Player Matchup

Nut
Nut
DeaDly S1NN
Nut
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,435 Elo+
Party 1
Lancelot
Lancelot
GoldAn Orphan
Lancelot
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,484 Elo+
Party 1
Anubis
Anubis
VainTripod29
Anubis
Level 154
God Stats
1W - 0L
1,725 SR
Queue Stats
31W - 34L
1,494 Elo+
Party 1
Geb
Geb
Vex Zlyts
Geb
Level 126
God Stats
2W - 0L
1,531 SR
Queue Stats
2W - 4L
1,294 Elo+
Party 1
Scylla
Scylla
xRogueAssassins
Scylla
Level 145
God Stats
2W - 2L
1,385 SR
Queue Stats
38W - 36L
1,512 Elo+
Party 1
Team Averages
Level 134
1,528 SR
1,444 Elo+

VS

Team Averages
Level 61
1,516 SR
1,486 Elo+
Cupid
Cupid
AydenYT8
Cupid
Level 29
God Stats
14W - 22L
1,509 SR
Queue Stats
37W - 63L
1,430 Elo+
Party 2
Anubis
Anubis
SSugg-
Anubis
Level 98
God Stats
50W - 49L
1,538 SR
Queue Stats
104W - 128L
1,536 Elo+
Party 2
Hera
Hera
SudeshTime
Hera
Level 89
God Stats
34W - 33L
1,429 SR
Queue Stats
92W - 113L
1,518 Elo+
Party 2
Hun Batz
Hun Batz
alexraiser77
Hun Batz
Level 48
God Stats
0W - 3L
1,652 SR
Queue Stats
44W - 35L
1,511 Elo+
Solo
Ares
Ares
ltz_DyIan_
Ares
Level 40
God Stats
12W - 24L
1,454 SR
Queue Stats
21W - 39L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
5,760
576
4,103
4,701
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
GoldAn Orphan
Lancelot
9
0 / 3 / 0
4,671
467
3,356
6,610
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
10
1 / 3 / 0
5,684
568
5,402
6,552
2,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
3 / 0 / 4
6,097
610
2,546
4,883
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 1 / 1
5,406
541
2,502
5,875
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AydenYT8
Cupid
4
0 / 5 / 1
3,763
376
1,524
4,286
830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
SSugg-
Anubis
10
4 / 1 / 1
5,915
592
6,255
4,584
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 1 / 1
5,555
556
3,408
4,345
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
alexraiser77
Hun Batz
11
2 / 1 / 2
6,272
627
4,317
7,938
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

7
1 / 3 / 1
4,896
490
1,786
7,582
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
8
8
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
AydenYT8
Cupid
0
5
1
0.1
W
4
1
3
5.5
W
Lancelot
GoldAn Orphan
Lancelot
0
3
0
0
L
Anubis
SSugg-
Anubis
4
1
1
4.5
L
1
1
1
1.5
W
Anubis
1
3
0
0.33
W
3
0
4
5
L
Hun Batz
alexraiser77
Hun Batz
2
1
2
3
L
1
3
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
17,290
28,621
Taken
28,735
9,744
Mitigated
10,789
9,953
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AydenYT8
Cupid
1,524
818
29
424
4,286
830
0
1,045
3,241
0
5,763
W
4,103
2,566
0
2,174
4,701
1,113
287
2,058
2,643
0
30,915
W
Lancelot
GoldAn Orphan
Lancelot
3,356
459
0
2,628
6,610
1,741
0
2,501
4,109
0
29,318
L
Anubis
SSugg-
Anubis
6,255
91
0
2,075
4,584
1,650
0
1,408
3,176
34,867
677
L
3,408
353
0
312
4,345
1,280
0
1,093
3,252
36,814
216
W
Anubis
5,402
697
0
2,569
6,552
2,052
0
741
5,811
34,048
1,755
W
2,546
122
0
1,422
4,883
3,448
52
2,291
2,592
22,602
0
L
Hun Batz
alexraiser77
Hun Batz
4,317
233
0
2,108
7,938
2,413
0
4,737
3,201
0
42,476
L
1,786
126
0
388
7,582
4,616
0
2,082
5,500
10,032
0
W
2,502
161
0
1,160
5,875
1,390
0
3,699
2,176
30,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,618
Gold Earned
26,401
274
Minions Killed
227
0
Camps Cleared
0
990,765
Distance Traveled
914,143
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,763
376
5
1
0
136,396
0
W
Nut
5,760
576
48
5
0
178,762
0
W
Lancelot
4,671
467
47
5
0
249,508
1
L
Anubis
5,915
592
59
6
0
201,877
0
L
Hera
5,555
556
76
8
0
221,565
0
W
Anubis
5,684
568
73
7
0
161,873
0
W
Geb
6,097
610
35
4
0
201,585
1
L
Hun Batz
6,272
627
78
8
0
193,102
4
L
Ares
4,896
490
9
1
0
161,203
1
W
Scylla
5,406
541
71
7
0
199,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role