Player Matchup

Chang'e
Chang'e
Woody_WombPecker
Chang'e
Level 65
God Stats
2W - 3L
1,418 SR
Queue Stats
59W - 65L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
iFuhny
Sun Wukong
Level 142
God Stats
8W - 7L
1,806 SR
Queue Stats
283W - 288L
1,471 Elo+
Solo
Set
Set
kuetlachtli117
Set
Level 46
God Stats
14W - 15L
1,478 SR
Queue Stats
200W - 202L
1,353 Elo+
Solo
Team Averages
Level 84
1,567 SR
1,407 Elo+

VS

Team Averages
Level 68
1,488 SR
1,394 Elo+
Agni
Agni
CORAJE666
Agni
Level 155
God Stats
9W - 13L
1,480 SR
Queue Stats
456W - 411L
1,427 Elo+
Solo
Thor
Thor
SFAMNINJA
Thor
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Neith
Neith
Supreme-Homuru_
Neith
Level 40
God Stats
1W - 2L
1,482 SR
Queue Stats
8W - 11L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,052
805
3,834
6,385
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
iFuhny
Sun Wukong
16
3 / 0 / 1
8,504
850
8,058
9,771
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 0 / 1
6,187
619
12
677
228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 0 / 0
7,786
779
5,988
2,822
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
0 / 4 / 0
6,834
683
2,918
7,231
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 0 / 1
7,459
746
4,168
4,823
1,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
1
0
0
1
L
Thor
0
4
0
0
L
0
0
1
0.5
W
1
1
2
2
W
Sun Wukong
iFuhny
Sun Wukong
3
0
1
3.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
13,074
16,833
Taken
14,876
9,241
Mitigated
4,352
7,596
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,988
110
0
332
2,822
821
240
70
2,752
23,688
1,081
L
Thor
2,918
355
0
462
7,231
1,909
0
2,780
4,119
0
18,828
L
4,168
1,445
0
1,733
4,823
1,622
0
458
4,291
0
23,964
W
3,834
235
2,232
4,016
6,385
2,266
0
1,916
4,142
25,532
1,140
W
Sun Wukong
iFuhny
Sun Wukong
8,058
683
0
1,245
9,771
6,747
0
2,978
6,153
0
30,059
W
12
12
0
103
677
228
0
125
552
0
5,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,743
Gold Earned
22,079
115
Minions Killed
132
0
Camps Cleared
0
418,387
Distance Traveled
554,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,786
779
53
5
0
195,844
0
L
Thor
6,834
683
30
3
0
169,177
0
L
Neith
7,459
746
49
5
0
189,888
0
W
Chang'e
8,052
805
59
6
0
196,742
0
W
Sun Wukong
8,504
850
49
5
0
196,476
0
W
Set
6,187
619
7
1
0
25,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role