Player Matchup

Chernobog
Chernobog
Amlo125
Chernobog
Level 106
God Stats
12W - 17L
1,533 SR
Queue Stats
1,331W - 1,376L
1,552 Elo+
Solo
Artemis
Artemis
BigMz98
Artemis
Level 46
God Stats
1W - 2L
1,842 SR
Queue Stats
70W - 91L
1,279 Elo+
Solo
Anhur
Anhur
Tahitibob94
Anhur
Level 88
God Stats
2W - 3L
1,551 SR
Queue Stats
267W - 273L
1,476 Elo+
Solo
Guan Yu
Guan Yu
matt ha1f
Guan Yu
Level 142
God Stats
3W - 1L
1,624 SR
Queue Stats
131W - 136L
1,493 Elo+
Solo
Camazotz
Camazotz
nbfgb
Camazotz
Level 137
God Stats
5W - 8L
1,474 SR
Queue Stats
677W - 720L
1,453 Elo+
Solo
Team Averages
Level 104
1,605 SR
1,451 Elo+

VS

Team Averages
Level 110
1,440 SR
1,465 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ERZ_Basti
Thanatos
Level 88
God Stats
2W - 0L
1,772 SR
Queue Stats
87W - 80L
1,454 Elo+
Party 1
Vulcan
Vulcan
ERZ_NWle
Vulcan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,518 Elo+
Party 1
Xing Tian
Xing Tian
Saurón
Xing Tian
Level 107
God Stats
1W - 2L
1,145 SR
Queue Stats
125W - 116L
1,448 Elo+
Solo
Ix Chel
Ix Chel
Thallo
Ix Chel
Level 72
God Stats
1W - 1L
1,282 SR
Queue Stats
86W - 74L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Amlo125
Chernobog
16
2 / 3 / 5
7,913
791
5,668
7,873
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
BigMz98
Artemis
13
2 / 4 / 1
6,966
697
10,616
9,851
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 2
7,034
703
4,207
7,276
2,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
matt ha1f
Guan Yu
13
1 / 4 / 1
6,972
697
3,245
10,392
7,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
nbfgb
Camazotz
5
1 / 0 / 0
5,796
580
878
382
102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 2 / 8
8,002
800
7,811
13,307
14,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
ERZ_Basti
Thanatos
15
4 / 2 / 7
8,554
855
5,200
9,354
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
ERZ_NWle
Vulcan
14
0 / 2 / 7
8,025
803
6,700
6,510
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Saurón
Xing Tian
15
4 / 2 / 6
9,032
903
5,148
12,558
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ix Chel
Thallo
Ix Chel
17
5 / 1 / 6
9,494
949
8,879
8,733
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
14
14
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
8
2.5
L
Chernobog
Amlo125
Chernobog
2
3
5
1.5
L
Artemis
BigMz98
Artemis
2
4
1
0.63
W
Thanatos
ERZ_Basti
Thanatos
4
2
7
3.75
W
Vulcan
ERZ_NWle
Vulcan
0
2
7
1.75
W
Xing Tian
Saurón
Xing Tian
4
2
6
3.5
L
1
3
2
0.67
W
Ix Chel
Thallo
Ix Chel
5
1
6
8
L
Guan Yu
matt ha1f
Guan Yu
1
4
1
0.38
L
Camazotz
nbfgb
Camazotz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,614
Damage
33,738
35,774
Taken
50,462
15,946
Mitigated
40,193
11,776
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,811
96
1,260
2,887
13,307
14,016
56
0
13,307
15,541
0
L
Chernobog
Amlo125
Chernobog
5,668
2,968
0
980
7,873
2,738
0
6,812
919
0
26,849
L
Artemis
BigMz98
Artemis
10,616
3,407
165
2,383
9,851
3,146
0
7,417
2,044
0
19,038
W
Thanatos
ERZ_Basti
Thanatos
5,200
445
1,585
3,342
9,354
3,651
854
0
9,354
0
9,533
W
Vulcan
ERZ_NWle
Vulcan
6,700
0
969
1,242
6,510
2,963
1,319
0
6,510
24,500
0
W
Xing Tian
Saurón
Xing Tian
5,148
262
863
1,170
12,558
16,021
49
0
12,558
8,722
0
L
4,207
2,495
192
1,158
7,276
2,090
0
6,165
999
0
9,161
W
Ix Chel
Thallo
Ix Chel
8,879
1,142
4,189
3,544
8,733
3,542
1,055
0
8,733
22,361
894
L
Guan Yu
matt ha1f
Guan Yu
3,245
372
3,803
3,007
10,392
7,870
0
7,017
3,212
0
6,724
L
Camazotz
nbfgb
Camazotz
878
90
0
88
382
102
0
262
120
0
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,681
Gold Earned
43,107
68
Minions Killed
116
0
Camps Cleared
0
586,123
Distance Traveled
908,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,002
800
16
2
0
166,279
0
L
Chernobog
7,913
791
39
4
0
116,062
0
L
Artemis
6,966
697
11
1
0
141,534
0
W
Thanatos
8,554
855
10
1
0
193,032
0
W
Vulcan
8,025
803
43
4
0
187,351
0
W
Xing Tian
9,032
903
10
1
0
177,624
0
L
Anhur
7,034
703
16
2
0
141,576
0
W
Ix Chel
9,494
949
37
4
0
184,349
0
L
Guan Yu
6,972
697
2
0
0
145,887
0
L
Camazotz
5,796
580
0
0
0
41,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role