Player Matchup

Vulcan
Vulcan
Duck-Kayto
Vulcan
Level 141
God Stats
15W - 20L
1,473 SR
Queue Stats
174W - 179L
1,431 Elo+
Solo
Medusa
Medusa
KatenXKyokotsu
Medusa
Level 76
God Stats
1W - 2L
1,691 SR
Queue Stats
22W - 4L
1,902 Elo+
Party 1
Cerberus
Cerberus
SinXectra
Cerberus
Level 76
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1
Team Averages
Level 98
1,566 SR
1,601 Elo+

VS

Team Averages
Level 121
1,538 SR
1,473 Elo+
Mulan
Mulan
BaByGriM9155
Mulan
Level 104
God Stats
25W - 24L
1,585 SR
Queue Stats
290W - 312L
1,500 Elo+
Solo
Scylla
Scylla
FoggyFS
Scylla
Level 133
God Stats
2W - 0L
1,553 SR
Queue Stats
201W - 170L
1,577 Elo+
Solo
Medusa
Medusa
KUltima
Medusa
Level 126
God Stats
3W - 2L
1,475 SR
Queue Stats
3W - 3L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Duck-Kayto
Vulcan
10
0 / 6 / 3
8,992
642
2,614
7,821
1,954
20
9 / 5 / 2
13,859
990
19,604
12,311
4,282
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
SinXectra
Cerberus
17
2 / 5 / 6
10,823
773
3,863
15,020
14,410
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 7
13,482
963
14,542
14,167
16,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
FoggyFS
Scylla
18
3 / 4 / 9
12,274
877
6,978
7,868
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
KUltima
Medusa
18
6 / 5 / 6
12,485
892
10,241
13,865
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
11
Kills
16
16
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Vulcan
Duck-Kayto
Vulcan
0
6
3
0.25
W
Scylla
FoggyFS
Scylla
3
4
9
1.88
W
Medusa
KUltima
Medusa
6
5
6
1.8
L
9
5
2
2
L
Cerberus
SinXectra
Cerberus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,081
Damage
31,761
35,152
Taken
35,900
20,646
Mitigated
24,634
5,168
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,542
1,639
0
3,004
14,167
16,628
488
3,090
11,054
0
32,112
L
Vulcan
Duck-Kayto
Vulcan
2,614
234
0
622
7,821
1,954
0
1,868
5,489
10,536
0
W
Scylla
FoggyFS
Scylla
6,978
600
0
657
7,868
2,506
761
824
7,014
51,659
630
W
Medusa
KUltima
Medusa
10,241
4,556
0
3,459
13,865
5,500
803
2,119
11,694
0
54,099
L
19,604
7,285
0
2,808
12,311
4,282
342
2,889
8,846
0
71,201
L
Cerberus
SinXectra
Cerberus
3,863
247
0
1,738
15,020
14,410
0
1,506
12,900
10,044
498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
38,241
149
Minions Killed
187
0
Camps Cleared
0
580,079
Distance Traveled
753,174
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,482
963
38
3
0
252,812
0
L
Vulcan
8,992
642
21
2
0
104,367
0
W
Scylla
12,274
877
75
5
0
259,981
0
W
Medusa
12,485
892
74
5
0
240,381
4
L
Medusa
13,859
990
115
8
0
228,513
0
L
Cerberus
10,823
773
13
1
0
247,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role