Player Matchup

Neith
Neith
MigoBlaze
Neith
Level 84
God Stats
3W - 2L
1,822 SR
Queue Stats
466W - 460L
1,553 Elo+
Solo
Bake Kujira
Bake Kujira
SCH4DEL
Bake Kujira
Level 122
God Stats
2W - 4L
1,201 SR
Queue Stats
93W - 98L
1,423 Elo+
Solo
Ra
Ra
whet4uBABE
Ra
Level 67
God Stats
209W - 193L
1,499 SR
Queue Stats
347W - 375L
1,471 Elo+
Solo
Team Averages
Level 91
1,507 SR
1,482 Elo+

VS

Team Averages
Level 111
1,548 SR
1,459 Elo+
Odin
Odin
DKSTK
Odin
Level 139
God Stats
1W - 0L
1,426 SR
Queue Stats
7W - 8L
1,394 Elo+
Party 1
Discordia
Discordia
GxthTea
Discordia
Level 107
God Stats
14W - 11L
1,533 SR
Queue Stats
508W - 501L
1,474 Elo+
Party 1
Medusa
Medusa
Jojohaloo
Medusa
Level 86
God Stats
13W - 6L
1,686 SR
Queue Stats
229W - 238L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MigoBlaze
Neith
14
0 / 3 / 5
7,710
771
6,986
9,215
2,906
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
SCH4DEL
Bake Kujira
13
1 / 3 / 4
7,914
791
3,654
8,095
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
6 / 3 / 1
8,907
891
5,009
8,603
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DKSTK
Odin
14
1 / 3 / 5
8,707
871
5,431
9,741
7,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Discordia
GxthTea
Discordia
16
6 / 2 / 3
9,982
998
11,926
5,804
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Jojohaloo
Medusa
15
2 / 2 / 5
8,926
893
6,861
6,850
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
9
9
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
DKSTK
Odin
1
3
5
1.17
W
Discordia
GxthTea
Discordia
6
2
3
3.75
W
Medusa
Jojohaloo
Medusa
2
2
5
2.25
L
Neith
MigoBlaze
Neith
0
3
5
0.83
L
Bake Kujira
SCH4DEL
Bake Kujira
1
3
4
1
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,649
Damage
24,218
25,913
Taken
22,395
12,488
Mitigated
12,135
7,627
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
DKSTK
Odin
5,431
981
0
1,915
9,741
7,316
403
3,506
6,085
0
24,469
W
Discordia
GxthTea
Discordia
11,926
222
0
1,230
5,804
2,205
1,038
1,961
3,632
35,878
0
W
Medusa
Jojohaloo
Medusa
6,861
3,163
0
347
6,850
2,614
2,428
2,334
4,243
0
32,442
L
Neith
MigoBlaze
Neith
6,986
1,688
0
4,310
9,215
2,906
0
3,634
4,613
0
25,131
L
Bake Kujira
SCH4DEL
Bake Kujira
3,654
1,769
0
322
8,095
6,012
0
2,844
4,592
15,694
407
L
5,009
479
557
2,438
8,603
3,570
0
3,892
4,128
14,258
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
27,615
95
Minions Killed
143
0
Camps Cleared
0
505,995
Distance Traveled
642,107
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,707
871
35
4
0
213,281
0
W
Discordia
9,982
998
75
8
0
210,631
0
W
Medusa
8,926
893
33
3
0
218,195
4
L
Neith
7,710
771
26
3
0
184,758
0
L
Bake Kujira
7,914
791
27
3
0
154,852
0
L
Ra
8,907
891
42
4
0
166,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role