Player Matchup

Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ah Puch
Ah Puch
Silver I
JUAN_JOXX_LOA200
Ah Puch
Silver I
Level 115
God Stats
1W - 1L
1,830 SR
Queue Stats
94W - 107L
1,169 MMR
Party 2
Hun Batz
Hun Batz
Silver I
Jony670
Hun Batz
Silver I
Level 92
God Stats
3W - 1L
1,700 SR
Queue Stats
119W - 131L
1,237 MMR
Party 2
Ullr
Ullr
Silver V
YexTaken
Ullr
Silver V
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 11L
1,263 MMR
Party 4
Gilgamesh
Gilgamesh
Silver I
shapshup44
Gilgamesh
Silver I
Level 126
God Stats
0W - 1L
1,274 SR
Queue Stats
146W - 160L
1,163 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,561 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,493 SR
1,212 MMR
Hades
Hades
Silver I
BadDalkiir09
Hades
Silver I
Level 124
God Stats
8W - 4L
1,511 SR
Queue Stats
93W - 118L
1,181 MMR
Party 1
Athena
Athena
Silver II
GS_Bulut_57
Athena
Silver II
Level 117
God Stats
2W - 1L
1,284 SR
Queue Stats
106W - 116L
1,158 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Sensaiii42
Ao Kuang
Silver II
Level 119
God Stats
3W - 0L
1,741 SR
Queue Stats
215W - 222L
1,123 MMR
Party 3
Heimdallr
Heimdallr
Silver II
StrawberryMix
Heimdallr
Silver II
Level 59
God Stats
13W - 14L
1,561 SR
Queue Stats
125W - 126L
1,291 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
e-d-l-g
Sun Wukong
Gold V
Level 129
God Stats
3W - 2L
1,367 SR
Queue Stats
143W - 157L
1,306 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 3 / 4
8,661
481
8,242
17,298
21,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
0 / 8 / 3
7,829
435
12,103
11,858
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Jony670
Hun Batz
14
1 / 8 / 1
7,800
433
10,003
17,951
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
17
6 / 5 / 0
10,151
564
12,038
15,601
6,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
shapshup44
Gilgamesh
14
0 / 1 / 0
8,303
461
6,277
18,639
17,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
KumbhakarnaMulanCthulhuZeus

VS

Bans
SurtrArachneThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 8
9,943
552
19,626
13,060
7,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
15
5 / 0 / 14
10,042
558
10,143
17,076
23,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Sensaiii42
Ao Kuang
16
8 / 2 / 3
9,685
538
9,206
15,489
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
StrawberryMix
Heimdallr
16
1 / 5 / 5
9,394
522
7,513
10,257
4,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
e-d-l-g
Sun Wukong
17
3 / 0 / 7
9,973
554
11,519
13,481
12,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
25
25
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
4
1
W
8
1
8
12
W
Athena
5
0
14
12
L
0
8
3
0.19
L
Hun Batz
Jony670
Hun Batz
1
8
1
0.19
W
Ao Kuang
Sensaiii42
Ao Kuang
8
2
3
4.75
W
Heimdallr
StrawberryMix
Heimdallr
1
5
5
0.7
L
Ullr
6
5
0
1.2
W
Sun Wukong
e-d-l-g
Sun Wukong
3
0
7
6.5
L
Gilgamesh
shapshup44
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,663
Damage
58,007
81,347
Taken
69,363
55,455
Mitigated
52,932
13,851
Healing
21,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,242
665
0
4,876
17,298
21,941
0
8,118
8,860
29,626
1,033
W
19,626
1,111
488
6,193
13,060
7,428
288
7,026
5,943
54,815
2,729
W
Athena
10,143
1,735
0
5,462
17,076
23,054
446
5,858
10,994
38,658
0
L
12,103
410
0
1,401
11,858
3,259
0
8,737
2,611
64,147
0
L
Hun Batz
Jony670
Hun Batz
10,003
947
0
1,788
17,951
6,690
0
9,121
8,580
0
78,392
W
Ao Kuang
Sensaiii42
Ao Kuang
9,206
1,951
0
3,633
15,489
6,410
0
3,401
12,088
61,185
1,903
W
Heimdallr
StrawberryMix
Heimdallr
7,513
3,945
0
2,446
10,257
4,001
2,068
1,427
8,830
0
71,575
L
Ullr
12,038
4,517
0
2,368
15,601
6,054
52
6,247
9,302
0
94,847
W
Sun Wukong
e-d-l-g
Sun Wukong
11,519
2,078
0
2,964
13,481
12,039
608
2,118
10,769
0
80,567
L
Gilgamesh
shapshup44
Gilgamesh
6,277
1,178
0
3,418
18,639
17,511
0
4,922
13,619
0
57,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
49,037
514
Minions Killed
486
0
Camps Cleared
0
1,710,548
Distance Traveled
1,799,244
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,661
481
45
3
0
372,626
4
W
Hades
9,943
552
94
5
0
320,512
2
W
Athena
10,042
558
61
3
0
403,699
0
L
Ah Puch
7,829
435
89
5
0
303,785
0
L
Hun Batz
7,800
433
117
7
0
370,393
0
W
Ao Kuang
9,685
538
83
5
0
350,852
0
W
Heimdallr
9,394
522
126
7
0
357,356
0
L
Ullr
10,151
564
150
8
0
321,510
0
W
Sun Wukong
9,973
554
122
7
0
366,825
0
L
Gilgamesh
8,303
461
113
6
0
342,234
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role