Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
CheckTheeTape
Ravana
Level 109
God Stats
4W - 5L
1,465 SR
Queue Stats
322W - 305L
1,470 Elo+
Solo
Merlin
Merlin
JohnnyIsTrolling
Merlin
Level 128
God Stats
1W - 4L
1,395 SR
Queue Stats
77W - 80L
1,500 Elo+
Solo
Achilles
Achilles
RagingMeta
Achilles
Level 182
God Stats
0W - 1L
1,456 SR
Queue Stats
38W - 41L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lThisIsHirol
Ah Muzen Cab
Level 87
God Stats
2W - 5L
1,481 SR
Queue Stats
152W - 148L
1,518 Elo+
Solo
Team Averages
Level 133
1,459 SR
1,502 Elo+

VS

Team Averages
Level 116
1,613 SR
1,487 Elo+
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DJwilldoit
Poseidon
Level 104
God Stats
14W - 10L
1,819 SR
Queue Stats
257W - 244L
1,464 Elo+
Solo
Anubis
Anubis
JahDragon
Anubis
Level 162
God Stats
141W - 71L
1,747 SR
Queue Stats
264W - 221L
1,642 Elo+
Solo
Yu Huang
Yu Huang
TheDonBin
Yu Huang
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 3 / 0
4,362
623
2,101
4,352
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 0
3,575
511
779
2,999
733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
3,869
553
976
4,304
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
RagingMeta
Achilles
6
0 / 0 / 1
3,902
557
1,603
4,734
2,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
lThisIsHirol
Ah Muzen Cab
7
1 / 2 / 0
3,728
533
3,699
5,282
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 0 / 2
4,525
646
3,179
4,189
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
 
Hercules
7
2 / 1 / 1
4,191
599
2,492
5,708
2,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
DJwilldoit
Poseidon
10
2 / 0 / 3
5,256
751
1,334
3,747
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
JahDragon
Anubis
10
5 / 0 / 2
5,999
857
5,064
4,079
1,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
TheDonBin
Yu Huang
8
2 / 1 / 1
4,734
676
2,633
2,780
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Charybdis
 
Charybdis
1
0
2
2
W
Hercules
 
Hercules
2
1
1
2.5
L
0
2
0
0
W
Poseidon
DJwilldoit
Poseidon
2
0
3
3.5
W
Anubis
JahDragon
Anubis
5
0
2
6
L
0
5
0
0
L
Achilles
RagingMeta
Achilles
0
0
1
0.5
W
Yu Huang
TheDonBin
Yu Huang
2
1
1
2.5
L
Ah Muzen Cab
lThisIsHirol
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,158
Damage
14,702
21,671
Taken
20,503
5,643
Mitigated
6,646
5,180
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,101
622
0
1,081
4,352
769
0
2,765
1,311
17,190
1,373
W
Charybdis
 
Charybdis
3,179
1,335
0
2,599
4,189
1,010
0
91
4,084
0
27,728
W
Hercules
 
Hercules
2,492
249
0
1,868
5,708
2,343
0
84
5,610
0
12,857
L
779
280
0
572
2,999
733
0
1,093
1,878
0
14,047
W
Poseidon
DJwilldoit
Poseidon
1,334
271
0
994
3,747
1,080
0
235
3,498
35,014
0
W
Anubis
JahDragon
Anubis
5,064
53
0
2,533
4,079
1,554
324
968
3,084
35,884
2,534
L
976
201
0
383
4,304
626
0
3,799
505
15,984
336
L
Achilles
RagingMeta
Achilles
1,603
374
0
1,992
4,734
2,169
0
772
3,732
0
10,196
W
Yu Huang
TheDonBin
Yu Huang
2,633
214
0
1,178
2,780
659
0
1,418
1,304
21,443
0
L
Ah Muzen Cab
lThisIsHirol
Ah Muzen Cab
3,699
1,271
0
1,152
5,282
1,346
0
29
5,124
0
23,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,436
Gold Earned
24,705
147
Minions Killed
278
0
Camps Cleared
0
659,777
Distance Traveled
705,396
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,362
623
40
6
0
132,996
0
W
Charybdis
4,525
646
49
7
0
121,998
0
W
Hercules
4,191
599
30
4
0
144,828
0
L
Ravana
3,575
511
31
4
0
116,393
0
W
Poseidon
5,256
751
69
10
0
170,479
0
W
Anubis
5,999
857
76
11
0
144,766
0
L
Merlin
3,869
553
31
4
0
129,673
0
L
Achilles
3,902
557
14
2
0
137,800
1
W
Yu Huang
4,734
676
54
8
0
123,325
2
L
Ah Muzen Cab
3,728
533
31
4
0
142,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role