmAStreamerToo
Vamana
Level 129
God Stats
5W - 7L
1,457 SR
Queue Stats
271W - 280L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
ReadnRainJoe
Baron Samedi
Level 123
God Stats
29W - 17L
1,380 SR
Queue Stats
1,344W - 1,353L
1,405 Elo+
Solo
Cabrakan
Cabrakan
juztpooh
Cabrakan
Level 123
God Stats
1W - 3L
1,266 SR
Queue Stats
187W - 202L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
5 / 3 / 21
9,634
963
10,665
11,323
4,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 2 / 22
10,692
1,069
19,051
10,821
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 2 / 13
9,411
941
5,297
11,810
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
leonvr
Charybdis
12
5 / 6 / 12
8,789
879
7,622
10,116
3,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
rized123k2
Hun Batz
17
9 / 3 / 19
10,432
1,043
12,166
10,417
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 5 / 5
6,756
676
3,340
6,255
2,518
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
GBGPapii
Chaac
15
3 / 5 / 9
8,211
821
9,988
12,913
10,374
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 10 / 4
8,437
844
8,346
18,383
17,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
ReadnRainJoe
Baron Samedi
17
6 / 6 / 5
9,107
911
13,605
11,811
7,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
juztpooh
Cabrakan
15
3 / 7 / 7
9,214
921
7,565
16,017
18,776
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
33
Kills
15
16
Deaths
33
87
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
3
21
5.17
L
Kali
0
5
5
0.5
L
Chaac
GBGPapii
Chaac
3
5
9
1.5
W
9
2
22
10
L
3
10
4
0.5
W
5
2
13
5.75
L
Baron Samedi
ReadnRainJoe
Baron Samedi
6
6
5
1.42
L
Cabrakan
juztpooh
Cabrakan
3
7
7
0.93
W
Charybdis
leonvr
Charybdis
5
6
12
1.83
W
Hun Batz
rized123k2
Hun Batz
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,801
Damage
42,844
54,487
Taken
65,379
28,055
Mitigated
56,132
19,991
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,665
6,672
3,600
5,249
11,323
4,880
2,959
4,314
6,936
0
22,190
L
Kali
3,340
697
43
735
6,255
2,518
0
548
5,707
0
4,549
L
Chaac
GBGPapii
Chaac
9,988
1,585
244
2,483
12,913
10,374
0
890
12,023
0
16,999
W
19,051
5,254
1,398
3,518
10,821
4,897
1,325
3,524
7,028
0
33,678
L
8,346
3,868
0
1,098
18,383
17,141
0
1,973
16,410
0
18,895
W
5,297
492
0
2,313
11,810
8,828
247
4,028
7,654
6,450
439
L
Baron Samedi
ReadnRainJoe
Baron Samedi
13,605
371
2,622
2,718
11,811
7,323
235
199
11,612
24,511
0
L
Cabrakan
juztpooh
Cabrakan
7,565
600
535
1,485
16,017
18,776
0
1,520
14,497
15,085
1,158
W
Charybdis
leonvr
Charybdis
7,622
3,335
239
1,464
10,116
3,570
110
4,613
5,387
0
14,548
W
Hun Batz
rized123k2
Hun Batz
12,166
3,592
656
1,554
10,417
5,880
2,048
3,809
6,449
0
30,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
41,725
129
Minions Killed
75
0
Camps Cleared
0
931,440
Distance Traveled
746,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,634
963
24
2
0
202,437
0
L
Kali
6,756
676
2
0
0
80,985
0
L
Chaac
8,211
821
18
2
0
199,139
0
W
Neith
10,692
1,069
40
4
0
183,033
0
L
Vamana
8,437
844
9
1
0
158,298
0
W
Ares
9,411
941
4
0
0
185,866
0
L
Baron Samedi
9,107
911
23
2
0
180,500
0
L
Cabrakan
9,214
921
23
2
0
127,691
0
W
Charybdis
8,789
879
22
2
0
165,944
0
W
Hun Batz
10,432
1,043
39
4
0
194,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role