Player Matchup

Chiron
Chiron
 
Chiron
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dylfin
Nu Wa
Level 121
God Stats
12W - 12L
1,581 SR
Queue Stats
147W - 155L
1,515 Elo+
Solo
Team Averages
Level 185
1,527 SR
1,505 Elo+

VS

Team Averages
Level 93
1,551 SR
1,556 Elo+
Sobek
Sobek
GoldGuardian666
Sobek
Level 109
God Stats
0W - 1L
1,350 SR
Queue Stats
101W - 109L
1,502 Elo+
Solo
Scylla
Scylla
SenpaiSmite
Scylla
Level 107
God Stats
5W - 3L
1,766 SR
Queue Stats
137W - 114L
1,646 Elo+
Solo
Hercules
Hercules
chuialejandor
Hercules
Level 62
God Stats
21W - 8L
1,535 SR
Queue Stats
126W - 118L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 0 / 6
9,603
960
8,562
6,038
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
 
Ares
14
4 / 1 / 5
8,452
845
5,474
10,492
10,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Dylfin
Nu Wa
15
2 / 0 / 9
8,489
849
6,837
4,179
1,328
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,913
691
3,995
9,810
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
12
0 / 3 / 1
6,898
690
4,496
4,932
1,097
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
chuialejandor
Hercules
13
0 / 2 / 1
7,198
720
3,191
9,061
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
6
9
W
Ares
 
Ares
4
1
5
6.5
W
Nu Wa
Dylfin
Nu Wa
2
0
9
6.5
L
1
7
0
0.14
L
Scylla
0
3
1
0.17
L
Hercules
chuialejandor
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,873
Damage
11,682
20,709
Taken
23,803
14,309
Mitigated
9,961
5,432
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,562
1,805
820
2,810
6,038
2,680
992
3,084
2,766
0
44,949
W
Ares
 
Ares
5,474
393
0
1,257
10,492
10,301
608
3,123
7,057
22,344
1,326
W
Nu Wa
Dylfin
Nu Wa
6,837
2,967
170
375
4,179
1,328
1,242
1,764
2,327
20,642
0
L
3,995
114
0
927
9,810
4,200
0
5,125
4,635
12,388
443
L
Scylla
4,496
313
0
8
4,932
1,097
0
1,871
3,044
24,000
0
L
Hercules
chuialejandor
Hercules
3,191
312
0
2,287
9,061
4,664
0
5,549
3,433
0
27,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,544
Gold Earned
21,009
140
Minions Killed
125
0
Camps Cleared
0
547,674
Distance Traveled
561,312
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,603
960
77
8
0
189,473
0
W
Ares
8,452
845
32
3
0
174,810
0
W
Nu Wa
8,489
849
31
3
0
183,391
0
L
Sobek
6,913
691
22
2
0
164,687
0
L
Scylla
6,898
690
57
6
0
190,173
1
L
Hercules
7,198
720
46
5
0
206,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role