Player Matchup

Ymir
Ymir
Ao Marioo
Ymir
Level 159
God Stats
1W - 1L
1,744 SR
Queue Stats
241W - 220L
1,570 Elo+
Party 1
Horus
Horus
Criaden
Horus
Level 107
God Stats
0W - 3L
1,151 SR
Queue Stats
62W - 66L
1,463 Elo+
Solo
Merlin
Merlin
Pwnage983
Merlin
Level 106
God Stats
4W - 5L
1,861 SR
Queue Stats
201W - 202L
1,523 Elo+
Solo
Chronos
Chronos
STR8BASURA
Chronos
Level 137
God Stats
5W - 7L
1,395 SR
Queue Stats
168W - 145L
1,530 Elo+
Party 1
Mercury
Mercury
tareio
Mercury
Level 107
God Stats
1W - 2L
1,539 SR
Queue Stats
235W - 218L
1,491 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,515 Elo+

VS

Team Averages
Level 132
1,507 SR
1,468 Elo+
Chernobog
Chernobog
 
Chernobog
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CyclicalName7
Charon
Level 159
God Stats
9W - 7L
1,646 SR
Queue Stats
748W - 707L
1,500 Elo+
Solo
Horus
Horus
Eden_Saint19
Horus
Level 89
God Stats
27W - 24L
1,600 SR
Queue Stats
376W - 349L
1,442 Elo+
Solo
Loki
Loki
HKProxy_
Loki
Level 126
God Stats
9W - 11L
1,455 SR
Queue Stats
200W - 230L
1,523 Elo+
Solo
Hera
Hera
Scixyy
Hera
Level 110
God Stats
1W - 0L
1,334 SR
Queue Stats
6W - 6L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 8 / 0
6,306
420
4,959
13,318
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Criaden
Horus
9
0 / 4 / 0
6,156
410
1,970
12,350
8,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Pwnage983
Merlin
12
0 / 4 / 1
6,909
461
4,355
8,298
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
STR8BASURA
Chronos
12
0 / 2 / 0
6,752
450
6,209
7,472
2,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
tareio
Mercury
12
1 / 1 / 0
6,611
441
522
6,860
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 1 / 3
8,836
589
6,283
9,858
3,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 4
8,121
541
4,254
6,862
4,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 4
10,212
681
9,910
10,590
7,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
15
3 / 0 / 4
8,367
558
4,716
5,682
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Scixyy
Hera
16
5 / 0 / 7
9,614
641
8,383
6,461
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
19
19
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
3
3.5
L
Ymir
0
8
0
0
L
Horus
Criaden
Horus
0
4
0
0
W
2
0
4
4
W
7
0
4
9
W
Loki
3
0
4
5
L
Merlin
Pwnage983
Merlin
0
4
1
0.13
L
Chronos
STR8BASURA
Chronos
0
2
0
0
W
Hera
Scixyy
Hera
5
0
7
8.5
L
Mercury
tareio
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,015
Damage
33,546
48,298
Taken
39,453
18,375
Mitigated
18,936
13,140
Healing
21,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,283
4,069
0
5,923
9,858
3,625
472
4,235
5,581
0
80,511
L
Ymir
4,959
639
0
2,725
13,318
3,878
0
2,212
10,531
32,287
0
L
Horus
Criaden
Horus
1,970
1,127
280
2,999
12,350
8,312
0
4,158
8,098
0
11,681
W
4,254
878
0
2,381
6,862
4,239
461
2,277
4,499
23,750
0
W
9,910
3,479
782
5,139
10,590
7,098
295
5,412
5,047
947
64,482
W
Loki
4,716
1,211
0
4,214
5,682
1,786
0
1,491
4,090
0
64,720
L
Merlin
Pwnage983
Merlin
4,355
102
0
1,250
8,298
1,982
0
4,264
3,986
41,604
0
L
Chronos
STR8BASURA
Chronos
6,209
2,479
0
3,646
7,472
2,420
0
2,363
5,109
55,973
2,678
W
Hera
Scixyy
Hera
8,383
1,702
0
3,163
6,461
2,188
475
1,566
4,631
88,627
667
L
Mercury
tareio
Mercury
522
168
0
2,240
6,860
1,783
0
0
6,815
0
47,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
45,150
356
Minions Killed
540
0
Camps Cleared
0
1,320,269
Distance Traveled
1,590,709
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,836
589
140
9
0
303,561
0
L
Ymir
6,306
420
55
4
0
252,061
0
L
Horus
6,156
410
18
1
0
238,949
3
W
Charon
8,121
541
37
2
0
310,374
6
W
Horus
10,212
681
111
7
0
270,100
0
W
Loki
8,367
558
109
7
0
382,339
4
L
Merlin
6,909
461
94
6
0
257,318
0
L
Chronos
6,752
450
91
6
0
254,084
0
W
Hera
9,614
641
143
10
0
324,335
4
L
Mercury
6,611
441
98
7
0
317,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role