Player Matchup

Shiva
Shiva
 
Shiva
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ramzes119966
Morgan Le Fay
Level 101
God Stats
9W - 6L
1,490 SR
Queue Stats
303W - 308L
1,415 Elo+
Solo
Cerberus
Cerberus
gavinda77
Cerberus
Level 159
God Stats
2W - 3L
1,728 SR
Queue Stats
187W - 228L
1,400 Elo+
Solo
Artemis
Artemis
kmenya22
Artemis
Level 64
God Stats
10W - 11L
1,740 SR
Queue Stats
410W - 393L
1,389 Elo+
Party 2
Team Averages
Level 106
1,592 SR
1,441 Elo+

VS

Team Averages
Level 91
1,528 SR
1,274 Elo+
Atlas
Atlas
Cybermeetic
Atlas
Level 118
God Stats
9W - 8L
1,625 SR
Queue Stats
237W - 318L
1,310 Elo+
Solo
Martichoras
Martichoras
Vespos6467
Martichoras
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Janus
Janus
fox_1981
Janus
Level 66
God Stats
0W - 1L
1,512 SR
Queue Stats
41W - 73L
1,352 Elo+
Solo
Odin
Odin
rizibot
Odin
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 298L
1,163 Elo+
Solo
Apollo
Apollo
xKILLER K1RKYx
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
7 / 2 / 18
10,681
822
11,470
11,189
12,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
 
Cernunnos
17
2 / 0 / 19
10,064
774
7,797
8,011
3,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Ramzes119966
Morgan Le Fay
15
2 / 2 / 17
9,565
736
7,850
9,078
4,280
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
gavinda77
Cerberus
17
5 / 1 / 18
10,703
823
6,847
13,243
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
kmenya22
Artemis
18
14 / 1 / 12
11,603
893
17,189
11,627
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,582
660
7,363
14,496
13,065
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Martichoras
Vespos6467
Martichoras
14
0 / 5 / 1
7,719
594
9,828
11,038
4,526
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
fox_1981
Janus
16
3 / 5 / 0
8,796
677
6,799
7,371
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
rizibot
Odin
14
0 / 5 / 3
7,443
573
3,703
9,308
9,127
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 9 / 2
8,107
624
6,269
13,313
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
12
30
Kills
5
6
Deaths
30
84
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
18
8
W
Cernunnos
 
Cernunnos
2
0
19
11.5
L
1
6
1
0.25
W
Morgan Le Fay
Ramzes119966
Morgan Le Fay
2
2
17
5.25
L
Martichoras
Vespos6467
Martichoras
0
5
1
0.1
L
Janus
fox_1981
Janus
3
5
0
0.6
W
Cerberus
gavinda77
Cerberus
5
1
18
14
W
Artemis
kmenya22
Artemis
14
1
12
20
L
Odin
rizibot
Odin
0
5
3
0.3
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,153
Damage
33,962
53,148
Taken
55,526
37,286
Mitigated
33,778
23,692
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,470
2,101
1,579
2,135
11,189
12,356
27
2,255
8,768
533
19,257
W
Cernunnos
 
Cernunnos
7,797
1,643
1,130
2,166
8,011
3,515
2,048
2,367
5,504
0
27,152
L
7,363
3,098
308
992
14,496
13,065
0
4,219
9,770
16,419
488
W
Morgan Le Fay
Ramzes119966
Morgan Le Fay
7,850
1,245
756
2,604
9,078
4,280
2,146
1,460
7,542
25,076
0
L
Martichoras
Vespos6467
Martichoras
9,828
2,123
0
3,092
11,038
4,526
0
3,584
7,339
0
26,425
L
Janus
fox_1981
Janus
6,799
835
0
250
7,371
2,983
0
894
6,299
16,308
0
W
Cerberus
gavinda77
Cerberus
6,847
371
4,403
5,347
13,243
11,770
108
3,266
9,775
19,587
2,204
W
Artemis
kmenya22
Artemis
17,189
4,216
577
2,995
11,627
5,365
2,052
3,490
7,885
0
30,441
L
Odin
rizibot
Odin
3,703
217
200
749
9,308
9,127
0
1,641
7,209
0
5,670
L
6,269
2,258
0
1,091
13,313
4,077
0
3,347
9,500
0
18,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,616
Gold Earned
40,647
175
Minions Killed
104
0
Camps Cleared
0
1,192,986
Distance Traveled
995,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,681
822
18
1
0
224,795
0
W
Cernunnos
10,064
774
40
3
0
225,720
0
L
Atlas
8,582
660
10
1
0
187,423
0
W
Morgan Le Fay
9,565
736
37
3
0
232,019
0
L
Martichoras
7,719
594
22
2
0
203,623
0
L
Janus
8,796
677
31
2
0
185,512
0
W
Cerberus
10,703
823
45
3
0
261,364
0
W
Artemis
11,603
893
35
3
0
249,088
0
L
Odin
7,443
573
8
1
0
239,327
0
L
Apollo
8,107
624
33
3
0
179,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role