Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
I3GE0RGE
Izanami
Level 147
God Stats
3W - 0L
1,757 SR
Queue Stats
66W - 71L
1,403 Elo+
Party 2
Athena
Athena
ShqipE96
Athena
Level 120
God Stats
116W - 90L
1,500 SR
Queue Stats
264W - 287L
1,431 Elo+
Party 1
Hades
Hades
StonedCheed X
Hades
Level 28
God Stats
56W - 54L
1,490 SR
Queue Stats
59W - 69L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
VaToS II LoCoS
Danzaburou
Level 127
God Stats
74W - 45L
1,560 SR
Queue Stats
256W - 269L
1,434 Elo+
Party 1
Team Averages
Level 117
1,561 SR
1,433 Elo+

VS

Team Averages
Level 64
1,663 SR
1,439 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AQ22-Qill
Khepri
Level 70
God Stats
20W - 23L
1,537 SR
Queue Stats
677W - 674L
1,447 Elo+
Solo
Nu Wa
Nu Wa
SethStacyYT
Nu Wa
Level 95
God Stats
2W - 2L
1,734 SR
Queue Stats
143W - 140L
1,476 Elo+
Party 3
Horus
Horus
Vigil3373
Horus
Level 8
God Stats
2W - 4L
1,811 SR
Queue Stats
3W - 7L
1,394 Elo+
Party 3
Bastet
Bastet
ommetaphobia
Bastet
Level 18
God Stats
1W - 2L
1,734 SR
Queue Stats
150W - 150L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 2 / 3
7,262
605
6,885
9,503
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
I3GE0RGE
Izanami
12
3 / 5 / 0
7,430
619
5,603
7,941
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
ShqipE96
Athena
12
1 / 0 / 7
6,114
510
3,726
7,852
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 2 / 0
7,133
594
4,511
6,404
2,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
VaToS II LoCoS
Danzaburou
12
4 / 1 / 4
6,834
570
6,849
5,377
1,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 3 / 0
5,798
483
3,777
7,547
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Khepri
AQ22-Qill
Khepri
10
1 / 1 / 1
6,191
516
3,164
8,015
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 5 / 4
6,501
542
4,437
6,275
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Vigil3373
Horus
10
3 / 3 / 1
6,207
517
3,692
10,888
7,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
11
2 / 4 / 1
6,207
517
4,901
8,539
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
9
10
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
3
3.75
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
Khepri
AQ22-Qill
Khepri
1
1
1
1.5
W
Izanami
I3GE0RGE
Izanami
3
5
0
0.6
L
2
5
4
0.8
W
Athena
ShqipE96
Athena
1
0
7
4.5
W
2
2
0
1
W
Danzaburou
VaToS II LoCoS
Danzaburou
4
1
4
6
L
Horus
Vigil3373
Horus
3
3
1
1.17
L
Bastet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,574
Damage
19,971
37,077
Taken
41,264
14,162
Mitigated
18,726
17,066
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,885
1,332
0
7,063
9,503
3,259
1,529
1,256
8,049
0
45,104
L
Jing Wei
 
Jing Wei
3,777
2,459
0
2,737
7,547
2,525
0
1,535
6,012
0
39,954
L
Khepri
AQ22-Qill
Khepri
3,164
184
36
2,858
8,015
3,891
556
1,526
6,489
22,951
1,868
W
Izanami
I3GE0RGE
Izanami
5,603
3,332
0
1,916
7,941
2,046
56
643
6,852
0
47,156
L
4,437
868
0
839
6,275
1,361
715
3,275
3,000
27,193
0
W
Athena
ShqipE96
Athena
3,726
956
339
1,123
7,852
4,933
450
1,537
6,221
15,472
1,360
W
4,511
0
60
3,741
6,404
2,416
220
1,583
4,614
39,656
3,316
W
Danzaburou
VaToS II LoCoS
Danzaburou
6,849
3,241
158
2,666
5,377
1,508
2,029
1,942
3,341
0
50,302
L
Horus
Vigil3373
Horus
3,692
2,123
0
3,190
10,888
7,669
369
0
10,888
0
23,606
L
Bastet
4,901
1,251
0
1,308
8,539
3,280
0
1,738
6,801
0
35,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
30,904
349
Minions Killed
246
0
Camps Cleared
0
1,121,702
Distance Traveled
1,095,357
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,262
605
62
5
0
262,565
0
L
Jing Wei
5,798
483
67
6
0
229,559
0
L
Khepri
6,191
516
44
4
0
233,159
7
W
Izanami
7,430
619
90
8
0
185,592
0
L
Nu Wa
6,501
542
50
4
0
198,392
0
W
Athena
6,114
510
31
3
0
270,038
0
W
Hades
7,133
594
85
7
0
198,920
0
W
Danzaburou
6,834
570
81
7
0
204,587
0
L
Horus
6,207
517
38
3
0
188,654
0
L
Bastet
6,207
517
47
4
0
245,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role