Player Matchup

Thor
Thor
BlackWings279
Thor
Level 135
God Stats
17W - 16L
1,587 SR
Queue Stats
495W - 464L
1,519 Elo+
Solo
Chang'e
Chang'e
Level 7 WizardX
Chang'e
Level 103
God Stats
0W - 4L
1,407 SR
Queue Stats
10W - 18L
1,353 Elo+
Solo
Skadi
Skadi
OceanMan643347
Skadi
Level 61
God Stats
18W - 13L
1,578 SR
Queue Stats
77W - 66L
1,512 Elo+
Solo
Nu Wa
Nu Wa
QueijoMinas2712
Nu Wa
Level 158
God Stats
159W - 157L
1,540 SR
Queue Stats
233W - 219L
1,542 Elo+
Solo
Osiris
Osiris
wartemashee
Osiris
Level 60
God Stats
0W - 3L
1,283 SR
Queue Stats
211W - 202L
1,502 Elo+
Solo
Team Averages
Level 103
1,479 SR
1,486 Elo+

VS

Team Averages
Level 87
1,563 SR
1,493 Elo+
Hachiman
Hachiman
BGPPISOUPCPT
Hachiman
Level 111
God Stats
2W - 0L
1,714 SR
Queue Stats
52W - 77L
1,472 Elo+
Solo
Hades
Hades
BeanSoup1170
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 96L
1,494 Elo+
Party 1
Lancelot
Lancelot
Craw387
Lancelot
Level 89
God Stats
22W - 11L
1,499 SR
Queue Stats
190W - 155L
1,515 Elo+
Solo
Nemesis
Nemesis
JustSleepoPando
Nemesis
Level 46
God Stats
8W - 4L
1,626 SR
Queue Stats
84W - 55L
1,512 Elo+
Party 1
Vulcan
Vulcan
darksnaek
Vulcan
Level 124
God Stats
5W - 5L
1,477 SR
Queue Stats
230W - 235L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,851
585
3,141
8,113
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 1
5,996
600
1,851
6,404
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 0
5,102
510
3,240
6,316
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 2
5,764
576
6,574
4,578
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
10
4 / 3 / 0
6,202
620
5,364
7,712
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BGPPISOUPCPT
Hachiman
9
2 / 1 / 2
5,200
520
4,664
6,173
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 2
6,057
606
4,899
7,940
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
Craw387
Lancelot
11
2 / 4 / 0
6,514
651
4,979
8,107
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 0
5,263
526
2,893
7,235
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
darksnaek
Vulcan
11
0 / 1 / 0
6,271
627
3,042
3,611
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
7
Kills
7
7
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BGPPISOUPCPT
Hachiman
2
1
2
3
W
2
1
2
3
L
2
1
0
2
W
Lancelot
Craw387
Lancelot
2
4
0
0.5
W
1
0
0
1
L
0
0
1
0.5
L
1
3
0
0.33
L
0
0
2
1
W
Vulcan
darksnaek
Vulcan
0
1
0
0
L
Osiris
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
20,477
33,123
Taken
33,066
13,143
Mitigated
12,189
13,202
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BGPPISOUPCPT
Hachiman
4,664
1,704
0
2,409
6,173
1,482
0
3,586
2,587
0
35,240
W
4,899
267
337
5,239
7,940
4,044
0
2,621
5,319
47,592
4,439
L
3,141
971
0
3,812
8,113
2,389
0
568
7,509
0
39,622
W
Lancelot
Craw387
Lancelot
4,979
1,311
0
2,852
8,107
3,162
0
141
7,582
0
38,134
W
2,893
900
0
4,124
7,235
2,326
0
471
6,725
0
25,703
L
1,851
294
554
3,406
6,404
1,577
0
2,632
3,772
45,390
0
L
3,240
806
0
959
6,316
1,738
84
3,035
3,281
0
32,065
L
6,574
4,001
260
2,928
4,578
2,630
324
1,338
3,240
27,747
830
W
Vulcan
darksnaek
Vulcan
3,042
410
0
868
3,611
1,175
0
1,601
2,010
46,080
1,446
L
Osiris
5,364
1,922
0
1,283
7,712
4,809
0
0
7,364
0
30,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
29,305
341
Minions Killed
373
0
Camps Cleared
0
1,012,175
Distance Traveled
1,102,856
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,200
520
59
6
0
202,437
2
W
Hades
6,057
606
96
10
0
188,712
2
L
Thor
5,851
585
72
7
0
228,952
0
W
Lancelot
6,514
651
72
7
0
239,492
0
W
Nemesis
5,263
526
54
5
0
253,774
0
L
Chang'e
5,996
600
95
10
0
204,446
2
L
Skadi
5,102
510
73
7
0
201,814
2
L
Nu Wa
5,764
576
31
3
0
190,691
1
W
Vulcan
6,271
627
92
9
0
218,441
0
L
Osiris
6,202
620
70
7
0
186,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role