Player Matchup

Ymir
Ymir
Gmoney0125
Ymir
Level 83
God Stats
123W - 93L
1,625 SR
Queue Stats
187W - 165L
1,541 Elo+
Solo
Hades
Hades
Nightmare8143
Hades
Level 66
God Stats
10W - 13L
1,459 SR
Queue Stats
220W - 200L
1,433 Elo+
Solo
Thor
Thor
Pkev11
Thor
Level 127
God Stats
5W - 7L
1,553 SR
Queue Stats
50W - 70L
1,488 Elo+
Party 2
Chaac
Chaac
Villegas207194
Chaac
Level 168
God Stats
11W - 8L
1,623 SR
Queue Stats
166W - 154L
1,545 Elo+
Solo
Danzaburou
Danzaburou
strokinmyshiRN
Danzaburou
Level 12
God Stats
2W - 1L
1,532 SR
Queue Stats
4W - 3L
1,673 Elo+
Party 2
Team Averages
Level 91
1,558 SR
1,536 Elo+

VS

Team Averages
Level 118
1,596 SR
1,512 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Craw387
Thanatos
Level 89
God Stats
2W - 3L
1,538 SR
Queue Stats
193W - 157L
1,515 Elo+
Solo
Surtr
Surtr
MythicChromy
Surtr
Level 85
God Stats
4W - 2L
1,716 SR
Queue Stats
80W - 80L
1,464 Elo+
Solo
Nu Wa
Nu Wa
QueijoMinas2712
Nu Wa
Level 158
God Stats
159W - 157L
1,530 SR
Queue Stats
233W - 219L
1,519 Elo+
Solo
Hou Yi
Hou Yi
풥푒퓃퓃풶
Hou Yi
Level 155
God Stats
1W - 1L
1,697 SR
Queue Stats
150W - 114L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,949
595
2,982
5,839
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 1 / 1
5,993
599
2,432
6,227
2,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
Pkev11
Thor
11
5 / 1 / 2
6,027
603
3,866
6,563
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 0
7,160
716
4,553
8,018
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
strokinmyshiRN
Danzaburou
11
3 / 0 / 3
6,553
655
5,205
2,739
860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
5
0 / 3 / 0
4,172
417
957
5,171
3,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Craw387
Thanatos
10
1 / 4 / 1
5,216
522
4,101
9,937
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 5 / 0
4,551
455
4,581
9,938
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
4,844
484
1,988
3,394
1,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
4,465
447
2,051
4,716
1,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
L
Thanatos
Craw387
Thanatos
1
4
1
0.38
W
1
0
6
4
L
0
5
0
0
W
1
1
1
1.5
W
Thor
Pkev11
Thor
5
1
2
6
L
1
1
0
1
W
4
0
0
4
W
Danzaburou
strokinmyshiRN
Danzaburou
3
0
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,038
Damage
13,678
29,386
Taken
33,156
13,572
Mitigated
16,209
12,977
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
957
128
0
697
5,171
3,766
0
1,238
3,933
5,541
0
L
Thanatos
Craw387
Thanatos
4,101
1,654
0
4,956
9,937
3,666
0
2,782
7,155
0
36,648
W
2,982
1,190
0
1,991
5,839
3,478
260
619
5,184
16,980
189
L
4,581
2,042
0
3,023
9,938
5,822
0
0
9,938
1,134
23,648
W
2,432
221
142
3,163
6,227
2,081
542
1,844
4,383
42,132
2,924
W
Thor
Pkev11
Thor
3,866
999
0
3,442
6,563
2,040
0
321
6,206
0
35,175
L
1,988
1,131
0
1,506
3,394
1,695
0
1,246
2,148
18,416
0
W
4,553
640
0
3,137
8,018
5,113
0
287
7,186
0
48,844
W
Danzaburou
strokinmyshiRN
Danzaburou
5,205
1,990
0
1,102
2,739
860
153
81
2,658
0
42,309
L
2,051
1,166
0
1,364
4,716
1,260
0
136
4,580
0
26,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
23,248
342
Minions Killed
197
0
Camps Cleared
0
910,065
Distance Traveled
875,980
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,172
417
6
1
0
167,684
4
L
Thanatos
5,216
522
66
7
0
205,991
0
W
Ymir
5,949
595
21
2
0
177,260
3
L
Surtr
4,551
455
37
4
0
178,635
2
W
Hades
5,993
599
85
9
0
162,827
0
W
Thor
6,027
603
72
7
0
225,424
0
L
Nu Wa
4,844
484
29
3
0
133,575
0
W
Chaac
7,160
716
90
9
0
153,243
0
W
Danzaburou
6,553
655
74
7
0
191,311
0
L
Hou Yi
4,465
447
59
6
0
190,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role