Player Matchup

Fenrir
Fenrir
BlackWings279
Fenrir
Level 135
God Stats
4W - 6L
1,438 SR
Queue Stats
484W - 450L
1,517 Elo+
Solo
Raijin
Raijin
GGYella
Raijin
Level 102
God Stats
8W - 12L
1,483 SR
Queue Stats
501W - 490L
1,471 Elo+
Solo
Shiva
Shiva
Jake-Da-Purv
Shiva
Level 70
God Stats
46W - 39L
1,586 SR
Queue Stats
80W - 78L
1,500 Elo+
Solo
Atlas
Atlas
PSK Dr Stranger
Atlas
Level 149
God Stats
1W - 2L
1,516 SR
Queue Stats
43W - 47L
1,440 Elo+
Solo
Hachiman
Hachiman
ThatSIow6
Hachiman
Level 109
God Stats
5W - 5L
1,229 SR
Queue Stats
172W - 167L
1,474 Elo+
Solo
Team Averages
Level 113
1,450 SR
1,480 Elo+

VS

Team Averages
Level 137
1,447 SR
1,524 Elo+
Anubis
Anubis
FusingLawyer64
Anubis
Level 94
God Stats
7W - 5L
1,133 SR
Queue Stats
254W - 214L
1,616 Elo+
Party 1
Ares
Ares
HAMB01_
Ares
Level 159
God Stats
7W - 5L
1,275 SR
Queue Stats
102W - 96L
1,487 Elo+
Solo
Medusa
Medusa
SuPreme Grim391
Medusa
Level 63
God Stats
29W - 25L
1,757 SR
Queue Stats
102W - 84L
1,578 Elo+
Party 1
Scylla
Scylla
dyin_breed3
Scylla
Level 152
God Stats
8W - 7L
1,445 SR
Queue Stats
171W - 164L
1,457 Elo+
Solo
Terra
Terra
xEcchilifex
Terra
Level 215
God Stats
16W - 9L
1,627 SR
Queue Stats
378W - 364L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,653
517
1,227
6,279
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
GGYella
Raijin
10
0 / 3 / 1
5,166
574
879
3,865
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 0
4,972
552
4,326
8,805
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

4
0 / 1 / 0
3,819
424
669
2,732
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ThatSIow6
Hachiman
9
0 / 2 / 0
4,606
512
2,694
4,538
971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,031
559
1,699
4,528
1,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
HAMB01_
Ares
8
0 / 0 / 3
5,049
561
1,547
3,720
1,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 0
6,023
669
4,757
2,823
946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
10
3 / 0 / 0
5,585
621
2,589
2,987
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 0
5,844
649
4,725
7,592
4,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
1
6
3
L
Raijin
GGYella
Raijin
0
3
1
0.17
W
Ares
HAMB01_
Ares
0
0
3
1.5
L
0
0
0
0
L
0
1
0
0
W
4
0
0
4
L
Hachiman
ThatSIow6
Hachiman
0
2
0
0
W
Scylla
3
0
0
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,795
Damage
15,317
26,219
Taken
21,650
9,040
Mitigated
10,130
8,420
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,227
325
0
1,369
6,279
1,911
0
2,056
4,223
0
29,169
W
1,699
0
0
1,760
4,528
1,803
0
395
4,133
29,132
0
L
Raijin
GGYella
Raijin
879
5
0
271
3,865
853
0
2,905
960
28,865
156
W
Ares
HAMB01_
Ares
1,547
279
95
1,091
3,720
1,732
0
273
3,447
14,704
0
L
4,326
615
3
4,210
8,805
4,264
0
4,147
4,658
0
31,811
L
669
344
0
815
2,732
1,041
0
314
2,418
6,280
0
W
4,757
1,737
0
765
2,823
946
241
318
2,505
0
36,626
L
Hachiman
ThatSIow6
Hachiman
2,694
1,322
0
1,752
4,538
971
0
560
3,978
0
27,210
W
Scylla
2,589
379
0
1,807
2,987
656
0
484
2,503
30,199
0
W
4,725
416
0
2,904
7,592
4,993
0
0
6,987
40,708
1,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
27,532
231
Minions Killed
270
0
Camps Cleared
0
799,744
Distance Traveled
948,223
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,653
517
54
6
0
205,141
0
W
Anubis
5,031
559
55
6
0
196,296
3
L
Raijin
5,166
574
59
7
0
156,028
3
W
Ares
5,049
561
22
2
0
186,521
4
L
Shiva
4,972
552
57
6
0
189,833
0
L
Atlas
3,819
424
12
1
0
79,934
1
W
Medusa
6,023
669
59
7
0
189,651
0
L
Hachiman
4,606
512
49
5
0
168,808
2
W
Scylla
5,585
621
61
7
0
187,182
0
W
Terra
5,844
649
73
8
0
188,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role