Player Matchup

Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DN Phantom1551
Chaac
Level 105
God Stats
49W - 36L
1,601 SR
Queue Stats
129W - 120L
1,522 Elo+
Solo
Chang'e
Chang'e
TheGAmergiRl628
Chang'e
Level 89
God Stats
6W - 5L
1,591 SR
Queue Stats
57W - 77L
1,496 Elo+
Party 1
Loki
Loki
TheeQueenMother
Loki
Level 117
God Stats
6W - 12L
1,390 SR
Queue Stats
255W - 308L
1,480 Elo+
Party 1
Ra
Ra
Trollanxo
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,583 Elo+
Party 1
Team Averages
Level 84
1,516 SR
1,516 Elo+

VS

Team Averages
Level 118
1,538 SR
1,532 Elo+
Neith
Neith
DarkKnight3303
Neith
Level 106
God Stats
1W - 4L
1,165 SR
Queue Stats
121W - 123L
1,480 Elo+
Solo
Sylvanus
Sylvanus
Joontang
Sylvanus
Level 92
God Stats
2W - 0L
1,709 SR
Queue Stats
4W - 2L
1,585 Elo+
Party 2
Thanatos
Thanatos
LetMeBack
Thanatos
Level 109
God Stats
5W - 4L
1,514 SR
Queue Stats
61W - 62L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
fudged_onttv
Cthulhu
Level 129
God Stats
6W - 6L
1,605 SR
Queue Stats
288W - 265L
1,582 Elo+
Solo
Anubis
Anubis
wyd_stepbro699
Anubis
Level 155
God Stats
23W - 13L
1,697 SR
Queue Stats
971W - 939L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 3 / 2
7,368
567
7,620
10,081
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
4,648
358
1,288
3,463
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 2
6,204
477
5,755
8,588
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
1 / 4 / 2
6,452
496
3,552
9,818
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 4 / 3
7,725
594
9,275
8,865
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,626
587
5,044
10,039
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Joontang
Sylvanus
13
3 / 2 / 6
7,227
556
3,311
6,950
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LetMeBack
Thanatos
13
4 / 4 / 3
7,649
588
5,268
12,436
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
fudged_onttv
Cthulhu
15
4 / 0 / 1
9,260
712
4,874
6,770
2,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
4 / 2 / 4
7,894
607
7,606
8,012
3,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
16
16
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
2
1.33
L
0
2
0
0
W
1
3
4
1
W
Sylvanus
Joontang
Sylvanus
3
2
6
3
W
Thanatos
LetMeBack
Thanatos
4
4
3
1.38
L
3
3
2
1.33
L
1
4
2
0.5
L
3
4
3
1.13
W
Cthulhu
fudged_onttv
Cthulhu
4
0
1
4.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,490
Damage
26,103
40,815
Taken
44,207
11,844
Mitigated
17,713
16,176
Healing
21,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,620
3,156
64
3,761
10,081
3,314
0
2,099
7,982
0
53,140
L
1,288
47
0
958
3,463
1,679
0
2,001
1,462
0
10,574
W
5,044
1,822
0
3,585
10,039
3,020
776
1,348
8,691
0
52,470
W
Sylvanus
Joontang
Sylvanus
3,311
898
676
1,768
6,950
4,208
0
2,546
4,404
22,766
6,928
W
Thanatos
LetMeBack
Thanatos
5,268
2,062
0
8,336
12,436
4,226
0
5,216
7,124
0
53,333
L
5,755
685
1,348
3,008
8,588
2,022
0
4,431
4,157
27,792
0
L
3,552
552
0
3,504
9,818
2,521
111
2,286
7,532
0
43,221
L
9,275
402
431
3,102
8,865
2,308
0
4,217
4,648
60,731
428
W
Cthulhu
fudged_onttv
Cthulhu
4,874
470
141
4,106
6,770
2,788
0
721
6,049
64,183
2,806
W
7,606
121
0
3,262
8,012
3,471
0
5,046
2,920
53,697
1,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
39,656
361
Minions Killed
455
0
Camps Cleared
0
1,140,375
Distance Traveled
1,346,901
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,368
567
96
7
0
239,570
3
L
Chaac
4,648
358
21
2
0
67,554
0
W
Neith
7,626
587
92
7
0
242,137
0
W
Sylvanus
7,227
556
47
4
0
270,476
4
W
Thanatos
7,649
588
90
7
0
293,155
0
L
Chang'e
6,204
477
47
4
0
251,032
0
L
Loki
6,452
496
74
6
0
272,970
0
L
Ra
7,725
594
123
9
0
309,249
2
W
Cthulhu
9,260
712
134
10
0
278,799
2
W
Anubis
7,894
607
92
7
0
262,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role