Player Matchup

Bakasura
Bakasura
ChiefDirtyBoof
Bakasura
Level 148
God Stats
6W - 5L
1,580 SR
Queue Stats
20W - 17L
1,506 Elo+
Solo
Vulcan
Vulcan
Ghoul-39
Vulcan
Level 154
God Stats
3W - 5L
1,415 SR
Queue Stats
195W - 168L
1,522 Elo+
Party 2
Horus
Horus
JoSynister
Horus
Level 125
God Stats
3W - 1L
1,511 SR
Queue Stats
154W - 138L
1,493 Elo+
Party 1
Anubis
Anubis
RyRygaming2
Anubis
Level 53
God Stats
57W - 25L
1,683 SR
Queue Stats
219W - 204L
1,494 Elo+
Party 1
Susano
Susano
YoungM___
Susano
Level 165
God Stats
9W - 8L
1,476 SR
Queue Stats
128W - 109L
1,531 Elo+
Party 2
Team Averages
Level 129
1,533 SR
1,509 Elo+

VS

Team Averages
Level 146
1,535 SR
1,532 Elo+
Cerberus
Cerberus
LeftySV
Cerberus
Level 122
God Stats
2W - 4L
1,455 SR
Queue Stats
217W - 209L
1,556 Elo+
Solo
Chang'e
Chang'e
Tututata
Chang'e
Level 159
God Stats
47W - 52L
1,511 SR
Queue Stats
472W - 459L
1,496 Elo+
Solo
Mulan
Mulan
YmirTheFounder_
Mulan
Level 151
God Stats
15W - 10L
1,577 SR
Queue Stats
882W - 824L
1,565 Elo+
Solo
Medusa
Medusa
laughingset
Medusa
Level 151
God Stats
5W - 4L
1,638 SR
Queue Stats
261W - 237L
1,562 Elo+
Solo
Thanatos
Thanatos
xGod Is Dead13x
Thanatos
Level 148
God Stats
4W - 6L
1,492 SR
Queue Stats
130W - 128L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
5 / 0 / 2
10,356
647
11,535
14,704
10,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Ghoul-39
Vulcan
13
0 / 1 / 0
7,626
477
4,782
5,310
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
0 / 1 / 2
7,346
459
2,814
11,692
8,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
15
4 / 4 / 2
9,563
598
13,284
13,175
5,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Susano
YoungM___
Susano
16
8 / 1 / 2
9,443
590
12,586
12,714
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LeftySV
Cerberus
13
1 / 3 / 4
8,313
520
7,099
16,166
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Tututata
Chang'e
16
4 / 3 / 1
9,059
566
8,428
12,616
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
0 / 7 / 1
7,758
485
9,153
17,608
8,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Medusa
15
2 / 1 / 1
8,236
515
6,269
7,721
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
9
0 / 3 / 1
5,927
370
2,180
7,707
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
17
Kills
7
7
Deaths
17
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
0
2
6
W
Vulcan
Ghoul-39
Vulcan
0
1
0
0
W
Horus
0
1
2
1
L
Cerberus
LeftySV
Cerberus
1
3
4
1
W
Anubis
4
4
2
1.25
L
Chang'e
Tututata
Chang'e
4
3
1
1.5
L
0
7
1
0.07
W
Susano
YoungM___
Susano
8
1
2
9
L
Medusa
2
1
1
2.5
L
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,001
Damage
33,129
57,595
Taken
61,818
30,711
Mitigated
27,767
27,486
Healing
16,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
11,535
8,273
0
9,142
14,704
10,958
353
465
14,239
0
64,358
W
Vulcan
Ghoul-39
Vulcan
4,782
276
0
1,233
5,310
1,914
304
994
4,316
59,596
1,456
W
Horus
2,814
1,295
1,333
4,231
11,692
8,152
0
3,884
7,808
0
13,640
L
Cerberus
LeftySV
Cerberus
7,099
538
0
5,259
16,166
11,750
0
7,788
8,378
41,995
890
W
Anubis
13,284
409
0
5,706
13,175
5,728
310
6,297
6,878
84,310
690
L
Chang'e
Tututata
Chang'e
8,428
669
1,160
4,335
12,616
2,675
0
5,503
7,113
51,902
806
L
9,153
1,705
0
1,515
17,608
8,573
0
1,321
15,156
1,520
68,808
W
Susano
YoungM___
Susano
12,586
4,138
0
5,841
12,714
3,959
0
4,144
8,570
0
81,138
L
Medusa
6,269
1,647
0
625
7,721
2,429
280
2,388
5,053
0
73,488
L
Thanatos
2,180
364
0
3,939
7,707
2,340
0
726
6,981
0
26,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,334
Gold Earned
39,293
527
Minions Killed
480
0
Camps Cleared
0
1,642,193
Distance Traveled
1,507,157
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,356
647
129
8
0
351,382
0
W
Vulcan
7,626
477
126
8
0
324,856
4
W
Horus
7,346
459
18
1
0
332,177
3
L
Cerberus
8,313
520
104
7
0
296,993
1
W
Anubis
9,563
598
124
8
0
268,029
0
L
Chang'e
9,059
566
100
6
0
365,952
0
L
Mulan
7,758
485
107
7
0
288,416
0
W
Susano
9,443
590
130
8
0
365,749
4
L
Medusa
8,236
515
119
7
0
313,067
6
L
Thanatos
5,927
370
50
3
0
242,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role