Player Matchup

Poseidon
Poseidon
Dobbermax
Poseidon
Level 157
God Stats
4W - 1L
1,700 SR
Queue Stats
197W - 207L
1,564 Elo+
Solo
Serqet
Serqet
Lacalecita
Serqet
Level 153
God Stats
6W - 4L
1,553 SR
Queue Stats
746W - 800L
1,469 Elo+
Solo
Anhur
Anhur
Nahuel2005
Anhur
Level 87
God Stats
3W - 3L
1,286 SR
Queue Stats
323W - 308L
1,499 Elo+
Party 2
Bellona
Bellona
fullseka
Bellona
Level 111
God Stats
48W - 54L
1,558 SR
Queue Stats
205W - 190L
1,553 Elo+
Solo
Cthulhu
Cthulhu
lulii2
Cthulhu
Level 68
God Stats
20W - 14L
1,487 SR
Queue Stats
291W - 273L
1,493 Elo+
Party 2
Team Averages
Level 115
1,517 SR
1,516 Elo+

VS

Team Averages
Level 90
1,432 SR
1,453 Elo+
Anubis
Anubis
ProofYapper8071
Anubis
Level 58
God Stats
3W - 6L
1,289 SR
Queue Stats
29W - 38L
1,438 Elo+
Solo
Apollo
Apollo
Rafael_XRE2000
Apollo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,433 Elo+
Party 1
Horus
Horus
Vinysemdedo
Horus
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 137L
1,424 Elo+
Solo
Thor
Thor
Xalabaia-BR
Thor
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,506 Elo+
Party 1
Scylla
Scylla
lulinhamst
Scylla
Level 49
God Stats
5W - 11L
1,372 SR
Queue Stats
82W - 85L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dobbermax
Poseidon
11
3 / 1 / 1
6,221
778
1,838
2,920
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
Lacalecita
Serqet
9
2 / 0 / 2
5,050
631
2,218
4,890
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
9
3 / 1 / 0
5,407
676
3,122
4,113
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
fullseka
Bellona
10
2 / 0 / 1
5,719
715
1,891
5,267
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
lulii2
Cthulhu
9
0 / 0 / 3
5,336
667
2,856
4,656
2,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,291
536
2,037
4,863
1,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 0 / 0
4,539
567
3,190
3,728
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 0
3,562
445
1,013
5,268
3,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
4,472
559
1,976
5,479
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
lulinhamst
Scylla
9
1 / 2 / 0
4,917
615
1,468
3,150
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
2
2
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Dobbermax
Poseidon
3
1
1
3.5
W
Serqet
Lacalecita
Serqet
2
0
2
3
W
Anhur
3
1
0
3
L
0
4
0
0
L
1
0
0
1
L
0
3
0
0
L
0
1
0
0
W
Bellona
fullseka
Bellona
2
0
1
2.5
W
Cthulhu
lulii2
Cthulhu
0
0
3
1.5
L
Scylla
lulinhamst
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,925
Damage
9,684
21,846
Taken
22,488
8,834
Mitigated
8,444
9,577
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Dobbermax
Poseidon
1,838
846
0
623
2,920
758
0
960
1,830
35,535
5,284
W
Serqet
Lacalecita
Serqet
2,218
280
0
3,144
4,890
1,364
0
76
4,814
0
23,795
W
Anhur
3,122
1,795
0
937
4,113
1,075
826
0
4,113
0
27,943
L
2,037
38
0
1,425
4,863
1,780
0
120
4,661
19,852
0
L
3,190
1,855
0
1,550
3,728
977
0
1,106
2,622
0
26,413
L
1,013
774
456
1,751
5,268
3,164
0
1,542
3,726
0
5,931
L
1,976
331
0
500
5,479
1,770
0
1,082
4,397
0
28,024
W
Bellona
fullseka
Bellona
1,891
247
0
2,358
5,267
3,171
0
1,909
3,358
0
27,965
W
Cthulhu
lulii2
Cthulhu
2,856
150
985
1,530
4,656
2,466
0
384
4,226
21,711
0
L
Scylla
lulinhamst
Scylla
1,468
94
0
115
3,150
753
0
696
2,454
29,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
21,781
275
Minions Killed
231
0
Camps Cleared
0
893,015
Distance Traveled
789,178
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,221
778
79
10
0
174,855
2
W
Serqet
5,050
631
43
5
0
216,191
0
W
Anhur
5,407
676
53
7
0
141,043
0
L
Anubis
4,291
536
44
6
0
117,787
1
L
Apollo
4,539
567
47
6
0
156,698
2
L
Horus
3,562
445
11
1
0
139,032
2
L
Thor
4,472
559
55
7
0
203,932
0
W
Bellona
5,719
715
65
8
0
171,837
0
W
Cthulhu
5,336
667
35
4
0
189,089
0
L
Scylla
4,917
615
74
9
0
171,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role