Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ImDirtyDan103
Fafnir
Level 123
God Stats
2W - 3L
1,787 SR
Queue Stats
111W - 111L
1,583 Elo+
Solo
Artemis
Artemis
ajfromstl
Artemis
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,157 Elo+
Solo
Mulan
Mulan
junglemonstar
Mulan
Level 168
God Stats
2W - 1L
1,541 SR
Queue Stats
74W - 68L
1,564 Elo+
Solo
Team Averages
Level 128
1,566 SR
1,461 Elo+

VS

Team Averages
Level 144
1,545 SR
1,480 Elo+
Hachiman
Hachiman
Ali3nGamingX
Hachiman
Level 198
God Stats
2W - 2L
1,537 SR
Queue Stats
61W - 56L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Mzepeda0516
Ne Zha
Level 121
God Stats
3W - 1L
1,263 SR
Queue Stats
71W - 64L
1,461 Elo+
Solo
Susano
Susano
Psycho Suede466
Susano
Level 112
God Stats
1W - 1L
1,739 SR
Queue Stats
36W - 35L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XxIcyEOnxX
Kumbhakarna
Level 143
God Stats
2W - 2L
1,285 SR
Queue Stats
111W - 118L
1,457 Elo+
Party 1
Anubis
Anubis
honghuang
Anubis
Level 148
God Stats
16W - 9L
1,900 SR
Queue Stats
249W - 244L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
2 / 2 / 0
4,487
641
1,939
2,641
628
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kali
 
Kali
6
0 / 0 / 2
3,828
547
571
4,328
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
0 / 1 / 2
4,021
574
1,629
6,528
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ajfromstl
Artemis
7
2 / 2 / 0
3,999
571
2,506
4,225
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 0
5,390
770
2,910
4,079
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ali3nGamingX
Hachiman
7
2 / 1 / 1
4,380
626
4,054
3,427
800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
6
1 / 1 / 1
4,461
637
2,780
5,026
2,809
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 2
4,427
632
1,752
3,869
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
XxIcyEOnxX
Kumbhakarna
9
1 / 2 / 1
4,972
710
927
3,835
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
honghuang
Anubis
8
0 / 2 / 0
4,485
641
1,272
4,129
1,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
5
5
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Kali
 
Kali
0
0
2
1
W
Hachiman
Ali3nGamingX
Hachiman
2
1
1
2.5
L
0
1
2
1
W
Ne Zha
1
1
1
1.5
W
1
1
2
2
W
Kumbhakarna
XxIcyEOnxX
Kumbhakarna
1
2
1
0.75
L
Artemis
ajfromstl
Artemis
2
2
0
1
W
Anubis
honghuang
Anubis
0
2
0
0
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,555
Damage
10,785
21,801
Taken
20,286
8,241
Mitigated
7,718
7,360
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,939
311
120
711
2,641
628
0
779
1,714
15,907
972
L
Kali
 
Kali
571
301
0
1,256
4,328
1,334
0
0
4,328
0
17,534
W
Hachiman
Ali3nGamingX
Hachiman
4,054
2,071
0
1,958
3,427
800
336
637
2,790
0
22,470
L
1,629
660
0
2,478
6,528
4,185
0
0
6,528
5,335
0
W
Ne Zha
2,780
689
0
2,208
5,026
2,809
63
886
4,140
0
14,005
W
1,752
130
0
1,807
3,869
1,003
316
106
3,763
0
16,980
W
Kumbhakarna
XxIcyEOnxX
Kumbhakarna
927
100
0
181
3,835
1,594
0
1,677
1,929
25,778
0
L
Artemis
ajfromstl
Artemis
2,506
1,216
0
766
4,225
828
0
0
4,225
0
16,994
W
Anubis
honghuang
Anubis
1,272
0
0
2,054
4,129
1,512
0
0
4,129
25,172
0
L
2,910
404
0
2,029
4,079
1,266
0
1,272
2,807
0
33,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,725
Gold Earned
22,725
178
Minions Killed
199
0
Camps Cleared
0
653,457
Distance Traveled
682,702
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,487
641
34
5
0
86,099
2
L
Kali
3,828
547
46
7
0
122,140
0
W
Hachiman
4,380
626
36
5
0
128,617
0
L
Fafnir
4,021
574
7
1
0
158,095
0
W
Ne Zha
4,461
637
13
2
0
140,212
0
W
Susano
4,427
632
40
6
0
137,792
3
W
Kumbhakarna
4,972
710
58
8
0
146,265
0
L
Artemis
3,999
571
32
5
0
133,550
1
W
Anubis
4,485
641
52
7
0
129,816
4
L
Mulan
5,390
770
59
8
0
153,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role