Player Matchup

Kuzenbo
Kuzenbo
BmoreZaetoven
Kuzenbo
Level 36
God Stats
6W - 9L
1,371 SR
Queue Stats
53W - 59L
1,412 Elo+
Party 3
Nu Wa
Nu Wa
TeamGalacticSpy
Nu Wa
Level 119
God Stats
7W - 4L
1,633 SR
Queue Stats
371W - 367L
1,563 Elo+
Solo
Medusa
Medusa
abnerg
Medusa
Level 71
God Stats
8W - 6L
1,547 SR
Queue Stats
87W - 70L
1,599 Elo+
Solo
Mulan
Mulan
jerzzio
Mulan
Level 48
God Stats
20W - 15L
1,557 SR
Queue Stats
107W - 107L
1,464 Elo+
Party 3
Da Ji
Da Ji
nivalkin06
Da Ji
Level 121
God Stats
8W - 5L
1,816 SR
Queue Stats
244W - 228L
1,597 Elo+
Solo
Team Averages
Level 79
1,585 SR
1,527 Elo+

VS

Team Averages
Level 83
1,504 SR
1,464 Elo+
Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
RockTrap120
Camazotz
Level 127
God Stats
2W - 1L
1,734 SR
Queue Stats
236W - 259L
1,480 Elo+
Party 1
Charybdis
Charybdis
SygnusX
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,478 Elo+
Party 2
Surtr
Surtr
cellardoorjim
Surtr
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 11L
1,382 Elo+
Solo
Charon
Charon
phireblast
Charon
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 15L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
3 / 0 / 5
8,639
617
4,490
8,949
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 3
8,785
628
6,704
4,357
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
abnerg
Medusa
15
3 / 0 / 4
8,340
596
4,827
5,866
2,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
jerzzio
Mulan
14
4 / 0 / 2
8,809
629
4,912
7,108
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
15
4 / 0 / 2
8,175
584
5,489
8,948
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 3 / 0
6,622
473
3,029
8,870
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
RockTrap120
Camazotz
11
0 / 3 / 0
6,078
434
3,352
9,848
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
SygnusX
Charybdis
11
0 / 3 / 0
6,168
441
3,020
7,115
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 4 / 0
6,678
477
2,496
9,745
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
phireblast
Charon
10
0 / 2 / 0
6,236
445
2,961
8,592
5,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
15
Kills
0
0
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
W
Kuzenbo
3
0
5
5.5
L
Camazotz
RockTrap120
Camazotz
0
3
0
0
L
Charybdis
SygnusX
Charybdis
0
3
0
0
W
1
0
3
2.5
W
Medusa
abnerg
Medusa
3
0
4
5
L
0
4
0
0
W
Mulan
jerzzio
Mulan
4
0
2
5
W
Da Ji
4
0
2
5
L
Charon
phireblast
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
14,858
35,228
Taken
44,170
19,508
Mitigated
19,281
6,818
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,029
50
845
3,117
8,870
2,746
0
3,354
5,345
49,837
0
W
Kuzenbo
4,490
1,145
0
1,825
8,949
8,249
84
1,993
6,841
37,820
2,243
L
Camazotz
RockTrap120
Camazotz
3,352
1,200
0
1,956
9,848
3,166
0
2,453
7,221
0
44,257
L
Charybdis
SygnusX
Charybdis
3,020
1,109
0
2,318
7,115
1,981
0
1,576
5,447
0
41,806
W
6,704
2,083
0
776
4,357
1,131
2,285
1,064
3,185
59,900
1,194
W
Medusa
abnerg
Medusa
4,827
2,200
0
2,191
5,866
2,330
550
1,094
4,772
0
62,849
L
2,496
724
0
2,061
9,745
6,265
0
737
8,902
1,368
37,718
W
Mulan
jerzzio
Mulan
4,912
576
0
1,431
7,108
4,106
0
0
6,721
0
55,489
W
Da Ji
5,489
1,862
0
595
8,948
3,692
0
1,510
7,210
0
72,520
L
Charon
phireblast
Charon
2,961
479
0
1,207
8,592
5,123
0
2,270
6,202
16,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,748
Gold Earned
31,782
511
Minions Killed
391
0
Camps Cleared
0
1,448,935
Distance Traveled
1,325,813
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,622
473
118
8
0
283,871
0
W
Kuzenbo
8,639
617
70
5
0
295,673
7
L
Camazotz
6,078
434
83
6
0
283,578
0
L
Charybdis
6,168
441
90
6
0
253,139
2
W
Nu Wa
8,785
628
128
9
0
291,251
4
W
Medusa
8,340
596
100
7
0
281,485
0
L
Surtr
6,678
477
80
6
0
240,491
0
W
Mulan
8,809
629
97
7
0
242,077
4
W
Da Ji
8,175
584
116
8
0
338,449
0
L
Charon
6,236
445
20
1
0
264,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role