Player Matchup

Amaterasu
Amaterasu
AimerismyGoddess
Amaterasu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,366 Elo+
Solo
Aphrodite
Aphrodite
DeaCaerulaLunae
Aphrodite
Level 125
God Stats
26W - 16L
1,697 SR
Queue Stats
292W - 278L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
Karimxd10
Xing Tian
Level 154
God Stats
57W - 39L
1,603 SR
Queue Stats
116W - 94L
1,531 Elo+
Solo
Bellona
Bellona
LuckyPrince5420
Bellona
Level 60
God Stats
10W - 5L
1,869 SR
Queue Stats
226W - 206L
1,493 Elo+
Party 1
Janus
Janus
penguin attackz
Janus
Level 112
God Stats
19W - 17L
1,524 SR
Queue Stats
688W - 668L
1,402 Elo+
Solo
Team Averages
Level 115
1,639 SR
1,456 Elo+

VS

Team Averages
Level 122
1,525 SR
1,401 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
FlowzRunz
Achilles
Level 126
God Stats
7W - 9L
1,665 SR
Queue Stats
294W - 271L
1,508 Elo+
Solo
Raijin
Raijin
Jaddennn
Raijin
Level 156
God Stats
0W - 2L
1,488 SR
Queue Stats
2W - 6L
1,291 Elo+
Party 2
Loki
Loki
bitethewirejr
Loki
Level 83
God Stats
8W - 9L
1,488 SR
Queue Stats
222W - 216L
1,540 Elo+
Solo
Izanami
Izanami
boy2nice
Izanami
Level 121
God Stats
0W - 2L
1,481 SR
Queue Stats
2W - 7L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
7
0 / 1 / 0
3,716
619
462
3,851
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
DeaCaerulaLunae
Aphrodite
6
0 / 0 / 1
4,038
673
1,014
2,855
1,554
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
Karimxd10
Xing Tian
7
2 / 2 / 0
4,400
733
3,625
5,761
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 0 / 0
3,651
609
5,020
5,000
3,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
4,192
699
428
2,205
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 1 / 0
3,640
607
1,404
4,702
3,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
FlowzRunz
Achilles
7
1 / 2 / 2
4,052
675
3,997
5,988
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Raijin
Jaddennn
Raijin
1
0 / 0 / 0
2,676
446
0
0
0
10
3 / 0 / 1
4,926
821
2,361
4,219
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
boy2nice
Izanami
5
0 / 0 / 0
3,280
547
1,678
3,907
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Amaterasu
0
1
0
0
W
Aphrodite
DeaCaerulaLunae
Aphrodite
0
0
1
0.5
L
Achilles
FlowzRunz
Achilles
1
2
2
1
L
Raijin
Jaddennn
Raijin
0
0
0
0
W
Xing Tian
Karimxd10
Xing Tian
2
2
0
1
W
1
0
0
1
L
3
0
1
3.5
L
Izanami
boy2nice
Izanami
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,549
Damage
9,440
19,672
Taken
18,816
9,613
Mitigated
7,652
7,017
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,404
727
0
1,900
4,702
3,785
0
921
3,614
8,359
0
W
Amaterasu
462
161
0
711
3,851
1,710
0
0
3,851
0
21,623
W
Aphrodite
DeaCaerulaLunae
Aphrodite
1,014
173
1,391
2,000
2,855
1,554
0
794
2,061
9,820
0
L
Achilles
FlowzRunz
Achilles
3,997
1,366
0
1,778
5,988
1,776
0
2,486
3,156
0
20,297
L
Raijin
Jaddennn
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Karimxd10
Xing Tian
3,625
381
0
795
5,761
2,777
0
0
5,761
14,975
404
W
5,020
2,226
0
1,221
5,000
3,084
0
610
4,390
996
23,728
L
2,361
470
0
3,164
4,219
1,136
0
954
3,120
0
30,410
L
Izanami
boy2nice
Izanami
1,678
1,172
0
654
3,907
955
0
321
3,404
0
16,059
W
428
0
0
899
2,205
488
0
0
2,205
24,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,997
Gold Earned
18,574
185
Minions Killed
138
0
Camps Cleared
0
674,193
Distance Traveled
531,591
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,640
607
8
1
0
124,617
0
W
Amaterasu
3,716
619
49
8
0
165,619
1
W
Aphrodite
4,038
673
16
3
0
125,029
0
L
Achilles
4,052
675
32
5
0
126,907
0
L
Raijin
2,676
446
0
0
0
0
0
W
Xing Tian
4,400
733
26
4
0
120,446
0
W
Bellona
3,651
609
41
7
0
140,745
0
L
Loki
4,926
821
63
11
0
151,990
1
L
Izanami
3,280
547
35
6
0
128,077
1
W
Janus
4,192
699
53
9
0
122,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role