Player Matchup

Atlas
Atlas
Blodoffer
Atlas
Level 118
God Stats
7W - 5L
1,716 SR
Queue Stats
91W - 80L
1,566 Elo+
Party 3
Vulcan
Vulcan
LR2699
Vulcan
Level 147
God Stats
3W - 3L
1,570 SR
Queue Stats
236W - 211L
1,543 Elo+
Solo
Hachiman
Hachiman
Twinkoverlord
Hachiman
Level 36
God Stats
4W - 3L
1,731 SR
Queue Stats
92W - 83L
1,520 Elo+
Party 3
Geb
Geb
deadheadhippie
Geb
Level 109
God Stats
2W - 14L
1,391 SR
Queue Stats
79W - 81L
1,362 Elo+
Solo
Ne Zha
Ne Zha
shrimp007
Ne Zha
Level 172
God Stats
38W - 21L
1,664 SR
Queue Stats
429W - 408L
1,534 Elo+
Solo
Team Averages
Level 116
1,614 SR
1,505 Elo+

VS

Team Averages
Level 141
1,550 SR
1,504 Elo+
King Arthur
King Arthur
Bacon655
King Arthur
Level 123
God Stats
8W - 5L
1,583 SR
Queue Stats
226W - 220L
1,477 Elo+
Solo
Cerberus
Cerberus
DxRK7158
Cerberus
Level 158
God Stats
6W - 17L
1,305 SR
Queue Stats
834W - 810L
1,489 Elo+
Party 1
Thanatos
Thanatos
Nixon231
Thanatos
Level 149
God Stats
16W - 27L
1,411 SR
Queue Stats
419W - 425L
1,538 Elo+
Party 1
Scylla
Scylla
PixelatedWaffle
Scylla
Level 147
God Stats
27W - 8L
1,736 SR
Queue Stats
105W - 96L
1,502 Elo+
Party 2
Rama
Rama
ickinono
Rama
Level 127
God Stats
3W - 3L
1,713 SR
Queue Stats
180W - 168L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Blodoffer
Atlas
10
1 / 4 / 2
6,382
456
5,425
14,278
9,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
LR2699
Vulcan
11
1 / 4 / 1
6,554
468
9,433
8,776
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Twinkoverlord
Hachiman
14
2 / 1 / 1
8,033
574
8,185
6,642
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 6 / 0
6,166
440
5,203
13,249
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
shrimp007
Ne Zha
12
1 / 5 / 2
6,860
490
3,344
12,597
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bacon655
King Arthur
11
2 / 1 / 6
7,705
550
6,855
12,461
9,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
DxRK7158
Cerberus
15
5 / 1 / 5
9,608
686
11,413
13,284
8,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Nixon231
Thanatos
14
4 / 1 / 3
7,770
555
3,623
10,124
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
6 / 2 / 4
8,272
591
11,589
7,529
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
14
3 / 1 / 1
8,169
584
4,888
8,710
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
20
20
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bacon655
King Arthur
2
1
6
5
L
Atlas
Blodoffer
Atlas
1
4
2
0.5
W
Cerberus
DxRK7158
Cerberus
5
1
5
7.5
L
Vulcan
LR2699
Vulcan
1
4
1
0.38
W
Thanatos
Nixon231
Thanatos
4
1
3
5.5
W
6
2
4
4
L
Hachiman
Twinkoverlord
Hachiman
2
1
1
2.5
L
1
6
0
0.17
W
Rama
3
1
1
3.5
L
Ne Zha
shrimp007
Ne Zha
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,590
Damage
38,368
55,542
Taken
52,108
24,602
Mitigated
24,826
12,204
Healing
30,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bacon655
King Arthur
6,855
510
0
5,545
12,461
9,110
0
6,473
5,539
0
25,449
L
Atlas
Blodoffer
Atlas
5,425
2,305
0
1,722
14,278
9,951
0
5,819
8,079
19,707
0
W
Cerberus
DxRK7158
Cerberus
11,413
455
0
6,583
13,284
8,533
0
5,291
7,439
67,292
2,340
L
Vulcan
LR2699
Vulcan
9,433
101
0
1,535
8,776
2,767
0
4,176
4,252
46,294
0
W
Thanatos
Nixon231
Thanatos
3,623
507
0
11,354
10,124
2,933
0
1,144
8,914
0
50,012
W
11,589
846
0
2,417
7,529
1,973
0
5,097
2,155
55,605
760
L
Hachiman
Twinkoverlord
Hachiman
8,185
4,393
0
3,921
6,642
2,113
0
0
6,642
0
76,022
L
5,203
399
0
2,206
13,249
5,469
0
7,757
4,868
33,702
577
W
Rama
4,888
3,218
0
4,291
8,710
2,277
0
779
7,931
0
61,739
L
Ne Zha
shrimp007
Ne Zha
3,344
463
0
2,820
12,597
4,302
0
3,265
9,044
0
49,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
41,524
385
Minions Killed
527
0
Camps Cleared
0
1,440,119
Distance Traveled
1,485,314
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,705
550
33
2
0
309,311
5
L
Atlas
6,382
456
31
2
0
285,531
0
W
Cerberus
9,608
686
158
11
0
275,631
0
L
Vulcan
6,554
468
83
6
0
284,084
2
W
Thanatos
7,770
555
98
7
0
324,251
0
W
Scylla
8,272
591
128
9
0
299,797
3
L
Hachiman
8,033
574
145
10
0
285,297
3
L
Geb
6,166
440
48
3
0
301,959
0
W
Rama
8,169
584
110
8
0
276,324
6
L
Ne Zha
6,860
490
78
6
0
283,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role