Player Matchup

Jormungandr
Jormungandr
ReducedSmile
Jormungandr
Level 127
God Stats
7W - 6L
1,492 SR
Queue Stats
92W - 104L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
SmitinYoMama503
Gilgamesh
Level 28
God Stats
1W - 0L
1,503 SR
Queue Stats
5W - 5L
1,088 Elo+
Solo
Hel
Hel
itoadaso123
Hel
Level 141
God Stats
3W - 0L
1,837 SR
Queue Stats
335W - 341L
1,405 Elo+
Solo
Ymir
Ymir
mark mac
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,475 Elo+
Party 2
Thor
Thor
rawdogger8
Thor
Level 26
God Stats
3W - 1L
1,634 SR
Queue Stats
69W - 88L
1,464 Elo+
Solo
Team Averages
Level 94
1,593 SR
1,368 Elo+

VS

Team Averages
Level 100
1,616 SR
1,472 Elo+
Fafnir
Fafnir
Paradoxss
Fafnir
Level 129
God Stats
9W - 9L
1,545 SR
Queue Stats
316W - 338L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
TheQueenBree
Nu Wa
Level 116
God Stats
13W - 13L
1,590 SR
Queue Stats
380W - 396L
1,522 Elo+
Party 1
Artemis
Artemis
Vendreditoutnu
Artemis
Level 109
God Stats
7W - 3L
1,755 SR
Queue Stats
192W - 187L
1,464 Elo+
Party 3
Hel
Hel
alaindufresne02
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,421 Elo+
Party 3
Kuzenbo
Kuzenbo
uranfgtbro
Kuzenbo
Level 108
God Stats
6W - 4L
1,690 SR
Queue Stats
391W - 401L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ReducedSmile
Jormungandr
18
5 / 4 / 20
11,315
808
21,059
21,840
9,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
SmitinYoMama503
Gilgamesh
19
9 / 6 / 15
11,881
849
13,656
28,753
21,467
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 2 / 24
10,550
754
10,761
19,421
7,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
3 / 3 / 18
11,343
810
8,024
23,598
22,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

19
10 / 1 / 15
11,767
841
17,909
16,442
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Paradoxss
Fafnir
16
1 / 6 / 13
9,773
698
12,503
20,616
32,606
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 5 / 8
9,384
670
25,309
12,003
5,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 6 / 6
9,647
689
18,132
15,507
6,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 10
8,878
634
4,455
13,356
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
uranfgtbro
Kuzenbo
16
5 / 5 / 8
9,733
695
15,291
16,766
24,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
61
30
Kills
16
16
Deaths
30
92
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Paradoxss
Fafnir
1
6
13
1.25
W
Jormungandr
ReducedSmile
Jormungandr
5
4
20
3.75
W
Gilgamesh
SmitinYoMama503
Gilgamesh
9
6
15
2.75
L
4
5
8
1.6
L
5
6
6
1.33
L
1
8
10
0.75
W
3
2
24
7.5
W
Ymir
3
3
18
4
W
10
1
15
17.5
L
Kuzenbo
uranfgtbro
Kuzenbo
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,409
Damage
75,690
110,054
Taken
78,248
67,189
Mitigated
74,862
65,387
Healing
24,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Paradoxss
Fafnir
12,503
6,157
786
3,837
20,616
32,606
124
10,060
10,175
23,125
0
W
Jormungandr
ReducedSmile
Jormungandr
21,059
3,740
447
4,667
21,840
9,441
1,604
13,539
8,039
59,042
1,116
W
Gilgamesh
SmitinYoMama503
Gilgamesh
13,656
2,241
37
4,354
28,753
21,467
2,188
10,757
17,470
0
35,022
L
25,309
8,272
744
1,555
12,003
5,138
0
5,835
5,842
44,454
0
L
18,132
6,277
685
2,764
15,507
6,288
248
7,797
7,436
0
29,707
L
4,455
1,522
5,742
2,559
13,356
6,154
0
6,455
6,633
8,978
0
W
10,761
781
28,368
14,232
19,421
7,391
824
10,962
8,185
27,669
0
W
Ymir
8,024
697
4,857
5,909
23,598
22,511
696
11,341
11,488
17,050
0
W
17,909
715
896
1,620
16,442
6,379
2,181
8,159
8,058
0
34,191
L
Kuzenbo
uranfgtbro
Kuzenbo
15,291
3,560
1,597
4,159
16,766
24,676
0
7,682
8,812
22,191
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,856
Gold Earned
47,415
205
Minions Killed
110
0
Camps Cleared
0
1,296,737
Distance Traveled
1,026,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,773
698
16
1
0
190,859
0
W
Jormungandr
11,315
808
83
6
0
260,603
0
W
Gilgamesh
11,881
849
25
2
0
257,747
0
L
Nu Wa
9,384
670
42
3
0
220,055
0
L
Artemis
9,647
689
24
2
0
221,515
0
L
Hel
8,878
634
15
1
0
177,493
0
W
Hel
10,550
754
48
3
0
288,948
0
W
Ymir
11,343
810
17
1
0
210,412
0
W
Thor
11,767
841
32
2
0
279,027
0
L
Kuzenbo
9,733
695
13
1
0
216,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role