Player Matchup

Danzaburou
Danzaburou
AkiraYukihiro
Danzaburou
Level 60
God Stats
10W - 2L
1,640 SR
Queue Stats
26W - 16L
1,535 Elo+
Party 3
Loki
Loki
Kalimbon
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
ReydelTajo
Scylla
Level 128
God Stats
3W - 8L
1,256 SR
Queue Stats
856W - 813L
1,475 Elo+
Party 1
Vamana
Vamana
aljama_tacito7
Vamana
Level 89
God Stats
10W - 9L
1,765 SR
Queue Stats
438W - 444L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
erorbig
Sun Wukong
Level 35
God Stats
19W - 7L
1,586 SR
Queue Stats
20W - 11L
1,535 Elo+
Party 3
Team Averages
Level 71
1,549 SR
1,495 Elo+

VS

Team Averages
Level 111
1,593 SR
1,455 Elo+
Hachiman
Hachiman
Alexj502
Hachiman
Level 99
God Stats
10W - 4L
1,589 SR
Queue Stats
32W - 34L
1,457 Elo+
Party 2
Mulan
Mulan
Dimmadumthicboy
Mulan
Level 121
God Stats
1W - 0L
1,531 SR
Queue Stats
100W - 92L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
Raulalfac
Cthulhu
Level 145
God Stats
19W - 15L
1,446 SR
Queue Stats
257W - 257L
1,459 Elo+
Solo
Susano
Susano
claw13
Susano
Level 81
God Stats
8W - 1L
1,658 SR
Queue Stats
54W - 33L
1,422 Elo+
Solo
Anubis
Anubis
vaas-du38
Anubis
Level 107
God Stats
3W - 0L
1,742 SR
Queue Stats
6W - 5L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkiraYukihiro
Danzaburou
8
1 / 3 / 2
5,285
529
5,078
7,329
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Loki
10
4 / 4 / 0
5,747
575
3,255
6,977
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ReydelTajo
Scylla
3
0 / 1 / 0
3,633
363
120
723
110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 1
3,706
371
629
2,288
1,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
erorbig
Sun Wukong
7
1 / 2 / 1
5,154
515
1,626
5,960
2,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alexj502
Hachiman
9
1 / 3 / 0
5,343
534
1,818
4,829
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,848
685
4,292
6,716
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Raulalfac
Cthulhu
9
0 / 1 / 4
5,811
581
2,972
7,679
3,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
claw13
Susano
12
3 / 1 / 1
6,359
636
642
6,109
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
vaas-du38
Anubis
10
3 / 1 / 2
6,600
660
3,878
3,193
1,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
9
11
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AkiraYukihiro
Danzaburou
1
3
2
0.67
W
Hachiman
Alexj502
Hachiman
1
3
0
0.33
W
2
1
0
2
L
Loki
4
4
0
1
W
Cthulhu
Raulalfac
Cthulhu
0
1
4
2
L
Scylla
ReydelTajo
Scylla
0
1
0
0
L
0
1
1
0.5
W
Susano
claw13
Susano
3
1
1
3.5
L
Sun Wukong
erorbig
Sun Wukong
1
2
1
0.75
W
Anubis
vaas-du38
Anubis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,708
Damage
13,602
23,277
Taken
28,526
7,779
Mitigated
11,970
8,344
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AkiraYukihiro
Danzaburou
5,078
2,291
91
3,287
7,329
2,221
704
1,796
5,533
0
33,341
W
Hachiman
Alexj502
Hachiman
1,818
997
0
478
4,829
1,278
480
0
4,829
0
24,072
W
4,292
777
0
2,182
6,716
3,948
180
0
6,603
698
44,515
L
Loki
3,255
868
0
2,137
6,977
1,584
140
2,288
4,689
0
26,041
W
Cthulhu
Raulalfac
Cthulhu
2,972
75
1,607
1,994
7,679
3,855
0
900
6,779
21,517
0
L
Scylla
ReydelTajo
Scylla
120
0
0
101
723
110
0
38
685
3,246
0
L
629
192
0
614
2,288
1,015
0
121
2,167
0
3,177
W
Susano
claw13
Susano
642
0
0
2,934
6,109
1,646
0
364
5,745
0
44,139
L
Sun Wukong
erorbig
Sun Wukong
1,626
306
0
2,114
5,960
2,849
63
2,712
3,248
0
11,826
W
Anubis
vaas-du38
Anubis
3,878
43
0
754
3,193
1,243
347
120
3,073
31,987
2,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,525
Gold Earned
30,961
118
Minions Killed
301
0
Camps Cleared
0
643,078
Distance Traveled
984,574
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,285
529
39
4
0
170,987
0
W
Hachiman
5,343
534
49
5
0
189,352
0
W
Mulan
6,848
685
71
7
0
188,524
1
L
Loki
5,747
575
56
6
0
219,769
0
W
Cthulhu
5,811
581
33
3
0
217,335
0
L
Scylla
3,633
363
3
0
0
34,954
0
L
Vamana
3,706
371
5
1
0
42,430
0
W
Susano
6,359
636
79
8
0
224,417
0
L
Sun Wukong
5,154
515
15
2
0
174,938
0
W
Anubis
6,600
660
69
7
0
164,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role