Player Matchup

Mulan
Mulan
 
Mulan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cazzy Pebble
Sobek
Level 111
God Stats
2W - 0L
1,719 SR
Queue Stats
64W - 69L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
Cpt_Spaulding513
Ah Puch
Level 149
God Stats
20W - 15L
1,564 SR
Queue Stats
852W - 827L
1,465 Elo+
Solo
Terra
Terra
RiskyD00mslay3r
Terra
Level 89
God Stats
1W - 1L
1,248 SR
Queue Stats
214W - 175L
1,465 Elo+
Solo
Poseidon
Poseidon
damisfitSpells
Poseidon
Level 143
God Stats
7W - 5L
1,602 SR
Queue Stats
241W - 260L
1,488 Elo+
Party 2
Team Averages
Level 101
1,526 SR
1,481 Elo+

VS

Team Averages
Level 124
1,595 SR
1,462 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CoLOneLRiBs
Chang'e
Level 158
God Stats
2W - 1L
1,857 SR
Queue Stats
176W - 191L
1,472 Elo+
Solo
Pele
Pele
JerryJeeves69
Pele
Level 120
God Stats
1W - 1L
1,809 SR
Queue Stats
59W - 63L
1,480 Elo+
Party 1
Charybdis
Charybdis
TheCausticMan
Charybdis
Level 102
God Stats
0W - 2L
1,312 SR
Queue Stats
39W - 42L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
rickjeeves
Xbalanque
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
8 / 3 / 8
9,690
969
4,684
8,827
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 3 / 12
9,464
946
4,674
13,267
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 11
8,309
831
11,390
7,017
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 8
9,273
927
5,998
16,898
18,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
16
4 / 4 / 11
10,002
1,000
9,172
7,417
3,101
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
7 / 2 / 7
8,762
876
8,253
5,288
1,738
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
CoLOneLRiBs
Chang'e
12
0 / 4 / 9
6,880
688
6,310
7,699
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 8
7,585
759
5,520
7,319
3,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
TheCausticMan
Charybdis
15
5 / 4 / 4
8,341
834
9,073
9,442
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
rickjeeves
Xbalanque
13
1 / 7 / 10
7,373
737
6,578
9,624
3,184
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
54
20
Kills
16
16
Deaths
20
50
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
3
8
4
L
Thoth
 
Thoth
7
2
7
5.25
W
3
3
12
3
L
Chang'e
CoLOneLRiBs
Chang'e
0
4
9
1.13
W
1
2
11
3.25
L
3
3
8
2.33
W
4
4
8
2
L
Charybdis
TheCausticMan
Charybdis
5
4
4
1.75
W
Poseidon
4
4
11
2.38
L
Xbalanque
rickjeeves
Xbalanque
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
35,734
53,426
Taken
39,372
44,100
Mitigated
14,367
17,423
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,684
1,131
93
815
8,827
6,021
837
2,076
6,751
0
7,986
L
Thoth
 
Thoth
8,253
165
0
586
5,288
1,738
0
4,965
323
17,396
117
W
4,674
78
1,088
2,910
13,267
13,893
308
3,188
10,079
7,998
0
L
Chang'e
CoLOneLRiBs
Chang'e
6,310
246
2,839
1,847
7,699
2,526
0
4,778
2,921
14,813
0
W
11,390
201
1,881
1,719
7,017
2,823
701
3,471
3,546
23,791
0
L
5,520
673
364
343
7,319
3,663
0
6,131
1,188
0
8,558
W
5,998
670
3,818
4,432
16,898
18,262
0
3,075
13,823
12,184
1,049
L
Charybdis
TheCausticMan
Charybdis
9,073
4,799
781
2,129
9,442
3,256
0
7,875
1,567
0
18,017
W
Poseidon
9,172
809
258
409
7,417
3,101
1,115
2,665
4,752
32,547
483
L
Xbalanque
rickjeeves
Xbalanque
6,578
1,535
395
451
9,624
3,184
0
7,147
2,477
0
11,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
38,941
112
Minions Killed
93
0
Camps Cleared
0
886,765
Distance Traveled
753,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,690
969
8
1
0
189,077
0
L
Thoth
8,762
876
19
2
0
103,317
0
W
Sobek
9,464
946
10
1
0
195,027
0
L
Chang'e
6,880
688
15
2
0
143,145
0
W
Ah Puch
8,309
831
26
3
0
179,030
0
L
Pele
7,585
759
11
1
0
195,453
0
W
Terra
9,273
927
14
1
0
184,248
0
L
Charybdis
8,341
834
33
3
0
151,557
0
W
Poseidon
10,002
1,000
54
5
0
139,383
0
L
Xbalanque
7,373
737
15
2
0
160,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role