Player Matchup

Bakasura
Bakasura
Bronze5medel
Bakasura
Level 102
God Stats
13W - 14L
1,500 SR
Queue Stats
39W - 50L
1,374 Elo+
Solo
Amaterasu
Amaterasu
Bxnevolent
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,480 Elo+
Party 2
Jing Wei
Jing Wei
ESPINBLACK
Jing Wei
Level 199
God Stats
0W - 2L
1,290 SR
Queue Stats
228W - 243L
1,429 Elo+
Solo
Agni
Agni
Gomd bro
Agni
Level 122
God Stats
13W - 13L
1,522 SR
Queue Stats
153W - 153L
1,500 Elo+
Party 2
Fafnir
Fafnir
TaintPaint5238
Fafnir
Level 52
God Stats
7W - 11L
1,618 SR
Queue Stats
131W - 156L
1,400 Elo+
Party 2
Team Averages
Level 124
1,486 SR
1,437 Elo+

VS

Team Averages
Level 108
1,427 SR
1,424 Elo+
King Arthur
King Arthur
NITRO NUGGET197
King Arthur
Level 127
God Stats
2W - 5L
1,083 SR
Queue Stats
222W - 214L
1,507 Elo+
Party 1
Cerberus
Cerberus
NRGbboy
Cerberus
Level 124
God Stats
4W - 4L
1,160 SR
Queue Stats
491W - 485L
1,481 Elo+
Solo
Poseidon
Poseidon
OTGxBLAZZIN
Poseidon
Level 96
God Stats
11W - 4L
1,779 SR
Queue Stats
81W - 77L
1,515 Elo+
Party 1
Ra
Ra
adamlg123
Ra
Level 123
God Stats
29W - 20L
1,614 SR
Queue Stats
363W - 333L
1,497 Elo+
Solo
Danzaburou
Danzaburou
ajfromstl
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bronze5medel
Bakasura
16
1 / 6 / 5
9,553
531
4,612
16,758
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Bxnevolent
Amaterasu
13
6 / 4 / 2
8,461
470
13,173
19,782
13,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ESPINBLACK
Jing Wei
17
1 / 1 / 0
9,589
533
3,801
9,149
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Agni
15
5 / 3 / 1
8,983
499
10,032
7,308
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 6
8,087
449
6,137
20,846
12,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NITRO NUGGET197
King Arthur
17
8 / 2 / 3
10,902
606
14,220
15,215
13,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
NRGbboy
Cerberus
14
3 / 0 / 1
8,082
449
11,677
13,399
9,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Poseidon
OTGxBLAZZIN
Poseidon
14
0 / 7 / 7
8,351
464
10,965
14,649
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 2 / 1
10,314
573
6,830
9,139
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ajfromstl
Danzaburou
16
1 / 2 / 1
9,957
553
6,235
7,357
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
17
17
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bronze5medel
Bakasura
1
6
5
0.58
L
Amaterasu
Bxnevolent
Amaterasu
6
4
2
1.75
L
Jing Wei
ESPINBLACK
Jing Wei
1
1
0
1
L
Agni
5
3
1
1.83
W
King Arthur
NITRO NUGGET197
King Arthur
8
2
3
4.75
W
Cerberus
NRGbboy
Cerberus
3
0
1
3.5
W
Poseidon
OTGxBLAZZIN
Poseidon
0
7
7
0.5
L
0
3
6
1
W
5
2
1
2.75
W
Danzaburou
ajfromstl
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,755
Damage
49,927
73,843
Taken
59,759
38,782
Mitigated
32,288
26,423
Healing
25,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bronze5medel
Bakasura
4,612
3,549
49
6,594
16,758
8,237
1,076
3,931
12,625
0
44,842
L
Amaterasu
Bxnevolent
Amaterasu
13,173
5,160
0
6,145
19,782
13,125
0
8,049
11,126
0
60,529
L
Jing Wei
ESPINBLACK
Jing Wei
3,801
2,931
0
2,757
9,149
2,823
0
1,544
7,389
0
80,663
L
Agni
10,032
802
0
500
7,308
2,052
69
3,398
3,636
53,083
745
W
King Arthur
NITRO NUGGET197
King Arthur
14,220
2,205
0
4,606
15,215
13,014
0
2,515
11,901
1,000
73,086
W
Cerberus
NRGbboy
Cerberus
11,677
333
0
5,550
13,399
9,364
31
4,453
8,555
32,785
0
W
Poseidon
OTGxBLAZZIN
Poseidon
10,965
2,886
0
5,849
14,649
3,623
252
3,328
10,941
73,250
0
L
6,137
2,233
2,179
8,199
20,846
12,545
0
10,367
9,443
28,046
80
W
6,830
284
1,154
4,809
9,139
2,864
108
4,622
4,065
88,074
2,518
W
Danzaburou
ajfromstl
Danzaburou
6,235
1,962
0
3,135
7,357
3,423
426
536
6,741
0
76,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
47,606
497
Minions Killed
578
0
Camps Cleared
0
1,718,059
Distance Traveled
1,815,367
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,553
531
104
6
0
336,700
0
L
Amaterasu
8,461
470
84
5
0
381,616
0
L
Jing Wei
9,589
533
159
9
0
334,497
0
L
Agni
8,983
499
120
7
0
337,582
3
W
King Arthur
10,902
606
113
6
0
344,452
2
W
Cerberus
8,082
449
64
4
0
367,612
0
W
Poseidon
8,351
464
107
6
0
371,762
1
L
Fafnir
8,087
449
30
2
0
327,664
0
W
Ra
10,314
573
158
9
0
403,457
7
W
Danzaburou
9,957
553
136
8
0
328,084
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role