Player Matchup

Maman Brigitte
Maman Brigitte
Cairobby618
Maman Brigitte
Level 100
God Stats
11W - 9L
1,615 SR
Queue Stats
291W - 288L
1,464 Elo+
Solo
Bacchus
Bacchus
Joontang
Bacchus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
LetMeBack
Sun Wukong
Level 109
God Stats
7W - 2L
1,657 SR
Queue Stats
61W - 62L
1,478 Elo+
Party 1
Anhur
Anhur
Miningsnake
Anhur
Level 66
God Stats
2W - 1L
1,705 SR
Queue Stats
81W - 95L
1,404 Elo+
Solo
Anubis
Anubis
wyd_stepbro699
Anubis
Level 155
God Stats
23W - 13L
1,674 SR
Queue Stats
1,020W - 994L
1,515 Elo+
Party 1
Team Averages
Level 104
1,630 SR
1,460 Elo+

VS

Team Averages
Level 93
1,539 SR
1,472 Elo+
Ao Kuang
Ao Kuang
BeanSoup1170
Ao Kuang
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 96L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
JustSleepoPando
Cthulhu
Level 46
God Stats
20W - 14L
1,505 SR
Queue Stats
84W - 55L
1,538 Elo+
Party 2
Rama
Rama
Topsfeed
Rama
Level 107
God Stats
35W - 41L
1,514 SR
Queue Stats
258W - 235L
1,435 Elo+
Solo
Hera
Hera
indio_0212
Hera
Level 123
God Stats
2W - 5L
1,359 SR
Queue Stats
238W - 233L
1,486 Elo+
Solo
Tyr
Tyr
matibren
Tyr
Level 128
God Stats
0W - 1L
1,816 SR
Queue Stats
10W - 19L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Cairobby618
Maman Brigitte
12
5 / 0 / 2
6,503
650
3,582
7,597
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Joontang
Bacchus
10
1 / 1 / 5
5,949
595
3,846
6,846
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
LetMeBack
Sun Wukong
12
3 / 0 / 1
6,982
698
4,385
6,524
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 2 / 2
5,585
559
4,699
5,582
1,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 3
6,821
682
5,280
3,614
1,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeanSoup1170
Ao Kuang
10
2 / 3 / 0
5,458
546
2,167
8,329
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 3
5,026
503
2,761
6,691
4,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
10
2 / 2 / 0
5,400
540
4,344
5,523
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 1
5,328
533
1,892
5,824
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,967
497
1,079
6,726
3,825
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BeanSoup1170
Ao Kuang
2
3
0
0.67
W
Maman Brigitte
Cairobby618
Maman Brigitte
5
0
2
6
W
Bacchus
Joontang
Bacchus
1
1
5
3.5
L
0
2
3
0.75
W
Sun Wukong
LetMeBack
Sun Wukong
3
0
1
3.5
W
2
2
2
1.5
L
Rama
2
2
0
1
L
0
5
1
0.1
L
0
3
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,792
Damage
12,243
30,163
Taken
33,093
14,484
Mitigated
13,493
12,110
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BeanSoup1170
Ao Kuang
2,167
598
0
708
8,329
2,386
0
3,835
4,494
35,167
3,057
W
Maman Brigitte
Cairobby618
Maman Brigitte
3,582
208
0
2,739
7,597
2,486
0
2,050
5,491
43,958
0
W
Bacchus
Joontang
Bacchus
3,846
627
0
2,238
6,846
4,177
0
1,581
5,265
18,296
2,604
L
2,761
303
234
2,604
6,691
4,555
0
2,079
4,612
22,073
0
W
Sun Wukong
LetMeBack
Sun Wukong
4,385
659
0
3,056
6,524
4,745
237
0
6,524
0
46,359
W
4,699
1,904
0
2,035
5,582
1,556
87
1,764
3,818
0
34,313
L
Rama
4,344
3,428
0
1,392
5,523
1,499
0
1,846
3,677
0
30,027
L
1,892
404
0
435
5,824
1,228
0
4,412
1,373
29,257
0
L
1,079
237
0
2,656
6,726
3,825
0
0
6,219
0
20,074
W
5,280
79
0
2,042
3,614
1,520
0
1,229
2,270
47,470
2,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
26,179
324
Minions Killed
290
0
Camps Cleared
0
1,119,372
Distance Traveled
1,072,597
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,458
546
72
7
0
241,403
0
W
Maman Brigitte
6,503
650
73
7
0
255,809
0
W
Bacchus
5,949
595
35
4
0
227,470
2
L
Cthulhu
5,026
503
34
3
0
238,066
4
W
Sun Wukong
6,982
698
83
8
0
219,547
0
W
Anhur
5,585
559
51
5
0
199,492
0
L
Rama
5,400
540
54
5
0
193,963
2
L
Hera
5,328
533
77
8
0
208,434
0
L
Tyr
4,967
497
53
5
0
190,731
0
W
Anubis
6,821
682
82
8
0
217,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role