Player Matchup

Thanatos
Thanatos
EpicWithFail
Thanatos
Level 109
God Stats
3W - 5L
1,343 SR
Queue Stats
246W - 262L
1,517 Elo+
Solo
Neith
Neith
Uncrypts
Neith
Level 71
God Stats
1W - 1L
1,768 SR
Queue Stats
30W - 33L
1,536 Elo+
Party 1
Ymir
Ymir
Wabbajax
Ymir
Level 148
God Stats
7W - 4L
1,763 SR
Queue Stats
214W - 228L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
kaiserpikachu
Danzaburou
Level 138
God Stats
3W - 4L
1,560 SR
Queue Stats
221W - 224L
1,412 Elo+
Solo
Mulan
Mulan
zozoisreal
Mulan
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
331W - 364L
1,464 Elo+
Solo
Team Averages
Level 120
1,587 SR
1,484 Elo+

VS

Team Averages
Level 144
1,334 SR
1,472 Elo+
Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Doodrules
Fenrir
Level 124
God Stats
1W - 1L
1,322 SR
Queue Stats
255W - 273L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I_AM_CHEDDA
Morgan Le Fay
Level 143
God Stats
3W - 5L
1,297 SR
Queue Stats
553W - 541L
1,447 Elo+
Solo
Jing Wei
Jing Wei
Phillinuup
Jing Wei
Level 98
God Stats
6W - 6L
1,393 SR
Queue Stats
294W - 312L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
SlipAndCounter
Baba Yaga
Level 194
God Stats
1W - 4L
1,160 SR
Queue Stats
177W - 196L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EpicWithFail
Thanatos
14
3 / 5 / 6
8,208
684
8,245
10,667
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
Uncrypts
Neith
15
5 / 5 / 5
9,077
756
8,302
12,620
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
14
1 / 7 / 8
8,271
689
9,490
20,436
18,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
kaiserpikachu
Danzaburou
16
3 / 3 / 4
9,426
786
11,705
11,106
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
15
1 / 5 / 6
8,326
694
9,171
15,291
11,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
11 / 2 / 8
11,040
920
9,740
12,135
14,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Doodrules
Fenrir
16
4 / 2 / 11
9,724
810
7,362
14,437
16,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
I_AM_CHEDDA
Morgan Le Fay
17
3 / 4 / 16
10,300
858
16,068
12,176
5,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Phillinuup
Jing Wei
17
5 / 2 / 9
10,246
854
8,900
9,190
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
SlipAndCounter
Baba Yaga
17
2 / 3 / 17
10,780
898
17,142
12,909
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
13
Kills
25
25
Deaths
13
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
11
2
8
7.5
W
Fenrir
Doodrules
Fenrir
4
2
11
4.75
L
Thanatos
EpicWithFail
Thanatos
3
5
6
1.2
W
Morgan Le Fay
I_AM_CHEDDA
Morgan Le Fay
3
4
16
2.75
W
Jing Wei
Phillinuup
Jing Wei
5
2
9
4.75
W
Baba Yaga
SlipAndCounter
Baba Yaga
2
3
17
3.5
L
Neith
Uncrypts
Neith
5
5
5
1.5
L
Ymir
1
7
8
0.71
L
Danzaburou
kaiserpikachu
Danzaburou
3
3
4
1.67
L
Mulan
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,913
Damage
59,212
70,120
Taken
60,847
42,837
Mitigated
47,849
21,547
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,740
529
756
766
12,135
14,804
187
980
11,028
0
13,469
W
Fenrir
Doodrules
Fenrir
7,362
1,475
1,884
2,771
14,437
16,833
265
1,712
12,603
855
10,415
L
Thanatos
EpicWithFail
Thanatos
8,245
729
927
4,376
10,667
3,958
0
4,670
5,997
0
11,730
W
Morgan Le Fay
I_AM_CHEDDA
Morgan Le Fay
16,068
1,314
1,265
3,349
12,176
5,149
988
2,558
9,463
34,912
866
W
Jing Wei
Phillinuup
Jing Wei
8,900
7,992
700
2,745
9,190
3,777
4,814
1,973
7,064
0
25,569
W
Baba Yaga
SlipAndCounter
Baba Yaga
17,142
1,311
0
2,700
12,909
7,286
0
1,942
10,777
31,577
843
L
Neith
Uncrypts
Neith
8,302
3,189
180
4,032
12,620
4,351
34
6,595
6,025
0
18,175
L
Ymir
9,490
819
6
3,409
20,436
18,648
0
8,974
11,462
15,015
506
L
Danzaburou
kaiserpikachu
Danzaburou
11,705
1,334
971
2,824
11,106
4,099
424
6,879
4,227
0
35,863
L
Mulan
9,171
1,516
257
4,565
15,291
11,781
0
5,789
9,502
1,519
17,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,308
Gold Earned
52,090
114
Minions Killed
133
0
Camps Cleared
0
1,052,848
Distance Traveled
1,205,085
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,040
920
4
0
0
274,826
1
W
Fenrir
9,724
810
13
1
0
263,375
0
L
Thanatos
8,208
684
8
1
0
224,738
0
W
Morgan Le Fay
10,300
858
34
3
0
226,440
0
W
Jing Wei
10,246
854
49
4
0
225,923
0
W
Baba Yaga
10,780
898
33
3
0
214,521
0
L
Neith
9,077
756
25
2
0
217,935
0
L
Ymir
8,271
689
11
1
0
210,141
0
L
Danzaburou
9,426
786
57
5
0
220,178
0
L
Mulan
8,326
694
13
1
0
179,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role