Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 108
God Stats
420W - 361L
1,569 SR
Queue Stats
420W - 361L
1,545 Elo+
Solo
Anhur
Anhur
Goregasms420
Anhur
Level 120
God Stats
4W - 6L
1,500 SR
Queue Stats
776W - 762L
1,537 Elo+
Solo
Fafnir
Fafnir
Kroosia
Fafnir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 308L
1,551 Elo+
Solo
Bakasura
Bakasura
VenomAstr0
Bakasura
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,514 Elo+
Solo
Team Averages
Level 122
1,514 SR
1,529 Elo+

VS

Team Averages
Level 115
1,592 SR
1,522 Elo+
Agni
Agni
BSN Yami Black
Agni
Level 138
God Stats
3W - 1L
1,609 SR
Queue Stats
37W - 32L
1,512 Elo+
Party 1
Erlang Shen
Erlang Shen
IDrxgx
Erlang Shen
Level 148
God Stats
13W - 11L
1,590 SR
Queue Stats
141W - 126L
1,532 Elo+
Party 1
Anubis
Anubis
ProfHogwash
Anubis
Level 126
God Stats
2W - 0L
1,758 SR
Queue Stats
13W - 9L
1,544 Elo+
Solo
Charybdis
Charybdis
R0MP3PN3S34
Charybdis
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 122L
1,523 Elo+
Solo
Khepri
Khepri
ckpropertymgmt
Khepri
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 8 / 0
7,032
586
6,629
9,989
3,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

2
0 / 0 / 0
2,612
218
0
0
0
12
2 / 0 / 2
6,878
573
5,797
3,765
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Kroosia
Fafnir
11
2 / 0 / 2
7,433
619
3,982
10,044
9,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bakasura
VenomAstr0
Bakasura
11
1 / 4 / 0
6,108
509
2,334
10,521
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
7,706
642
4,709
7,844
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
IDrxgx
Erlang Shen
14
2 / 1 / 1
8,192
683
6,343
6,493
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
12
5 / 1 / 1
7,551
629
4,885
5,835
1,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
R0MP3PN3S34
Charybdis
10
0 / 1 / 0
5,525
460
2,760
7,308
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 1
6,155
513
1,859
7,393
3,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
8
Kills
12
12
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
0
0.38
W
5
2
2
3
L
0
0
0
0
L
2
0
2
3
W
Erlang Shen
IDrxgx
Erlang Shen
2
1
1
2.5
L
Fafnir
Kroosia
Fafnir
2
0
2
3
W
Anubis
5
1
1
5.5
W
Charybdis
R0MP3PN3S34
Charybdis
0
1
0
0
L
Bakasura
VenomAstr0
Bakasura
1
4
0
0.25
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,742
Damage
20,556
34,319
Taken
34,873
18,874
Mitigated
13,352
9,940
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,629
169
0
1,907
9,989
3,553
0
5,831
4,113
34,847
0
W
4,709
415
73
3,205
7,844
1,893
0
2,698
5,146
67,801
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,797
3,516
0
2,624
3,765
1,172
736
778
2,987
0
56,448
W
Erlang Shen
IDrxgx
Erlang Shen
6,343
2,614
0
2,607
6,493
4,225
0
590
5,866
0
63,433
L
Fafnir
Kroosia
Fafnir
3,982
846
0
3,019
10,044
9,680
112
2,366
7,678
18,739
2,549
W
Anubis
4,885
42
0
2,078
5,835
1,592
356
4,397
1,438
43,324
1,616
W
Charybdis
R0MP3PN3S34
Charybdis
2,760
1,817
0
3,207
7,308
1,943
0
1,281
6,027
0
39,226
L
Bakasura
VenomAstr0
Bakasura
2,334
1,757
0
2,390
10,521
4,469
0
2,145
7,727
0
19,974
W
1,859
97
0
2,003
7,393
3,699
0
1,513
5,880
11,642
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
35,129
257
Minions Killed
358
0
Camps Cleared
0
928,056
Distance Traveled
1,180,282
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,032
586
52
4
0
205,409
0
W
Agni
7,706
642
108
9
0
257,214
0
L
Surtr
2,612
218
0
0
0
0
0
L
Anhur
6,878
573
108
9
0
224,398
0
W
Erlang Shen
8,192
683
106
9
0
245,377
0
L
Fafnir
7,433
619
35
3
0
260,962
0
W
Anubis
7,551
629
67
6
0
202,008
1
W
Charybdis
5,525
460
59
5
0
214,554
0
L
Bakasura
6,108
509
62
5
0
237,287
0
W
Khepri
6,155
513
18
2
0
261,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role