Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AstonK
Xbalanque
Level 150
God Stats
5W - 2L
1,879 SR
Queue Stats
144W - 145L
1,545 Elo+
Party 1
Izanami
Izanami
ItsManu_121
Izanami
Level 105
God Stats
47W - 46L
1,542 SR
Queue Stats
329W - 329L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
Shentze
Kuzenbo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,504 Elo+
Party 1
Team Averages
Level 133
1,584 SR
1,499 Elo+

VS

Team Averages
Level 126
1,500 SR
1,492 Elo+
Ra
Ra
Apelsin4eG
Ra
Level 155
God Stats
4W - 6L
1,464 SR
Queue Stats
75W - 66L
1,523 Elo+
Solo
Ymir
Ymir
KaptenFeStiS
Ymir
Level 147
God Stats
213W - 184L
1,503 SR
Queue Stats
340W - 330L
1,467 Elo+
Solo
Charybdis
Charybdis
KuroiArashii
Charybdis
Level 124
God Stats
33W - 36L
1,535 SR
Queue Stats
212W - 244L
1,520 Elo+
Party 2
Camazotz
Camazotz
TheBeastGamer800
Camazotz
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 109L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
nmo14
Kuzenbo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 188L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 1 / 3
5,349
594
3,954
5,044
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
 
Cerberus
10
3 / 2 / 1
5,273
586
2,277
8,098
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
AstonK
Xbalanque
11
2 / 2 / 1
6,522
725
7,588
6,560
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
ItsManu_121
Izanami
10
1 / 2 / 0
5,619
624
1,477
6,994
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Shentze
Kuzenbo
8
0 / 0 / 3
5,081
565
2,808
7,847
6,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,086
676
4,224
3,785
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 2
4,789
532
1,896
7,008
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
KuroiArashii
Charybdis
11
2 / 1 / 0
5,922
658
5,983
4,313
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,097
566
3,149
12,117
5,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kuzenbo
nmo14
Kuzenbo
9
0 / 0 / 1
5,227
581
3,777
5,560
5,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
7
7
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
1
3
1.5
W
Cerberus
 
Cerberus
3
2
1
1.75
L
3
0
1
3.5
W
Xbalanque
AstonK
Xbalanque
2
2
1
1.25
W
Izanami
ItsManu_121
Izanami
1
2
0
0.5
L
1
3
2
0.67
L
Charybdis
KuroiArashii
Charybdis
2
1
0
2
W
Kuzenbo
Shentze
Kuzenbo
0
0
3
1.5
L
1
2
0
0.5
L
Kuzenbo
nmo14
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
19,029
34,543
Taken
32,783
14,753
Mitigated
15,624
15,344
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,954
862
996
2,837
5,044
1,502
10
2,759
2,154
40,383
0
W
Cerberus
 
Cerberus
2,277
112
0
1,907
8,098
2,734
0
1,724
6,308
29,981
0
L
4,224
380
667
2,064
3,785
1,248
0
2,118
1,533
43,424
1,171
W
Xbalanque
AstonK
Xbalanque
7,588
3,640
0
3,647
6,560
2,072
183
445
6,075
0
49,103
W
Izanami
ItsManu_121
Izanami
1,477
1,376
0
2,693
6,994
1,854
0
598
6,396
0
41,688
L
1,896
395
0
1,145
7,008
2,789
0
2,758
4,130
23,939
0
L
Charybdis
KuroiArashii
Charybdis
5,983
3,264
0
1,974
4,313
1,153
0
1,156
3,071
0
51,731
W
Kuzenbo
Shentze
Kuzenbo
2,808
919
0
3,264
7,847
6,591
0
3,301
4,346
13,813
0
L
3,149
1,201
0
4,896
12,117
5,106
0
0
12,117
0
32,122
L
Kuzenbo
nmo14
Kuzenbo
3,777
1,392
0
1,874
5,560
5,328
60
2,640
2,893
15,891
1,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,844
Gold Earned
27,121
373
Minions Killed
310
0
Camps Cleared
0
955,910
Distance Traveled
938,613
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,349
594
93
10
0
184,050
0
W
Cerberus
5,273
586
97
11
0
212,808
0
L
Ra
6,086
676
90
10
0
232,367
2
W
Xbalanque
6,522
725
82
9
0
172,124
1
W
Izanami
5,619
624
87
10
0
171,193
0
L
Ymir
4,789
532
48
5
0
143,352
1
L
Charybdis
5,922
658
93
10
0
166,186
1
W
Kuzenbo
5,081
565
14
2
0
215,735
0
L
Camazotz
5,097
566
52
6
0
192,020
0
L
Kuzenbo
5,227
581
27
3
0
204,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role