Player Matchup

Thor
Thor
guidel123
Thor
Level 139
God Stats
1W - 0L
1,693 SR
Queue Stats
137W - 137L
1,512 Elo+
Solo
Jormungandr
Jormungandr
iTSBi FuSiOnZ
Jormungandr
Level 69
God Stats
2W - 2L
1,388 SR
Queue Stats
19W - 23L
1,396 Elo+
Party 1
Ix Chel
Ix Chel
re666bornCFH
Ix Chel
Level 155
God Stats
18W - 18L
1,497 SR
Queue Stats
73W - 72L
1,477 Elo+
Party 2
Neith
Neith
waveysmith
Neith
Level 70
God Stats
2W - 5L
1,291 SR
Queue Stats
38W - 30L
1,466 Elo+
Party 1
Vamana
Vamana
welpdarn
Vamana
Level 155
God Stats
1W - 0L
1,290 SR
Queue Stats
53W - 51L
1,476 Elo+
Party 2
Team Averages
Level 118
1,432 SR
1,465 Elo+

VS

Team Averages
Level 129
1,521 SR
1,511 Elo+
Nut
Nut
Kab00mGG
Nut
Level 144
God Stats
1W - 6L
1,614 SR
Queue Stats
12W - 18L
1,476 Elo+
Solo
Chaac
Chaac
LYB LEVIATHAN
Chaac
Level 100
God Stats
1W - 1L
1,695 SR
Queue Stats
194W - 185L
1,523 Elo+
Solo
Hera
Hera
Ls KIRA UCHIHA
Hera
Level 156
God Stats
1W - 7L
1,187 SR
Queue Stats
459W - 454L
1,520 Elo+
Solo
Bake Kujira
Bake Kujira
MillennialHydra
Bake Kujira
Level 106
God Stats
11W - 16L
1,473 SR
Queue Stats
308W - 282L
1,502 Elo+
Solo
Odin
Odin
ReRunRiversdale
Odin
Level 138
God Stats
17W - 8L
1,634 SR
Queue Stats
72W - 56L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 1 / 5
8,087
578
7,641
9,989
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
iTSBi FuSiOnZ
Jormungandr
12
0 / 1 / 4
7,347
525
4,013
5,432
3,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
re666bornCFH
Ix Chel
16
9 / 1 / 2
9,730
695
8,747
7,813
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
2 / 0 / 2
6,807
486
4,683
5,085
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
welpdarn
Vamana
15
1 / 0 / 3
8,297
593
6,502
13,986
13,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,349
454
2,851
7,953
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 0
7,707
551
8,929
13,160
12,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 1
5,857
418
1,577
4,170
1,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
MillennialHydra
Bake Kujira
12
0 / 2 / 1
6,333
452
4,501
11,694
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 0
7,305
522
5,904
11,430
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
2
0
0
L
0
4
1
0.13
L
Bake Kujira
MillennialHydra
Bake Kujira
0
2
1
0.25
L
2
4
0
0.5
W
Thor
4
1
5
6.5
W
Jormungandr
iTSBi FuSiOnZ
Jormungandr
0
1
4
2
W
Ix Chel
re666bornCFH
Ix Chel
9
1
2
10
W
Neith
2
0
2
3
W
Vamana
welpdarn
Vamana
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
23,762
42,305
Taken
48,407
25,317
Mitigated
30,248
13,579
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,851
1,819
0
1,131
7,953
2,569
0
2,150
5,803
0
30,443
L
8,929
2,024
0
3,153
13,160
12,316
0
1,448
11,022
0
58,314
L
1,577
681
0
527
4,170
1,783
0
1,648
2,522
28,164
0
L
Bake Kujira
MillennialHydra
Bake Kujira
4,501
1,852
0
1,683
11,694
9,659
0
4,314
7,297
42,621
1,099
L
5,904
1,285
0
1,419
11,430
3,921
0
2,893
8,494
0
56,811
W
Thor
7,641
2,536
0
918
9,989
3,910
0
1,064
8,888
0
48,114
W
Jormungandr
iTSBi FuSiOnZ
Jormungandr
4,013
1,007
0
2,345
5,432
3,272
0
1,380
3,828
35,435
332
W
Ix Chel
re666bornCFH
Ix Chel
8,747
578
1,839
3,808
7,813
2,571
899
1,438
6,375
74,605
1,236
W
Neith
4,683
1,281
0
1,905
5,085
1,640
510
894
4,152
0
34,816
W
Vamana
welpdarn
Vamana
6,502
3,223
0
2,764
13,986
13,924
267
918
12,984
0
59,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
33,551
413
Minions Killed
362
0
Camps Cleared
0
1,403,005
Distance Traveled
1,163,767
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,349
454
59
4
0
207,598
1
L
Chaac
7,707
551
107
8
0
275,559
0
L
Hera
5,857
418
47
3
0
128,439
0
L
Bake Kujira
6,333
452
61
4
0
276,647
2
L
Odin
7,305
522
88
6
0
275,524
0
W
Thor
8,087
578
60
4
0
305,657
3
W
Jormungandr
7,347
525
72
5
0
258,917
0
W
Ix Chel
9,730
695
125
9
0
298,676
2
W
Neith
6,807
486
45
3
0
255,028
0
W
Vamana
8,297
593
111
8
0
284,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role