Player Matchup

Serqet
Serqet
IGuiter
Serqet
Level 185
God Stats
6W - 3L
1,727 SR
Queue Stats
193W - 204L
1,547 Elo+
Party 1
Scylla
Scylla
Laserguy7
Scylla
Level 142
God Stats
20W - 10L
1,684 SR
Queue Stats
87W - 75L
1,551 Elo+
Party 2
Ares
Ares
Lexxxir
Ares
Level 125
God Stats
3W - 5L
1,453 SR
Queue Stats
69W - 58L
1,546 Elo+
Party 2
Neith
Neith
Sinefors
Neith
Level 108
God Stats
2W - 1L
1,736 SR
Queue Stats
22W - 17L
1,589 Elo+
Party 2
Osiris
Osiris
tiagomma
Osiris
Level 151
God Stats
5W - 1L
1,572 SR
Queue Stats
92W - 95L
1,532 Elo+
Party 1
Team Averages
Level 142
1,634 SR
1,553 Elo+

VS

Team Averages
Level 141
1,428 SR
1,506 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SUPERFLUFF11
Zhong Kui
Level 153
God Stats
0W - 3L
1,120 SR
Queue Stats
222W - 222L
1,559 Elo+
Party 3
Hades
Hades
pajskalle
Hades
Level 156
God Stats
2W - 5L
1,463 SR
Queue Stats
86W - 98L
1,546 Elo+
Party 3
Ganesha
Ganesha
pascalminion
Ganesha
Level 154
God Stats
12W - 15L
1,558 SR
Queue Stats
203W - 206L
1,550 Elo+
Party 3
Thanatos
Thanatos
Тушонка
Thanatos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IGuiter
Serqet
12
5 / 1 / 5
6,534
653
7,070
7,863
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Laserguy7
Scylla
11
0 / 1 / 1
6,343
634
2,170
3,408
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Lexxxir
Ares
8
2 / 0 / 3
5,526
553
3,421
5,025
2,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Sinefors
Neith
11
0 / 0 / 2
5,919
592
2,010
4,687
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Osiris
tiagomma
Osiris
12
7 / 1 / 2
7,403
740
8,734
8,554
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 1 / 0
4,914
491
3,833
3,466
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SUPERFLUFF11
Zhong Kui
11
2 / 1 / 0
6,000
600
3,845
5,686
3,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
pajskalle
Hades
10
1 / 5 / 1
5,720
572
3,402
9,482
5,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
pascalminion
Ganesha
8
0 / 2 / 2
5,244
524
2,255
7,425
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
8
0 / 5 / 1
4,544
454
3,883
9,843
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
3
3
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Serqet
IGuiter
Serqet
5
1
5
7.5
W
Scylla
Laserguy7
Scylla
0
1
1
0.5
W
Ares
Lexxxir
Ares
2
0
3
3.5
L
Zhong Kui
SUPERFLUFF11
Zhong Kui
2
1
0
2
W
Neith
Sinefors
Neith
0
0
2
1
L
Hades
pajskalle
Hades
1
5
1
0.3
L
Ganesha
pascalminion
Ganesha
0
2
2
0.5
W
Osiris
tiagomma
Osiris
7
1
2
8
L
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,405
Damage
17,218
29,537
Taken
35,902
14,248
Mitigated
18,466
9,512
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,833
1,187
0
1,240
3,466
1,041
0
525
2,941
0
23,003
W
Serqet
IGuiter
Serqet
7,070
2,631
0
3,964
7,863
2,522
0
1,610
6,253
0
43,106
W
Scylla
Laserguy7
Scylla
2,170
306
0
453
3,408
1,014
0
2,318
1,090
49,003
0
W
Ares
Lexxxir
Ares
3,421
147
0
1,425
5,025
2,937
0
1,828
3,197
12,374
0
L
Zhong Kui
SUPERFLUFF11
Zhong Kui
3,845
263
0
3,458
5,686
3,507
0
1,252
4,226
41,847
2,590
W
Neith
Sinefors
Neith
2,010
755
0
2,286
4,687
1,401
0
126
4,561
0
41,395
L
Hades
pajskalle
Hades
3,402
566
176
4,183
9,482
5,336
0
111
8,767
31,970
0
L
Ganesha
pascalminion
Ganesha
2,255
220
0
2,021
7,425
5,358
0
2,455
4,927
21,477
0
W
Osiris
tiagomma
Osiris
8,734
3,840
0
1,384
8,554
6,374
0
3,260
5,294
0
48,657
L
Thanatos
3,883
1,394
0
4,104
9,843
3,224
0
1,248
8,259
0
23,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
26,422
364
Minions Killed
289
0
Camps Cleared
0
1,090,595
Distance Traveled
930,751
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,914
491
63
6
0
142,430
0
W
Serqet
6,534
653
79
8
0
282,836
0
W
Scylla
6,343
634
99
10
0
192,356
3
W
Ares
5,526
553
27
3
0
226,785
3
L
Zhong Kui
6,000
600
106
11
0
196,074
1
W
Neith
5,919
592
81
8
0
184,261
0
L
Hades
5,720
572
66
7
0
181,037
0
L
Ganesha
5,244
524
8
1
0
182,542
5
W
Osiris
7,403
740
78
8
0
204,357
2
L
Thanatos
4,544
454
46
5
0
228,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role