Player Matchup

Xing Tian
Xing Tian
Dairo8
Xing Tian
Level 152
God Stats
164W - 156L
1,586 SR
Queue Stats
257W - 247L
1,490 Elo+
Solo
Hun Batz
Hun Batz
RainOver
Hun Batz
Level 166
God Stats
13W - 5L
1,896 SR
Queue Stats
765W - 727L
1,487 Elo+
Solo
Athena
Athena
Stxnn3r
Athena
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,386 Elo+
Party 2
Anubis
Anubis
xDarlinks
Anubis
Level 116
God Stats
7W - 3L
1,556 SR
Queue Stats
329W - 291L
1,502 Elo+
Solo
Medusa
Medusa
xl Or0chi lx
Medusa
Level 47
God Stats
2W - 0L
1,724 SR
Queue Stats
47W - 65L
1,430 Elo+
Party 2
Team Averages
Level 100
1,652 SR
1,459 Elo+

VS

Team Averages
Level 96
1,422 SR
1,514 Elo+
Skadi
Skadi
KamuiNatsune
Skadi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,713 Elo+
Solo
Zhong Kui
Zhong Kui
Marshmellow2536
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,493 Elo+
Party 1
Anubis
Anubis
Vexurial
Anubis
Level 88
God Stats
0W - 4L
1,183 SR
Queue Stats
107W - 162L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
We2Trippie
Tsukuyomi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 85L
1,489 Elo+
Party 1
King Arthur
King Arthur
temp-509251
King Arthur
Level 87
God Stats
12W - 17L
1,426 SR
Queue Stats
154W - 195L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dairo8
Xing Tian
18
6 / 4 / 6
11,149
557
8,770
17,483
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
RainOver
Hun Batz
18
9 / 5 / 4
11,122
556
11,991
18,664
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Stxnn3r
Athena
16
0 / 4 / 9
9,680
484
3,823
18,693
20,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
xDarlinks
Anubis
18
8 / 3 / 7
12,094
605
19,201
12,675
3,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
18
4 / 3 / 4
10,233
512
15,614
14,499
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
10,725
536
15,848
12,404
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
Marshmellow2536
Zhong Kui
15
2 / 5 / 8
10,626
531
8,265
20,619
22,889
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Vexurial
Anubis
18
6 / 9 / 4
11,220
561
16,527
15,422
6,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
We2Trippie
Tsukuyomi
19
3 / 5 / 2
10,892
545
10,247
17,987
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
temp-509251
King Arthur
16
2 / 4 / 2
10,364
518
6,025
18,294
15,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
27
Kills
19
19
Deaths
27
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dairo8
Xing Tian
6
4
6
2.25
L
6
4
3
1.88
L
Zhong Kui
Marshmellow2536
Zhong Kui
2
5
8
1.2
W
Hun Batz
RainOver
Hun Batz
9
5
4
2.2
W
Athena
Stxnn3r
Athena
0
4
9
1.13
L
Anubis
Vexurial
Anubis
6
9
4
0.89
L
Tsukuyomi
We2Trippie
Tsukuyomi
3
5
2
0.8
L
King Arthur
temp-509251
King Arthur
2
4
2
0.75
W
Anubis
xDarlinks
Anubis
8
3
7
3.83
W
Medusa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,399
Damage
56,912
82,014
Taken
84,726
47,993
Mitigated
55,908
15,129
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dairo8
Xing Tian
8,770
627
0
2,488
17,483
11,313
430
3,528
13,955
48,954
4,615
L
15,848
9,097
0
2,552
12,404
4,501
912
3,268
9,136
0
73,499
L
Zhong Kui
Marshmellow2536
Zhong Kui
8,265
2,029
2,490
5,212
20,619
22,889
0
7,386
12,937
46,907
3,135
W
Hun Batz
RainOver
Hun Batz
11,991
3,791
0
375
18,664
5,720
0
6,511
12,153
0
93,601
W
Athena
Stxnn3r
Athena
3,823
1,351
0
1,664
18,693
20,911
0
5,143
13,550
16,142
0
L
Anubis
Vexurial
Anubis
16,527
79
0
2,736
15,422
6,654
0
7,087
8,335
80,293
922
L
Tsukuyomi
We2Trippie
Tsukuyomi
10,247
1,048
0
7,469
17,987
6,421
0
4,592
13,190
0
94,165
L
King Arthur
temp-509251
King Arthur
6,025
701
0
1,889
18,294
15,443
0
7,738
10,190
0
70,916
W
Anubis
xDarlinks
Anubis
19,201
517
0
5,839
12,675
3,996
103
6,661
6,014
100,002
547
W
Medusa
15,614
7,340
0
4,763
14,499
6,053
459
2,995
11,504
0
113,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
53,827
557
Minions Killed
569
0
Camps Cleared
0
1,996,367
Distance Traveled
1,942,686
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,149
557
68
3
0
384,310
1
L
Skadi
10,725
536
108
5
0
371,011
5
L
Zhong Kui
10,626
531
86
4
0
343,581
3
W
Hun Batz
11,122
556
112
6
0
453,211
9
W
Athena
9,680
484
34
2
0
419,810
0
L
Anubis
11,220
561
135
7
0
356,362
1
L
Tsukuyomi
10,892
545
132
7
0
463,168
4
L
King Arthur
10,364
518
108
5
0
408,564
0
W
Anubis
12,094
605
175
9
0
370,318
3
W
Medusa
10,233
512
168
8
0
368,718
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role