Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Atheldorah
Merlin
Level 69
God Stats
9W - 24L
1,269 SR
Queue Stats
171W - 190L
1,481 Elo+
Solo
Thor
Thor
Gablee
Thor
Level 25
God Stats
0W - 3L
978 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 1
Danzaburou
Danzaburou
aluadoset4
Danzaburou
Level 58
God Stats
3W - 6L
1,394 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
whiterextreme
Cthulhu
Level 60
God Stats
1W - 3L
1,376 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 2
Team Averages
Level 54
1,303 SR
1,394 Elo+

VS

Team Averages
Level 115
1,542 SR
1,487 Elo+
Shiva
Shiva
BichiSCL
Shiva
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 152L
1,499 Elo+
Party 3
Loki
Loki
EleGhe
Loki
Level 126
God Stats
5W - 7L
1,351 SR
Queue Stats
161W - 155L
1,499 Elo+
Party 3
Ymir
Ymir
Itsconstas
Ymir
Level 80
God Stats
4W - 1L
1,676 SR
Queue Stats
86W - 68L
1,570 Elo+
Party 3
Skadi
Skadi
RCK Dennis
Skadi
Level 120
God Stats
170W - 183L
1,439 SR
Queue Stats
180W - 204L
1,407 Elo+
Solo
Ra
Ra
RIVANILDO179
Ra
Level 127
God Stats
8W - 2L
1,746 SR
Queue Stats
500W - 506L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 1 / 0
3,186
637
1,062
1,920
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Atheldorah
Merlin
1
0 / 0 / 0
2,415
483
0
0
0
Thor
Gablee
Thor
5
0 / 0 / 0
3,040
608
40
1,359
396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
aluadoset4
Danzaburou
3
0 / 3 / 0
2,606
521
1,002
2,587
471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
4
0 / 1 / 0
2,994
599
1,551
3,844
1,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BichiSCL
Shiva
7
0 / 0 / 1
3,858
772
246
2,110
586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Loki
EleGhe
Loki
6
4 / 0 / 1
3,989
798
2,359
2,550
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 3
3,929
786
1,259
2,664
1,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
6
0 / 0 / 4
3,502
700
1,757
1,360
460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,724
745
118
1,249
274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Merlin
Atheldorah
Merlin
0
0
0
0
W
Shiva
BichiSCL
Shiva
0
0
1
0.5
W
Loki
EleGhe
Loki
4
0
1
4.5
L
Thor
Gablee
Thor
0
0
0
0
W
1
0
3
2.5
W
Skadi
0
0
4
2
W
0
0
0
0
L
Danzaburou
aluadoset4
Danzaburou
0
3
0
0
L
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,655
Damage
5,739
9,710
Taken
9,933
2,331
Mitigated
3,455
1,993
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,062
79
0
500
1,920
423
0
40
1,880
11,466
0
L
Merlin
Atheldorah
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
BichiSCL
Shiva
246
0
0
153
2,110
586
0
674
1,436
0
17,837
W
Loki
EleGhe
Loki
2,359
845
0
1,901
2,550
561
0
481
2,069
0
18,260
L
Thor
Gablee
Thor
40
0
0
0
1,359
396
0
78
1,281
0
8,892
W
1,259
324
0
1,114
2,664
1,574
0
782
1,882
10,179
0
W
Skadi
1,757
918
0
385
1,360
460
0
530
830
0
17,597
W
118
0
24
911
1,249
274
0
146
1,103
21,720
781
L
Danzaburou
aluadoset4
Danzaburou
1,002
708
0
52
2,587
471
0
501
1,995
0
4,010
L
Cthulhu
1,551
245
393
1,048
3,844
1,041
0
758
3,001
8,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,241
Gold Earned
19,002
65
Minions Killed
165
0
Camps Cleared
0
375,984
Distance Traveled
473,447
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,186
637
26
5
0
92,457
2
L
Merlin
2,415
483
0
0
0
0
0
W
Shiva
3,858
772
41
8
0
107,951
0
W
Loki
3,989
798
34
7
0
126,771
0
L
Thor
3,040
608
23
5
0
98,552
1
W
Ymir
3,929
786
16
3
0
85,231
0
W
Skadi
3,502
700
32
6
0
62,948
0
W
Ra
3,724
745
42
8
0
90,546
0
L
Danzaburou
2,606
521
3
1
0
98,693
1
L
Cthulhu
2,994
599
13
3
0
86,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role