Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AFabledGod
Thoth
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 94L
1,572 Elo+
Solo
Ix Chel
Ix Chel
DangItKyle3
Ix Chel
Level 234
God Stats
4W - 10L
1,345 SR
Queue Stats
600W - 510L
1,557 Elo+
Party 2
Skadi
Skadi
OoL4T3R4LU5oO
Skadi
Level 235
God Stats
3W - 6L
991 SR
Queue Stats
998W - 967L
1,478 Elo+
Party 2
Fafnir
Fafnir
TaCaZoO
Fafnir
Level 226
God Stats
4W - 2L
1,190 SR
Queue Stats
394W - 382L
1,486 Elo+
Solo
Team Averages
Level 190
1,305 SR
1,519 Elo+

VS

Team Averages
Level 118
1,538 SR
1,537 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
OT Fusionz5159
Ymir
Level 158
God Stats
2W - 1L
1,532 SR
Queue Stats
50W - 49L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
coolmansonic
Sylvanus
Level 149
God Stats
0W - 1L
1,656 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
iPezos
The Morrigan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,554 Elo+
Party 1
Set
Set
xOzziex17
Set
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
12 / 1 / 11
12,090
930
15,167
8,205
3,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thoth
17
4 / 2 / 18
10,671
821
10,785
7,774
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ix Chel
DangItKyle3
Ix Chel
18
5 / 1 / 16
11,421
879
14,088
10,495
4,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 1 / 18
10,707
824
15,014
8,065
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
TaCaZoO
Fafnir
15
3 / 4 / 19
10,697
823
6,929
18,128
22,759
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 5 / 4
9,641
742
10,740
12,878
4,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 5
8,711
670
6,483
17,268
12,514
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
coolmansonic
Sylvanus
13
1 / 5 / 5
7,887
607
6,787
14,333
13,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Morrigan
iPezos
The Morrigan
14
0 / 7 / 4
7,791
599
4,826
13,490
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 5 / 2
8,089
622
10,157
10,045
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
27
Kills
9
9
Deaths
27
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
1
11
17.5
L
Danzaburou
 
Danzaburou
3
5
4
1
W
Thoth
4
2
18
6.5
W
Ix Chel
DangItKyle3
Ix Chel
5
1
16
13
L
2
5
5
0.9
W
3
1
18
12
W
Fafnir
TaCaZoO
Fafnir
3
4
19
3.13
L
Sylvanus
coolmansonic
Sylvanus
1
5
5
0.7
L
The Morrigan
iPezos
The Morrigan
0
7
4
0.29
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,983
Damage
38,993
52,667
Taken
68,014
36,855
Mitigated
41,169
20,743
Healing
20,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,167
5,059
674
2,673
8,205
3,266
2,908
2,855
5,284
0
37,866
L
Danzaburou
 
Danzaburou
10,740
2,391
469
2,367
12,878
4,893
0
6,800
5,952
0
28,780
W
Thoth
10,785
699
390
423
7,774
3,181
1,350
1,317
6,369
25,834
244
W
Ix Chel
DangItKyle3
Ix Chel
14,088
2,194
8,718
5,196
10,495
4,245
1,386
4,854
5,549
34,214
0
L
6,483
281
909
2,068
17,268
12,514
0
6,754
10,200
15,047
0
W
15,014
3,509
0
0
8,065
3,404
1,913
2,973
4,906
0
38,910
W
Fafnir
TaCaZoO
Fafnir
6,929
1,320
589
2,080
18,128
22,759
63
5,142
12,726
12,769
1,130
L
Sylvanus
coolmansonic
Sylvanus
6,787
1,917
6,094
3,953
14,333
13,728
0
4,653
9,492
9,338
668
L
The Morrigan
iPezos
The Morrigan
4,826
630
0
2,714
13,490
4,652
0
6,611
6,429
21,717
0
L
10,157
3,868
1,183
724
10,045
5,382
0
5,059
4,880
0
15,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,586
Gold Earned
42,119
206
Minions Killed
108
0
Camps Cleared
0
1,222,532
Distance Traveled
1,056,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,090
930
44
3
0
242,096
0
L
Danzaburou
9,641
742
42
3
0
219,412
0
W
Thoth
10,671
821
46
4
0
242,232
0
W
Ix Chel
11,421
879
45
3
0
258,956
0
L
Ymir
8,711
670
25
2
0
206,267
0
W
Skadi
10,707
824
52
4
0
268,404
0
W
Fafnir
10,697
823
19
1
0
210,844
0
L
Sylvanus
7,887
607
6
0
0
194,375
0
L
The Morrigan
7,791
599
23
2
0
203,110
0
L
Set
8,089
622
12
1
0
233,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role