Player Matchup

Xing Tian
Xing Tian
NoIThinkNot
Xing Tian
Level 34
God Stats
6W - 4L
1,175 SR
Queue Stats
159W - 142L
1,504 Elo+
Party 2
Hades
Hades
Rapha RAS
Hades
Level 130
God Stats
6W - 4L
1,620 SR
Queue Stats
40W - 42L
1,460 Elo+
Solo
Skadi
Skadi
Rinsodena
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,714 Elo+
Party 2
King Arthur
King Arthur
Wergarr
King Arthur
Level 28
God Stats
34W - 45L
1,552 SR
Queue Stats
301W - 282L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
YoneWayne9
Nu Wa
Level 68
God Stats
3W - 1L
1,526 SR
Queue Stats
6W - 8L
1,363 Elo+
Solo
Team Averages
Level 55
1,474 SR
1,518 Elo+

VS

Team Averages
Level 97
1,530 SR
1,503 Elo+
Discordia
Discordia
FreeTxnner
Discordia
Level 71
God Stats
18W - 12L
1,664 SR
Queue Stats
588W - 578L
1,517 Elo+
Party 1
King Arthur
King Arthur
GregPopabicc
King Arthur
Level 46
God Stats
1W - 3L
1,260 SR
Queue Stats
23W - 24L
1,516 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ODDBREAKER94059
Kumbhakarna
Level 141
God Stats
2W - 2L
1,584 SR
Queue Stats
137W - 118L
1,514 Elo+
Solo
Tyr
Tyr
TheDirtyInuit
Tyr
Level 100
God Stats
30W - 19L
1,608 SR
Queue Stats
117W - 104L
1,530 Elo+
Solo
Medusa
Medusa
iiRambx
Medusa
Level 126
God Stats
26W - 22L
1,532 SR
Queue Stats
135W - 139L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NoIThinkNot
Xing Tian
11
1 / 3 / 1
7,808
459
8,350
15,200
11,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Rapha RAS
Hades
13
2 / 3 / 2
7,928
466
4,658
13,804
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Rinsodena
Skadi
11
1 / 4 / 1
7,116
419
6,391
10,463
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
Wergarr
King Arthur
15
4 / 3 / 1
9,481
558
12,850
16,173
17,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
15
1 / 3 / 2
8,570
504
7,211
8,164
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FreeTxnner
Discordia
15
2 / 0 / 5
9,141
538
8,814
6,949
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
GregPopabicc
King Arthur
14
1 / 5 / 1
7,675
451
6,748
17,084
16,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
ODDBREAKER94059
Kumbhakarna
13
0 / 1 / 8
7,858
462
4,660
14,347
9,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 3 / 0
9,806
577
7,378
10,281
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
iiRambx
Medusa
16
3 / 1 / 5
8,792
517
15,643
10,236
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
16
16
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
FreeTxnner
Discordia
2
0
5
4.5
W
King Arthur
GregPopabicc
King Arthur
1
5
1
0.3
L
Xing Tian
NoIThinkNot
Xing Tian
1
3
1
0.5
W
Kumbhakarna
ODDBREAKER94059
Kumbhakarna
0
1
8
4
L
Hades
Rapha RAS
Hades
2
3
2
1
L
Skadi
Rinsodena
Skadi
1
4
1
0.38
W
10
3
0
3.33
L
King Arthur
Wergarr
King Arthur
4
3
1
1.5
L
Nu Wa
1
3
2
0.67
W
Medusa
iiRambx
Medusa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,460
Damage
43,243
63,804
Taken
58,897
39,214
Mitigated
37,198
12,341
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FreeTxnner
Discordia
8,814
569
0
1,853
6,949
1,997
0
5,234
1,715
81,306
3,279
W
King Arthur
GregPopabicc
King Arthur
6,748
300
0
3,200
17,084
16,500
0
648
16,436
0
43,173
L
Xing Tian
NoIThinkNot
Xing Tian
8,350
887
207
1,936
15,200
11,873
0
1,715
13,485
32,498
815
W
Kumbhakarna
ODDBREAKER94059
Kumbhakarna
4,660
482
3,292
4,897
14,347
9,249
0
6,637
7,710
20,281
389
L
Hades
Rapha RAS
Hades
4,658
485
261
5,029
13,804
4,771
0
5,017
8,475
40,925
0
L
Skadi
Rinsodena
Skadi
6,391
1,770
0
1,624
10,463
3,034
556
1,619
8,804
0
41,440
W
7,378
477
0
4,641
10,281
5,688
0
2,714
7,567
0
88,860
L
King Arthur
Wergarr
King Arthur
12,850
2,029
0
2,131
16,173
17,473
286
0
16,173
0
66,694
L
Nu Wa
7,211
3,206
0
1,153
8,164
2,063
252
3,923
3,691
61,083
0
W
Medusa
iiRambx
Medusa
15,643
4,813
0
2,000
10,236
3,764
586
4,986
5,250
0
90,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
43,272
414
Minions Killed
520
0
Camps Cleared
0
1,586,554
Distance Traveled
1,720,248
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,141
538
162
10
0
334,535
4
W
King Arthur
7,675
451
68
4
0
322,467
0
L
Xing Tian
7,808
459
35
2
0
302,572
7
W
Kumbhakarna
7,858
462
26
2
0
327,268
4
L
Hades
7,928
466
65
4
0
343,658
0
L
Skadi
7,116
419
75
4
0
304,188
0
W
Tyr
9,806
577
117
7
0
393,254
4
L
King Arthur
9,481
558
131
8
0
307,043
1
L
Nu Wa
8,570
504
108
6
0
329,093
3
W
Medusa
8,792
517
147
9
0
342,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role