Player Matchup

Anhur
Anhur
Kungfoo_Samurai
Anhur
Level 149
God Stats
4W - 4L
1,605 SR
Queue Stats
368W - 371L
1,452 Elo+
Solo
Sylvanus
Sylvanus
MrHellaCrazy
Sylvanus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,511 Elo+
Solo
Jormungandr
Jormungandr
SenseiRayn
Jormungandr
Level 155
God Stats
0W - 2L
1,505 SR
Queue Stats
101W - 94L
1,517 Elo+
Solo
Ra
Ra
TheOneTrueLoaf
Ra
Level 147
God Stats
10W - 8L
1,847 SR
Queue Stats
65W - 80L
1,425 Elo+
Party 2
Janus
Janus
TrialByFate
Janus
Level 137
God Stats
1W - 2L
1,752 SR
Queue Stats
97W - 106L
1,502 Elo+
Party 2
Team Averages
Level 135
1,642 SR
1,481 Elo+

VS

Team Averages
Level 128
1,543 SR
1,407 Elo+
Cu Chulainn
Cu Chulainn
BuffaloSalmon
Cu Chulainn
Level 94
God Stats
29W - 24L
1,576 SR
Queue Stats
200W - 167L
1,509 Elo+
Solo
Amaterasu
Amaterasu
MmmnFeeeet
Amaterasu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 1
Cerberus
Cerberus
Scarface916
Cerberus
Level 182
God Stats
23W - 18L
1,639 SR
Queue Stats
208W - 195L
1,564 Elo+
Solo
Vulcan
Vulcan
Shukirima
Vulcan
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 51L
1,402 Elo+
Solo
Neith
Neith
Sushipies
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,296
450
4,052
8,300
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
MrHellaCrazy
Sylvanus
12
1 / 2 / 2
7,600
543
4,527
12,877
9,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
SenseiRayn
Jormungandr
12
3 / 4 / 2
7,972
569
8,987
11,040
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
5 / 4 / 3
7,683
549
4,955
6,977
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 3 / 2
6,702
479
3,767
7,744
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuffaloSalmon
Cu Chulainn
16
11 / 1 / 3
9,507
679
12,412
13,197
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
MmmnFeeeet
Amaterasu
12
2 / 5 / 4
6,702
479
5,593
10,399
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cerberus
Scarface916
Cerberus
11
1 / 3 / 4
6,224
445
5,898
9,680
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
Shukirima
Vulcan
11
0 / 3 / 0
6,771
484
2,054
4,043
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
Sushipies
Neith
12
2 / 0 / 5
7,253
518
7,117
6,422
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
16
16
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BuffaloSalmon
Cu Chulainn
11
1
3
12.5
L
1
3
0
0.33
W
Amaterasu
MmmnFeeeet
Amaterasu
2
5
4
0.8
L
Sylvanus
MrHellaCrazy
Sylvanus
1
2
2
1
W
Cerberus
Scarface916
Cerberus
1
3
4
1
L
Jormungandr
SenseiRayn
Jormungandr
3
4
2
1
W
Vulcan
Shukirima
Vulcan
0
3
0
0
W
Neith
Sushipies
Neith
2
0
5
4.5
L
5
4
3
1.63
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
33,074
46,938
Taken
43,741
25,711
Mitigated
17,932
13,957
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BuffaloSalmon
Cu Chulainn
12,412
2,459
0
6,175
13,197
5,759
0
6,051
6,621
0
68,811
L
4,052
1,871
0
1,742
8,300
2,188
0
1,698
6,284
0
38,354
W
Amaterasu
MmmnFeeeet
Amaterasu
5,593
1,672
0
3,398
10,399
4,516
0
6,070
3,686
0
22,257
L
Sylvanus
MrHellaCrazy
Sylvanus
4,527
1,229
892
4,607
12,877
9,245
204
2,500
9,841
24,574
2,098
W
Cerberus
Scarface916
Cerberus
5,898
33
0
3,623
9,680
4,725
0
3,839
5,801
20,736
316
L
Jormungandr
SenseiRayn
Jormungandr
8,987
1,976
0
2,620
11,040
10,357
42
730
10,193
47,732
989
W
Vulcan
Shukirima
Vulcan
2,054
189
0
986
4,043
1,133
206
1,755
2,114
43,928
719
W
Neith
Sushipies
Neith
7,117
1,999
0
4,482
6,422
1,799
162
2,424
3,871
0
54,409
L
4,955
162
456
1,250
6,977
2,185
0
1,351
5,586
48,288
1,062
L
3,767
452
0
2,390
7,744
1,736
0
560
7,158
47,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,253
Gold Earned
36,457
373
Minions Killed
385
0
Camps Cleared
0
1,309,995
Distance Traveled
1,305,626
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,507
679
119
9
0
314,515
0
L
Anhur
6,296
450
71
5
0
280,928
0
W
Amaterasu
6,702
479
27
2
0
262,217
0
L
Sylvanus
7,600
543
41
3
0
248,505
2
W
Cerberus
6,224
445
49
4
0
262,309
4
L
Jormungandr
7,972
569
90
6
0
204,240
0
W
Vulcan
6,771
484
82
6
0
219,721
4
W
Neith
7,253
518
108
8
0
246,864
2
L
Ra
7,683
549
102
7
0
295,263
4
L
Janus
6,702
479
69
5
0
281,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role