Player Matchup

Thor
Thor
 
Thor
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cloudy98
Bacchus
Level 49
God Stats
8W - 7L
1,548 SR
Queue Stats
13W - 18L
1,379 Elo+
Party 1
Poseidon
Poseidon
VzSFenrir
Poseidon
Level 157
God Stats
18W - 11L
1,621 SR
Queue Stats
292W - 278L
1,488 Elo+
Party 1
Hun Batz
Hun Batz
VzSGolhm
Hun Batz
Level 147
God Stats
2W - 3L
1,447 SR
Queue Stats
54W - 55L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
italdant
Hou Yi
Level 107
God Stats
2W - 0L
1,802 SR
Queue Stats
179W - 167L
1,479 Elo+
Solo
Team Averages
Level 134
1,584 SR
1,462 Elo+

VS

Team Averages
Level 133
1,543 SR
1,512 Elo+
Baron Samedi
Baron Samedi
Bxbrz
Baron Samedi
Level 129
God Stats
4W - 8L
1,395 SR
Queue Stats
207W - 207L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
INJ125
Morgan Le Fay
Level 109
God Stats
2W - 2L
1,537 SR
Queue Stats
41W - 31L
1,504 Elo+
Solo
Xing Tian
Xing Tian
JokerNoseExtrem
Xing Tian
Level 191
God Stats
43W - 38L
1,647 SR
Queue Stats
609W - 571L
1,481 Elo+
Solo
King Arthur
King Arthur
Yelhamadi
King Arthur
Level 138
God Stats
1W - 1L
1,587 SR
Queue Stats
89W - 78L
1,544 Elo+
Solo
Charybdis
Charybdis
malibulala92
Charybdis
Level 96
God Stats
29W - 23L
1,549 SR
Queue Stats
448W - 421L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 1 / 4
10,542
620
15,997
17,026
11,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Cloudy98
Bacchus
12
0 / 3 / 1
6,549
385
4,349
8,821
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
VzSFenrir
Poseidon
17
4 / 2 / 2
10,357
609
8,710
9,829
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
VzSGolhm
Hun Batz
15
2 / 2 / 4
8,473
498
6,434
11,421
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
italdant
Hou Yi
16
2 / 2 / 2
8,940
526
5,058
7,097
2,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bxbrz
Baron Samedi
12
1 / 2 / 7
7,998
470
4,600
11,659
9,069
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
INJ125
Morgan Le Fay
15
2 / 3 / 2
8,887
523
6,554
8,984
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
JokerNoseExtrem
Xing Tian
14
3 / 4 / 3
7,931
467
7,552
17,962
7,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Yelhamadi
King Arthur
11
1 / 5 / 1
7,808
459
7,366
15,048
9,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
malibulala92
Charybdis
16
3 / 1 / 4
9,562
562
9,584
10,075
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
15
Kills
10
10
Deaths
15
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
4
9
L
Baron Samedi
Bxbrz
Baron Samedi
1
2
7
2.25
W
Bacchus
Cloudy98
Bacchus
0
3
1
0.17
L
Morgan Le Fay
INJ125
Morgan Le Fay
2
3
2
1
L
Xing Tian
JokerNoseExtrem
Xing Tian
3
4
3
1.13
W
Poseidon
VzSFenrir
Poseidon
4
2
2
2.5
W
Hun Batz
VzSGolhm
Hun Batz
2
2
4
2
L
King Arthur
Yelhamadi
King Arthur
1
5
1
0.3
W
Hou Yi
italdant
Hou Yi
2
2
2
1.5
L
Charybdis
malibulala92
Charybdis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,548
Damage
35,656
54,194
Taken
63,728
26,100
Mitigated
33,080
16,616
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,997
2,630
0
4,781
17,026
11,994
130
4,921
11,783
262
77,755
L
Baron Samedi
Bxbrz
Baron Samedi
4,600
683
624
3,080
11,659
9,069
215
3,799
7,406
22,218
0
W
Bacchus
Cloudy98
Bacchus
4,349
163
0
650
8,821
5,257
0
2,822
5,853
18,007
0
L
Morgan Le Fay
INJ125
Morgan Le Fay
6,554
614
0
2,007
8,984
2,676
154
3,282
5,644
58,397
1,591
L
Xing Tian
JokerNoseExtrem
Xing Tian
7,552
630
0
3,914
17,962
7,736
0
2,806
14,858
40,704
299
W
Poseidon
VzSFenrir
Poseidon
8,710
939
0
2,778
9,829
2,862
0
4,981
4,268
104,245
1,088
W
Hun Batz
VzSGolhm
Hun Batz
6,434
2,442
0
5,248
11,421
3,630
0
3,592
7,355
0
64,216
L
King Arthur
Yelhamadi
King Arthur
7,366
681
0
3,648
15,048
9,985
0
763
13,586
0
46,655
W
Hou Yi
italdant
Hou Yi
5,058
3,031
0
3,159
7,097
2,357
944
848
6,249
0
77,956
L
Charybdis
malibulala92
Charybdis
9,584
4,470
0
5,206
10,075
3,614
1,015
1,770
7,920
0
92,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
42,186
576
Minions Killed
464
0
Camps Cleared
0
1,766,137
Distance Traveled
1,486,239
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,542
620
133
8
0
335,654
0
L
Baron Samedi
7,998
470
30
2
0
279,643
3
W
Bacchus
6,549
385
37
2
0
333,018
0
L
Morgan Le Fay
8,887
523
125
7
0
335,756
8
L
Xing Tian
7,931
467
68
4
0
356,821
0
W
Poseidon
10,357
609
178
10
0
357,461
0
W
Hun Batz
8,473
498
101
6
0
398,735
0
L
King Arthur
7,808
459
78
5
0
209,835
4
W
Hou Yi
8,940
526
127
7
0
341,269
2
L
Charybdis
9,562
562
163
10
0
304,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role