Player Matchup

Tyr
Tyr
BegTaz
Tyr
Level 134
God Stats
0W - 3L
1,751 SR
Queue Stats
49W - 52L
1,478 Elo+
Solo
Hun Batz
Hun Batz
HuxFluxNuggi
Hun Batz
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Miichan01
Morgan Le Fay
Level 148
God Stats
1W - 1L
1,488 SR
Queue Stats
101W - 105L
1,485 Elo+
Solo
Lancelot
Lancelot
Puma_faineant
Lancelot
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 122L
1,514 Elo+
Party 1
Rama
Rama
blako59300
Rama
Level 84
God Stats
9W - 8L
1,513 SR
Queue Stats
206W - 178L
1,477 Elo+
Party 1
Team Averages
Level 92
1,550 SR
1,476 Elo+

VS

Team Averages
Level 109
1,521 SR
1,493 Elo+
Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
DeathAlucard249
Baba Yaga
Level 102
God Stats
1W - 1L
1,311 SR
Queue Stats
63W - 59L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
MaDxXCrEaTiVeXx
Ao Kuang
Level 88
God Stats
5W - 3L
1,577 SR
Queue Stats
110W - 108L
1,503 Elo+
Party 2
Nike
Nike
ZAKAROVSKY_81
Nike
Level 147
God Stats
19W - 5L
2,025 SR
Queue Stats
590W - 598L
1,484 Elo+
Solo
Jing Wei
Jing Wei
vazor_3
Jing Wei
Level 87
God Stats
1W - 2L
1,190 SR
Queue Stats
216W - 210L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BegTaz
Tyr
15
0 / 8 / 8
9,733
573
5,245
20,020
21,278
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
HuxFluxNuggi
Hun Batz
17
2 / 9 / 8
10,660
627
11,251
14,220
10,072
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Miichan01
Morgan Le Fay
20
13 / 6 / 5
14,822
872
20,957
17,922
8,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Puma_faineant
Lancelot
18
3 / 7 / 7
11,013
648
8,568
19,345
12,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
2 / 6 / 9
11,154
656
16,563
16,840
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
7 / 4 / 10
12,427
731
9,571
16,889
20,149
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baba Yaga
DeathAlucard249
Baba Yaga
19
5 / 5 / 19
12,841
755
20,364
13,052
5,062
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ao Kuang
20
18 / 6 / 14
14,952
880
19,782
19,610
10,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 3 / 26
12,001
706
16,238
17,765
18,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
vazor_3
Jing Wei
20
4 / 4 / 17
12,255
721
12,296
13,691
5,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
122
20
Kills
36
36
Deaths
22
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
4
10
3
L
Tyr
BegTaz
Tyr
0
8
8
0.5
W
Baba Yaga
DeathAlucard249
Baba Yaga
5
5
19
2.9
L
Hun Batz
HuxFluxNuggi
Hun Batz
2
9
8
0.67
W
Ao Kuang
18
6
14
4.17
L
Morgan Le Fay
Miichan01
Morgan Le Fay
13
6
5
2.58
L
Lancelot
Puma_faineant
Lancelot
3
7
7
0.93
W
2
3
26
5
L
2
6
9
1.08
W
Jing Wei
vazor_3
Jing Wei
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,584
Damage
78,251
88,347
Taken
81,007
58,308
Mitigated
60,150
20,666
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,571
55
1,754
2,877
16,889
20,149
1,778
3,699
13,190
19,543
280
L
Tyr
BegTaz
Tyr
5,245
719
772
2,144
20,020
21,278
0
8,705
11,315
0
13,593
W
Baba Yaga
DeathAlucard249
Baba Yaga
20,364
650
1,036
4,092
13,052
5,062
1,684
4,900
8,152
48,213
1,846
L
Hun Batz
HuxFluxNuggi
Hun Batz
11,251
980
0
527
14,220
10,072
0
9,733
4,487
0
20,860
W
Ao Kuang
19,782
7,765
608
5,650
19,610
10,439
1,526
3,561
16,049
30,918
873
L
Morgan Le Fay
Miichan01
Morgan Le Fay
20,957
856
2,487
6,599
17,922
8,081
641
10,412
7,510
54,162
0
L
Lancelot
Puma_faineant
Lancelot
8,568
1,198
1,736
2,722
19,345
12,883
284
10,801
8,544
0
27,148
W
16,238
988
2,833
3,087
17,765
18,873
599
4,574
13,191
3,485
29,712
L
16,563
9,578
0
3,679
16,840
5,994
714
11,681
5,159
0
32,302
W
Jing Wei
vazor_3
Jing Wei
12,296
8,885
452
1,767
13,691
5,627
2,889
4,223
9,468
0
41,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,382
Gold Earned
64,476
172
Minions Killed
185
0
Camps Cleared
0
1,378,924
Distance Traveled
1,462,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,427
731
18
1
0
273,298
0
L
Tyr
9,733
573
17
1
0
265,057
0
W
Baba Yaga
12,841
755
60
4
0
305,120
0
L
Hun Batz
10,660
627
19
1
0
242,106
0
W
Ao Kuang
14,952
880
28
2
0
271,487
0
L
Morgan Le Fay
14,822
872
60
4
0
293,621
0
L
Lancelot
11,013
648
28
2
0
315,883
0
W
Nike
12,001
706
29
2
0
316,171
0
L
Rama
11,154
656
48
3
0
262,257
0
W
Jing Wei
12,255
721
50
3
0
296,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role