Player Matchup

Sol
Sol
BigOlHeifer
Sol
Level 98
God Stats
8W - 8L
1,492 SR
Queue Stats
210W - 199L
1,535 Elo+
Solo
Maui
Maui
DaBhamster
Maui
Level 211
God Stats
6W - 3L
1,646 SR
Queue Stats
708W - 776L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Dafcon5
Jing Wei
Level 109
God Stats
2W - 4L
1,241 SR
Queue Stats
94W - 132L
1,392 Elo+
Party 1
Charybdis
Charybdis
hippyoftheright
Charybdis
Level 149
God Stats
4W - 3L
1,285 SR
Queue Stats
120W - 117L
1,456 Elo+
Solo
Odin
Odin
mntn
Odin
Level 106
God Stats
2W - 0L
1,725 SR
Queue Stats
43W - 57L
1,396 Elo+
Party 1
Team Averages
Level 135
1,478 SR
1,438 Elo+

VS

Team Averages
Level 125
1,416 SR
1,465 Elo+
Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GODzDONTDiE4391
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,429 Elo+
Solo
Chronos
Chronos
Olenhylkio
Chronos
Level 126
God Stats
0W - 1L
1,286 SR
Queue Stats
8W - 13L
1,438 Elo+
Solo
Medusa
Medusa
Sonniksem
Medusa
Level 147
God Stats
1W - 4L
1,296 SR
Queue Stats
146W - 158L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
9,393
854
12,293
8,944
3,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 10
7,643
695
3,052
6,560
5,683
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Dafcon5
Jing Wei
16
3 / 1 / 6
9,132
830
6,287
7,824
3,419
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
hippyoftheright
Charybdis
14
4 / 4 / 6
9,024
820
5,328
9,678
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
mntn
Odin
17
4 / 3 / 9
9,741
886
6,230
10,946
12,626
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 2 / 6
8,712
792
6,215
12,600
10,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
 
Ravana
12
2 / 4 / 3
7,653
696
2,307
6,955
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 4 / 6
8,094
736
9,764
8,919
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Olenhylkio
Chronos
6
0 / 2 / 1
6,177
562
372
2,385
877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Sonniksem
Medusa
20
9 / 2 / 4
10,754
978
16,256
8,825
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
14
Kills
14
14
Deaths
14
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
6
1.5
L
Ravana
 
Ravana
2
4
3
0.88
W
3
4
8
1.75
W
0
2
10
2.5
W
Jing Wei
Dafcon5
Jing Wei
3
1
6
6
L
3
4
6
1.5
L
Chronos
Olenhylkio
Chronos
0
2
1
0.25
L
Medusa
Sonniksem
Medusa
9
2
4
5.5
W
Charybdis
hippyoftheright
Charybdis
4
4
6
1.75
W
Odin
mntn
Odin
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,190
Damage
34,914
43,952
Taken
39,684
29,740
Mitigated
26,028
12,632
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,215
93
3,061
4,501
12,600
10,945
0
3,043
9,557
10,127
1,345
L
Ravana
 
Ravana
2,307
416
256
1,022
6,955
5,735
0
2,374
4,581
0
8,734
W
12,293
2,395
714
1,792
8,944
3,757
0
1,759
7,185
27,687
0
W
3,052
338
371
389
6,560
5,683
229
162
6,398
6,524
371
W
Jing Wei
Dafcon5
Jing Wei
6,287
4,708
1,002
2,875
7,824
3,419
611
1,575
6,249
0
18,908
L
9,764
2,753
319
1,624
8,919
3,936
0
5,023
3,896
0
14,559
L
Chronos
Olenhylkio
Chronos
372
0
27
182
2,385
877
0
1,048
1,337
1,784
0
L
Medusa
Sonniksem
Medusa
16,256
4,526
134
869
8,825
4,535
0
3,844
4,981
0
43,691
W
Charybdis
hippyoftheright
Charybdis
5,328
4,078
509
1,885
9,678
4,255
1,884
981
8,697
0
14,842
W
Odin
mntn
Odin
6,230
1,552
883
2,212
10,946
12,626
0
1,598
9,348
0
17,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
41,390
123
Minions Killed
97
0
Camps Cleared
0
997,033
Distance Traveled
899,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,712
792
13
1
0
221,082
0
L
Ravana
7,653
696
11
1
0
191,323
0
W
Sol
9,393
854
29
3
0
199,491
0
W
Maui
7,643
695
11
1
0
162,124
0
W
Jing Wei
9,132
830
29
3
0
243,949
0
L
Artemis
8,094
736
11
1
0
180,173
0
L
Chronos
6,177
562
3
0
0
53,886
0
L
Medusa
10,754
978
59
5
0
253,379
0
W
Charybdis
9,024
820
22
2
0
160,248
0
W
Odin
9,741
886
32
3
0
231,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role