Player Matchup

Thanatos
Thanatos
DaTurbanTwister
Thanatos
Level 123
God Stats
88W - 94L
1,510 SR
Queue Stats
123W - 126L
1,483 Elo+
Party 1
Neith
Neith
Danobipo
Neith
Level 130
God Stats
1W - 1L
1,706 SR
Queue Stats
286W - 242L
1,515 Elo+
Solo
Sylvanus
Sylvanus
MALamb9102
Sylvanus
Level 65
God Stats
18W - 21L
1,509 SR
Queue Stats
147W - 155L
1,507 Elo+
Solo
King Arthur
King Arthur
R3POD2
King Arthur
Level 157
God Stats
25W - 25L
1,526 SR
Queue Stats
218W - 213L
1,484 Elo+
Party 1
Ra
Ra
nickcantroll
Ra
Level 149
God Stats
7W - 2L
1,837 SR
Queue Stats
190W - 162L
1,590 Elo+
Solo
Team Averages
Level 125
1,618 SR
1,516 Elo+

VS

Team Averages
Level 143
1,510 SR
1,537 Elo+
Fafnir
Fafnir
Connorblade
Fafnir
Level 169
God Stats
7W - 4L
1,394 SR
Queue Stats
252W - 222L
1,563 Elo+
Solo
Charybdis
Charybdis
Da_Real_302
Charybdis
Level 151
God Stats
7W - 7L
1,574 SR
Queue Stats
103W - 95L
1,571 Elo+
Solo
Sol
Sol
Rovert Grant
Sol
Level 147
God Stats
8W - 7L
1,522 SR
Queue Stats
97W - 103L
1,455 Elo+
Solo
Vamana
Vamana
Ultra Spartan 5
Vamana
Level 122
God Stats
9W - 7L
1,560 SR
Queue Stats
209W - 191L
1,509 Elo+
Solo
Fenrir
Fenrir
wufo468
Fenrir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 64L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 3 / 1
5,114
511
1,818
8,408
3,087
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Danobipo
Neith
10
1 / 0 / 1
5,212
521
6,215
4,496
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
MALamb9102
Sylvanus
8
0 / 3 / 1
4,736
474
3,214
8,372
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
R3POD2
King Arthur
8
0 / 4 / 0
4,784
478
4,184
10,478
5,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 2 / 0
5,704
570
3,521
4,661
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 1 / 2
5,835
584
3,433
9,346
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
Da_Real_302
Charybdis
10
1 / 1 / 1
5,404
540
4,319
6,612
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 0 / 2
6,531
653
3,126
6,408
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 2
7,060
706
8,443
7,712
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
wufo468
Fenrir
11
4 / 0 / 4
6,353
635
5,218
5,289
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
12
12
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
1
2
2
L
Thanatos
1
3
1
0.5
W
Charybdis
Da_Real_302
Charybdis
1
1
1
1.5
L
Neith
Danobipo
Neith
1
0
1
1.5
L
Sylvanus
MALamb9102
Sylvanus
0
3
1
0.17
L
King Arthur
R3POD2
King Arthur
0
4
0
0
W
2
0
2
3
W
4
0
2
5
L
0
2
0
0
W
Fenrir
wufo468
Fenrir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
24,539
36,415
Taken
35,367
15,203
Mitigated
17,360
14,959
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,433
744
0
3,742
9,346
7,929
18
1,688
7,658
8,443
2,401
L
Thanatos
1,818
410
10
4,882
8,408
3,087
0
486
7,842
0
30,920
W
Charybdis
Da_Real_302
Charybdis
4,319
1,310
0
3,922
6,612
1,920
0
1,035
5,577
0
45,786
L
Neith
Danobipo
Neith
6,215
2,405
0
2,233
4,496
1,440
0
1,276
3,220
0
36,876
L
Sylvanus
MALamb9102
Sylvanus
3,214
922
569
2,771
8,372
3,463
0
2,840
5,532
17,449
4,650
L
King Arthur
R3POD2
King Arthur
4,184
431
0
2,571
10,478
5,594
0
0
9,864
0
28,485
W
3,126
1,121
0
4,708
6,408
1,516
0
3,102
3,306
42,938
4,956
W
8,443
3,124
0
2,702
7,712
4,112
98
0
7,712
0
48,931
L
3,521
73
372
1,551
4,661
1,619
0
1,249
3,412
45,019
0
W
Fenrir
wufo468
Fenrir
5,218
1,607
0
3,598
5,289
1,883
0
707
4,582
0
41,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
31,183
312
Minions Killed
371
0
Camps Cleared
0
972,061
Distance Traveled
977,662
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,835
584
10
1
0
192,915
1
L
Thanatos
5,114
511
66
7
0
225,679
0
W
Charybdis
5,404
540
96
10
0
162,447
0
L
Neith
5,212
521
67
7
0
196,671
2
L
Sylvanus
4,736
474
39
4
0
166,379
0
L
King Arthur
4,784
478
49
5
0
172,397
0
W
Sol
6,531
653
97
10
0
184,405
0
W
Vamana
7,060
706
90
9
0
203,187
1
L
Ra
5,704
570
91
9
0
210,935
0
W
Fenrir
6,353
635
78
8
0
234,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role