Player Matchup

Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Don_Brandao
Discordia
Level 157
God Stats
0W - 2L
1,467 SR
Queue Stats
117W - 115L
1,467 Elo+
Solo
Horus
Horus
ReliktFarn97
Horus
Level 49
God Stats
84W - 67L
1,546 SR
Queue Stats
88W - 77L
1,473 Elo+
Party 2
Athena
Athena
TekklezMD
Athena
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 94
1,503 SR
1,488 Elo+

VS

Team Averages
Level 107
1,639 SR
1,517 Elo+
Pele
Pele
ASAP FaRLoPa421
Pele
Level 164
God Stats
4W - 0L
1,806 SR
Queue Stats
64W - 71L
1,468 Elo+
Solo
Yu Huang
Yu Huang
Diceymagoo
Yu Huang
Level 116
God Stats
8W - 7L
1,485 SR
Queue Stats
227W - 230L
1,555 Elo+
Party 1
Ganesha
Ganesha
HOB0KING
Ganesha
Level 64
God Stats
15W - 14L
1,657 SR
Queue Stats
161W - 166L
1,555 Elo+
Party 1
Medusa
Medusa
Once_And_Then
Medusa
Level 108
God Stats
16W - 9L
1,675 SR
Queue Stats
195W - 173L
1,534 Elo+
Solo
Chaac
Chaac
sgtcaimo
Chaac
Level 85
God Stats
36W - 28L
1,572 SR
Queue Stats
848W - 866L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 2 / 2
5,974
597
3,930
6,617
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
 
Danzaburou
5
0 / 4 / 1
3,813
381
1,144
4,838
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
Don_Brandao
Discordia
9
1 / 3 / 1
5,337
534
5,330
4,948
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 0 / 0
6,228
623
5,688
7,060
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
TekklezMD
Athena
7
1 / 3 / 3
5,067
507
2,178
5,247
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,250
525
2,036
6,401
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
Diceymagoo
Yu Huang
11
3 / 1 / 0
5,951
595
3,243
5,471
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
HOB0KING
Ganesha
10
0 / 0 / 6
6,367
637
2,608
5,237
3,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
7 / 1 / 0
6,382
638
5,589
4,581
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
sgtcaimo
Chaac
9
0 / 4 / 2
5,103
510
5,227
11,728
5,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
11
12
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
2
1.5
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
1
2
0
0.5
W
Yu Huang
Diceymagoo
Yu Huang
3
1
0
3
L
Discordia
Don_Brandao
Discordia
1
3
1
0.5
W
Ganesha
HOB0KING
Ganesha
0
0
6
3
W
7
1
0
7
L
4
0
0
4
L
Athena
TekklezMD
Athena
1
3
3
0.83
W
Chaac
sgtcaimo
Chaac
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,270
Damage
18,703
28,710
Taken
33,418
12,809
Mitigated
14,491
8,222
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,930
348
0
3,118
6,617
1,927
0
810
5,807
0
41,749
L
Danzaburou
 
Danzaburou
1,144
54
0
223
4,838
929
0
71
4,767
0
8,052
W
2,036
344
0
538
6,401
2,212
0
358
6,043
0
42,035
W
Yu Huang
Diceymagoo
Yu Huang
3,243
575
0
500
5,471
1,721
0
3,078
2,393
32,776
1,350
L
Discordia
Don_Brandao
Discordia
5,330
45
0
625
4,948
1,223
0
2,280
2,394
28,237
0
W
Ganesha
HOB0KING
Ganesha
2,608
225
0
925
5,237
3,339
302
2,032
3,205
15,108
374
W
5,589
1,630
0
974
4,581
1,326
1,744
490
4,091
0
46,389
L
5,688
1,645
0
3,489
7,060
3,893
0
426
6,625
0
29,053
L
Athena
TekklezMD
Athena
2,178
815
0
767
5,247
4,837
0
1,770
3,413
6,101
0
W
Chaac
sgtcaimo
Chaac
5,227
686
0
3,713
11,728
5,893
0
1,550
9,637
0
23,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
29,053
193
Minions Killed
276
0
Camps Cleared
0
921,100
Distance Traveled
1,019,931
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,974
597
83
8
0
217,563
1
L
Danzaburou
3,813
381
10
1
0
103,499
0
W
Pele
5,250
525
71
7
0
218,182
0
W
Yu Huang
5,951
595
73
7
0
203,180
0
L
Discordia
5,337
534
46
5
0
212,804
2
W
Ganesha
6,367
637
15
2
0
219,157
0
W
Medusa
6,382
638
81
8
0
198,148
0
L
Horus
6,228
623
48
5
0
190,625
1
L
Athena
5,067
507
6
1
0
196,609
0
W
Chaac
5,103
510
36
4
0
181,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role