Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DonVandross
Shiva
Level 129
God Stats
9W - 4L
1,730 SR
Queue Stats
75W - 90L
1,476 Elo+
Party 2
Apollo
Apollo
NASxLDN
Apollo
Level 157
God Stats
6W - 2L
1,752 SR
Queue Stats
124W - 137L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
luuklukkie
Sun Wukong
Level 164
God Stats
5W - 5L
1,741 SR
Queue Stats
307W - 283L
1,600 Elo+
Solo
Team Averages
Level 147
1,645 SR
1,508 Elo+

VS

Team Averages
Level 138
1,603 SR
1,544 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ImperatorWaffle
Danzaburou
Level 154
God Stats
63W - 46L
1,592 SR
Queue Stats
668W - 621L
1,555 Elo+
Solo
Anubis
Anubis
Laserguy7
Anubis
Level 142
God Stats
3W - 3L
1,656 SR
Queue Stats
87W - 75L
1,547 Elo+
Party 1
Ares
Ares
Lexxxir
Ares
Level 125
God Stats
3W - 5L
1,507 SR
Queue Stats
69W - 58L
1,542 Elo+
Party 1
Bellona
Bellona
Sinefors
Bellona
Level 108
God Stats
1W - 1L
1,762 SR
Queue Stats
22W - 17L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 1 / 1
5,825
583
1,995
5,214
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
 
Ix Chel
10
1 / 4 / 4
5,543
554
7,581
7,226
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 3 / 5
5,975
598
3,969
8,010
4,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
NASxLDN
Apollo
10
4 / 3 / 0
6,501
650
4,238
6,248
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
luuklukkie
Sun Wukong
11
1 / 1 / 0
6,433
643
5,001
7,935
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
4 / 3 / 1
5,946
595
5,278
7,295
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ImperatorWaffle
Danzaburou
11
1 / 3 / 2
5,640
564
3,607
5,156
1,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Laserguy7
Anubis
11
4 / 2 / 2
5,793
579
5,411
6,417
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
Lexxxir
Ares
9
2 / 2 / 4
5,591
559
3,140
8,154
4,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Sinefors
Bellona
8
0 / 1 / 1
4,696
470
2,183
8,198
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
11
12
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
1
3.5
W
Ix Chel
 
Ix Chel
1
4
4
0.75
L
Sun Wukong
 
Sun Wukong
4
3
1
1.5
W
1
3
5
1.17
L
Danzaburou
ImperatorWaffle
Danzaburou
1
3
2
0.67
L
Anubis
Laserguy7
Anubis
4
2
2
2.5
L
Ares
Lexxxir
Ares
2
2
4
2
W
Apollo
NASxLDN
Apollo
4
3
0
1.33
L
Bellona
Sinefors
Bellona
0
1
1
0.5
W
Sun Wukong
luuklukkie
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
19,619
34,633
Taken
35,220
16,339
Mitigated
15,547
9,371
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,995
509
0
2,554
5,214
2,904
0
738
4,476
33,636
0
W
Ix Chel
 
Ix Chel
7,581
727
210
1,479
7,226
1,816
0
2,006
5,220
36,708
0
L
Sun Wukong
 
Sun Wukong
5,278
1,739
0
747
7,295
2,748
0
4,332
2,549
0
31,312
W
3,969
845
0
1,000
8,010
4,942
0
3,009
5,001
0
16,461
L
Danzaburou
ImperatorWaffle
Danzaburou
3,607
1,519
0
1,491
5,156
1,308
0
387
4,769
0
40,788
L
Anubis
Laserguy7
Anubis
5,411
326
0
1,987
6,417
2,564
0
2,600
3,595
38,877
0
L
Ares
Lexxxir
Ares
3,140
453
0
1,618
8,154
4,106
0
1,476
6,646
13,987
0
W
Apollo
NASxLDN
Apollo
4,238
2,737
0
2,031
6,248
1,829
1,014
943
5,305
0
43,747
L
Bellona
Sinefors
Bellona
2,183
1,080
0
3,682
8,198
4,821
0
184
7,990
0
23,407
W
Sun Wukong
luuklukkie
Sun Wukong
5,001
994
0
2,097
7,935
4,848
0
1,855
6,080
0
47,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
27,666
320
Minions Killed
266
0
Camps Cleared
0
952,474
Distance Traveled
954,764
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,825
583
65
7
0
220,131
2
W
Ix Chel
5,543
554
71
7
0
197,950
0
L
Sun Wukong
5,946
595
59
6
0
227,419
5
W
Shiva
5,975
598
18
2
0
194,135
0
L
Danzaburou
5,640
564
72
7
0
197,253
3
L
Anubis
5,793
579
74
7
0
191,918
2
L
Ares
5,591
559
20
2
0
187,429
2
W
Apollo
6,501
650
80
8
0
160,487
2
L
Bellona
4,696
470
41
4
0
150,745
0
W
Sun Wukong
6,433
643
86
9
0
179,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role