Player Matchup

Surtr
Surtr
doberdober
Surtr
Level 23
God Stats
3W - 0L
1,725 SR
Queue Stats
43W - 42L
1,357 Elo+
Party 1
Aphrodite
Aphrodite
strawwbeary
Aphrodite
Level 100
God Stats
13W - 8L
1,554 SR
Queue Stats
45W - 45L
1,346 Elo+
Party 1
Jormungandr
Jormungandr
vonfromdao
Jormungandr
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 33L
1,353 Elo+
Party 1
Team Averages
Level 46
1,593 SR
1,352 Elo+

VS

Team Averages
Level 64
1,573 SR
1,342 Elo+
Bacchus
Bacchus
Orangustang
Bacchus
Level 48
God Stats
22W - 15L
1,659 SR
Queue Stats
81W - 78L
1,396 Elo+
Solo
Sol
Sol
So1arF1ar3
Sol
Level 97
God Stats
1W - 3L
1,431 SR
Queue Stats
16W - 28L
1,271 Elo+
Solo
Chernobog
Chernobog
TTVjuelsss1
Chernobog
Level 46
God Stats
16W - 9L
1,629 SR
Queue Stats
79W - 104L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
4 / 2 / 7
9,943
829
12,437
13,592
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
strawwbeary
Aphrodite
15
1 / 1 / 9
9,076
756
4,756
9,556
5,624
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
vonfromdao
Jormungandr
17
7 / 1 / 5
10,506
876
13,380
13,590
13,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Orangustang
Bacchus
13
1 / 3 / 3
8,174
681
8,643
12,252
15,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 2
8,830
736
14,739
11,613
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chernobog
TTVjuelsss1
Chernobog
13
1 / 6 / 3
8,540
712
6,489
11,407
3,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Orangustang
Bacchus
1
3
3
0.83
L
2
3
2
1
L
Chernobog
TTVjuelsss1
Chernobog
1
6
3
0.42
W
Surtr
4
2
7
3.75
W
Aphrodite
strawwbeary
Aphrodite
1
1
9
5.5
W
Jormungandr
vonfromdao
Jormungandr
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,573
Damage
29,871
36,738
Taken
35,272
27,074
Mitigated
23,407
19,504
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Orangustang
Bacchus
8,643
519
0
869
12,252
15,541
25
5,667
5,809
13,999
0
L
14,739
3,974
141
3,950
11,613
3,999
168
6,024
5,086
47,304
0
L
Chernobog
TTVjuelsss1
Chernobog
6,489
4,037
0
501
11,407
3,867
378
4,876
5,992
0
23,122
W
Surtr
12,437
5,289
0
4,278
13,592
7,611
226
7,692
5,900
1,086
32,790
W
Aphrodite
strawwbeary
Aphrodite
4,756
114
6,606
6,851
9,556
5,624
698
6,906
2,650
23,951
467
W
Jormungandr
vonfromdao
Jormungandr
13,380
1,685
0
1,769
13,590
13,839
146
8,822
4,768
29,488
2,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
25,544
133
Minions Killed
116
0
Camps Cleared
0
628,795
Distance Traveled
625,954
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,174
681
8
1
0
233,214
0
L
Sol
8,830
736
59
5
0
202,281
1
L
Chernobog
8,540
712
49
4
0
190,459
2
W
Surtr
9,943
829
50
4
0
206,633
0
W
Aphrodite
9,076
756
41
3
0
210,654
0
W
Jormungandr
10,506
876
42
4
0
211,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role