Player Matchup

Merlin
Merlin
Silver IV
Bladez64128
Merlin
Silver IV
Level 162
God Stats
0W - 1L
1,228 SR
Queue Stats
7W - 29L
1,244 MMR
Solo
Cabrakan
Cabrakan
Silver II
DarthRayquaza22
Cabrakan
Silver II
Level 46
God Stats
3W - 6L
1,755 SR
Queue Stats
69W - 93L
1,210 MMR
Solo
Ullr
Ullr
Gold V
G0enBuk1
Ullr
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 120L
1,228 MMR
Solo
Anhur
Anhur
Silver I
NvrHadItNvrWill
Anhur
Silver I
Level 162
God Stats
34W - 30L
1,541 SR
Queue Stats
326W - 340L
1,267 MMR
Solo
Bastet
Bastet
Gold V
slenderzz
Bastet
Gold V
Level 128
God Stats
25W - 18L
1,644 SR
Queue Stats
423W - 431L
1,205 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,534 SR
1,231 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,537 SR
1,231 MMR
Bake Kujira
Bake Kujira
Gold IV
ISpI Robbed
Bake Kujira
Gold IV
Level 129
God Stats
4W - 4L
1,627 SR
Queue Stats
165W - 179L
1,260 MMR
Solo
Hachiman
Hachiman
Silver II
WarNations
Hachiman
Silver II
Level 149
God Stats
19W - 26L
1,393 SR
Queue Stats
118W - 135L
1,212 MMR
Solo
Thanatos
Thanatos
Silver I
jeduardog20
Thanatos
Silver I
Level 159
God Stats
13W - 22L
1,366 SR
Queue Stats
323W - 347L
1,248 MMR
Solo
Discordia
Discordia
Silver I
juanitorosito
Discordia
Silver I
Level 90
God Stats
29W - 23L
1,805 SR
Queue Stats
306W - 325L
1,189 MMR
Solo
Bacchus
Bacchus
Gold IV
kingfoo99
Bacchus
Gold IV
Level 68
God Stats
21W - 26L
1,495 SR
Queue Stats
25W - 34L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 6 / 3
7,689
427
3,526
9,462
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
13
2 / 4 / 4
8,580
477
5,449
14,112
16,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ullr
14
0 / 5 / 2
8,839
491
6,677
12,929
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 0 / 0
9,848
547
4,236
6,297
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
slenderzz
Bastet
16
7 / 5 / 3
9,798
544
14,540
17,163
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
PoseidonKumbhakarnaMedusa

VS

Bans
Chang'eLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ISpI Robbed
Bake Kujira
16
4 / 0 / 8
10,294
572
11,081
12,158
10,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
WarNations
Hachiman
16
0 / 3 / 1
9,298
517
2,622
9,863
2,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
jeduardog20
Thanatos
16
9 / 4 / 3
9,736
541
8,043
12,393
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
juanitorosito
Discordia
15
6 / 3 / 5
9,824
546
12,975
10,305
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
kingfoo99
Bacchus
12
1 / 2 / 5
8,265
459
3,937
12,021
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
12
Kills
20
20
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
3
0.42
L
Cabrakan
2
4
4
1
L
Ullr
0
5
2
0.2
W
Bake Kujira
ISpI Robbed
Bake Kujira
4
0
8
8
L
2
0
0
2
W
Hachiman
WarNations
Hachiman
0
3
1
0.17
W
Thanatos
jeduardog20
Thanatos
9
4
3
2.63
W
Discordia
juanitorosito
Discordia
6
3
5
2.83
W
Bacchus
kingfoo99
Bacchus
1
2
5
1.75
L
Bastet
slenderzz
Bastet
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,428
Damage
38,658
59,963
Taken
56,740
30,783
Mitigated
32,408
14,149
Healing
24,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,526
252
0
800
9,462
2,738
0
5,063
4,399
38,564
177
L
Cabrakan
5,449
1,382
0
1,653
14,112
16,037
0
8,741
5,371
21,324
0
L
Ullr
6,677
2,978
0
2,173
12,929
3,857
1,130
5,415
7,514
0
70,819
W
Bake Kujira
ISpI Robbed
Bake Kujira
11,081
4,926
0
4,967
12,158
10,286
854
1,572
10,586
70,749
8,578
L
4,236
2,059
0
2,062
6,297
2,317
1,163
200
6,097
0
88,468
W
Hachiman
WarNations
Hachiman
2,622
1,965
0
4,395
9,863
2,799
150
407
9,456
0
80,092
W
Thanatos
jeduardog20
Thanatos
8,043
1,858
0
8,673
12,393
4,923
360
1,269
11,124
0
67,481
W
Discordia
juanitorosito
Discordia
12,975
594
0
2,866
10,305
3,027
0
3,646
6,659
58,033
617
W
Bacchus
kingfoo99
Bacchus
3,937
643
0
3,982
12,021
11,373
84
2,066
9,955
20,432
3,711
L
Bastet
slenderzz
Bastet
14,540
4,122
0
7,461
17,163
5,834
0
7,373
9,790
0
81,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,754
Gold Earned
47,417
484
Minions Killed
522
0
Camps Cleared
0
1,567,905
Distance Traveled
1,857,039
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,689
427
73
4
0
266,319
2
L
Cabrakan
8,580
477
22
1
0
326,937
3
L
Ullr
8,839
491
123
7
0
296,837
2
W
Bake Kujira
10,294
572
136
8
0
367,673
4
L
Anhur
9,848
547
153
9
0
292,320
0
W
Hachiman
9,298
517
156
9
0
347,997
3
W
Thanatos
9,736
541
103
6
0
414,455
4
W
Discordia
9,824
546
102
6
0
352,815
5
W
Bacchus
8,265
459
25
1
0
374,099
2
L
Bastet
9,798
544
113
6
0
385,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role