Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BombVoyagé
Olorun
Level 160
God Stats
2W - 3L
1,435 SR
Queue Stats
107W - 74L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
Evilasasin49
Sun Wukong
Level 129
God Stats
4W - 1L
1,573 SR
Queue Stats
158W - 132L
1,591 Elo+
Solo
Set
Set
Illidan3030
Set
Level 129
God Stats
5W - 9L
1,496 SR
Queue Stats
291W - 262L
1,523 Elo+
Solo
Sylvanus
Sylvanus
TMasked
Sylvanus
Level 87
God Stats
30W - 21L
1,598 SR
Queue Stats
355W - 337L
1,480 Elo+
Solo
Team Averages
Level 140
1,520 SR
1,531 Elo+

VS

Team Averages
Level 125
1,674 SR
1,516 Elo+
Artemis
Artemis
FitterCone689
Artemis
Level 136
God Stats
2W - 1L
1,829 SR
Queue Stats
247W - 229L
1,516 Elo+
Party 1
Bake Kujira
Bake Kujira
GBelley017
Bake Kujira
Level 158
God Stats
20W - 8L
1,757 SR
Queue Stats
103W - 104L
1,515 Elo+
Solo
Janus
Janus
It_b3_lik3_that7
Janus
Level 68
God Stats
8W - 11L
1,580 SR
Queue Stats
83W - 93L
1,467 Elo+
Solo
Lancelot
Lancelot
MouthyRaptor07
Lancelot
Level 138
God Stats
18W - 11L
1,704 SR
Queue Stats
132W - 130L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VirusF4NTOM
Tsukuyomi
Level 127
God Stats
13W - 13L
1,500 SR
Queue Stats
440W - 416L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 4 / 3
8,595
537
5,012
10,996
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
15
2 / 2 / 3
9,627
602
6,507
9,635
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Evilasasin49
Sun Wukong
17
4 / 3 / 2
9,997
625
11,411
14,975
8,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
3 / 2 / 5
8,780
549
7,825
13,393
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
TMasked
Sylvanus
14
3 / 5 / 5
8,641
540
10,351
17,658
9,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
5 / 4 / 6
9,409
588
12,502
9,837
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
GBelley017
Bake Kujira
15
2 / 2 / 1
9,053
566
9,139
13,775
14,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 2 / 1
7,770
486
4,661
6,024
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
15
7 / 1 / 5
8,973
561
14,044
16,965
13,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
VirusF4NTOM
Tsukuyomi
16
2 / 4 / 3
8,391
524
7,393
14,441
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
13
Kills
16
16
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
4
3
0.63
W
Olorun
2
2
3
1.75
W
Sun Wukong
Evilasasin49
Sun Wukong
4
3
2
1.67
L
Artemis
5
4
6
2
L
Bake Kujira
GBelley017
Bake Kujira
2
2
1
1.25
W
3
2
5
2.75
L
0
2
1
0.25
L
Lancelot
7
1
5
9.5
W
Sylvanus
TMasked
Sylvanus
3
5
5
1.1
L
Tsukuyomi
VirusF4NTOM
Tsukuyomi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,106
Damage
47,739
66,657
Taken
61,042
32,006
Mitigated
38,141
22,389
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,012
2,096
0
2,261
10,996
3,786
864
171
10,825
0
64,103
W
Olorun
6,507
2,475
390
3,549
9,635
3,743
855
2,437
6,884
73,191
1,127
W
Sun Wukong
Evilasasin49
Sun Wukong
11,411
4,024
0
5,822
14,975
8,507
249
7,695
7,237
0
74,949
L
Artemis
12,502
3,749
0
760
9,837
2,794
424
3,701
6,136
0
69,212
L
Bake Kujira
GBelley017
Bake Kujira
9,139
4,028
0
2,499
13,775
14,980
535
410
13,365
75,872
883
W
7,825
3,183
0
1,455
13,393
6,525
0
1,608
11,711
0
58,178
L
4,661
428
0
1,830
6,024
1,957
0
2,501
3,523
55,684
1,032
L
Lancelot
14,044
2,140
0
3,065
16,965
13,213
210
7,274
9,691
0
53,155
W
Sylvanus
TMasked
Sylvanus
10,351
2,341
3,746
5,166
17,658
9,445
0
1,127
16,471
37,867
0
L
Tsukuyomi
VirusF4NTOM
Tsukuyomi
7,393
1,306
0
6,777
14,441
5,197
0
2,693
11,748
0
70,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,640
Gold Earned
43,596
523
Minions Killed
551
0
Camps Cleared
0
1,565,527
Distance Traveled
1,634,075
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,595
537
115
7
0
313,484
0
W
Olorun
9,627
602
132
8
0
307,335
4
W
Sun Wukong
9,997
625
118
7
0
304,934
0
L
Artemis
9,409
588
116
7
0
320,874
2
L
Bake Kujira
9,053
566
130
8
0
315,945
2
W
Set
8,780
549
102
6
0
340,168
0
L
Janus
7,770
486
109
7
0
262,214
0
L
Lancelot
8,973
561
79
5
0
359,921
3
W
Sylvanus
8,641
540
56
4
0
299,606
2
L
Tsukuyomi
8,391
524
117
7
0
375,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role